Portal 2
430 оценки
Hex Complex
   
Награда
Добавяне към любими
В любими
Премахване от любими
Размер на файла
Публикуван на
Обновен на
82.958 MB
1 февр. 2015 в 2:35
6 февр. 2015 в 15:15
8 бележки за промени ( преглед )

Абониране, за да се свали
Hex Complex

В 1 колекция от KyloX
Unique concepts
21 артикула
Описание
Welcome to the Hex Complex.

The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The map doesn't contain hardly any puzzles due that the whole map is shorter than intended due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.

If there are problems or bugs, please, do tell. Oh and feedback would be great.

Patch notes:
* Added a highlighted platform in the sencond room (puzzle room)
* Spawn time is shorter
* Added a skip button at each obstacle checkpoint
* Tried to add a bigger cube introduction, but hitted the max brush_sides again, so... no go ( lowered the platform to able to jump on it easier)

Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testing

Enjoy
31 коментара
FLAVIO678 18 авг. 2023 в 7:49 
Niiiice
KyloX  [автор] 2 дек. 2020 в 13:20 
I actually agree with you. Looking back at these projects, I do love the end results aesthetics design, but the ideas i implemented weren't done well, some things that could had been left out and made it more easy flowing.

The first puzzle was easy and a nice fit, the second... if you like to challenge yourself with some poorly implemented platforming, which you can skip. And third... needed a better introduction to the puzzle mechanic and what is possible with it.

In Islands and Temple I implemented those mechanics better.
SpielSatzFail 2 дек. 2020 в 12:48 
So beautiful, so unique, yet so annoying. Unfortunate.
Why does it always have to be a skill challenge in Portal??? I hate those maps.
johannes 22 ноем. 2020 в 23:42 
Great map. Awesome design
[tcH]Souleutions ~^!|(S)|!^~ 30 май 2019 в 20:17 
There was a similar level or a feel to one gave a Code Lyoko vibe, feeling that here<3
Mikeastro 22 март 2019 в 11:27 
I enjoyed the map, but I found the very last bit just impossibly hard to do, so I just noclipped across. Thumbs up
Nobody No-One 28 септ. 2018 в 12:14 
Yep, neat concept and design. Thumbs up.
Joric 27 септ. 2018 в 14:47 
Funny proof of concept, not much of a puzzle though.
Jack I. Cyanovich 22 март 2018 в 19:29 
Aaaaaaaaaaaaaaaaaaaaaaaaand already stuck on the second room.
jandlml 24 септ. 2017 в 14:59 
these maps are so beautiful. i couldnt figureo out how to get across to the exit door. how come F6 doesnt work?