Cities: Skylines

Cities: Skylines

1,720 avaliações
Roundabout Builder
+ favoritos
Nos favoritos
- favoritos
Publicado em
Atualizado em
0.083 MB
15 de jan às 9:24
30 de ago às 13:35
20 notas de atualização ( ver )

Inscreva-se para baixar
Roundabout Builder

Cancelar inscrição

Experiencing issues? Reinstall (resubscribe) this mod

Any ideas how to make this mod even better? Post them to the discussions section.
Did you encounter any odd behavior? Please report it as soon as possible! It may be caused by the new update(s) and I might not know about it.

This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Road anarchy is recommended.

How to use this mod?

(1) Enable this mod in content manager

(2) When in game, press CTRL+O or click the icon in road tools menu

(3) A small window should appear. Hover over an intersection and you should see a red circle representing the roundabout to be built (inner line of the circle = inner edge of the road and vice versa). Click and the roundabout will be built
If you want to build the roundabout with roads automatically connected, make sure that you stay in the main menu! Don't click 'Free Cursor', 'Elliptic roundabout' or anything

Before building the roundabout
(4) You can change the radius by editing the value in the window or by pressing +/-
(Warning: the road will be very distorted if the radius is too low. You should not go under 15 units)

(5) You can change the roundabout road in the dropdown menu or by selecting the road in the roads menu (works only for one-way roads by default). After you clicked on the road in the roads menu, click anywhere in the window to reselect the roundabout tool

Any time the tool is unselected while the window is open, click anywhere in the window to reselect it.

Check the "Keep open" box so that the window doesn't close automatically when the tool is unselected

Elliptic roundabouts

That is a bit more complicated, follow the instructions in the window.
Big note: Unlike from standard circular roundabouts, the elliptic ones can be only approximated in the game. The shape of the ellipse is affected by the location of points where the roads cross the ellipse. If the road layout is asymmetric, the shape of the ellipse will be deformed. If that happens, consider building the roundabout first and after that connecting some of the roads.
Control points on/off - when the option is turned on the mod will insert four controlling nodes at the points where the main and minor axes cross the ellipse to keep it in shape. See a screenshot above. When there are roads exactly at the positions of the axes this option has no effect.

TMPE Policies

If you are using Traffic Manager, this mod automatically sets some policies for you. These include: No parking, Priority signs, ability to enter blocked junctions and disabling crossings. You can disable this feature as a whole or allow the policies one-by-one.
Warning! If you use local version of TM:PE, it must be located in a folder called 'TrafficManager', otherwise this feature won't work.

Road snapping algorithm

From version BETA 1.1.0, there is a new snapping algorithm. To change the algorithm go to options.
Standard - Respects the direction of the road when snapping it to the roundabout. Connects it at whatever angle the road is.
Old - Distorts the road, but connects it at 90° angle. More reliable.
Well, I wanted to create an algorithm that would take the best from the methods mentioned above, but for now it turned out to be too complicated. Or I am just lazy.

Tips & Tricks

With this mod you can create super cool mini roundabouts (common in some parts of the world) as seen on these screenshots[]. Underneath is a standard roundabout with radius of five units upgraded to a highway ramp. Onto it I moved some tiling with Move It because the roads appear glitched when the radius is so small.

Is it possible to build power lines, cable car wires and other structures that are not roads with this mod? Yes it is! Just go to settings and tick the 'Do not filter prefabs' option. Then every available prefab (linear structure) will appear in the menu.

How to build elevated roads? You can force roads to elevated mode by using Fine Road Tool. Warning: If you are using a local version of FRT, make sure it is placed in a folder called 'FineRoadTool'.

Important note!

You use this at your own risk! Intended only for flat ground without buildings! Don't use on places like an edge of the map.

Before using for the first time, try it at some place where it can't cause much damage. If you try to break this mod, you very easily can.

Source code & credits

Source code[]

Big thanks to boformer for his tutorials on Simtropolis, to Elektrix from whom I took some source code and for his advice. As well as that, I copied bigger or smaller parts of the code from: Parallel Road Tool by T__S, Move It!, Fine Road Tool and Button shortcuts by SamsamTS, Crossings by Spectra, TMPE and probably others.

Check out my other work as well!
Smart Intersection Builder Mod
Adjust Pathfinding Mod

Please leave any feedback below!
Discussões populares Ver todos (10)
há 9 horas
Elliptical mode
28 de ago às 12:28
FIXADA: Bug reports
6 de set às 23:36
< >
264 comentário(s)
Strad  [autor(a)] 11 de set às 13:47 
TIMIYANG 11 de set às 10:41 
Hello, friend, I compiled a Chinese version with it, please allow, thank you. If you need me to delete it, please let me know.
Strad  [autor(a)] 10 de set às 12:28 
@TIMIYANG Hopefully once I will add this feature too, but for now I can't promise anything
TIMIYANG 10 de set às 6:37 
Hi, friend, I like to compile it into the language of our country, please allow, thank you
Strad  [autor(a)] 9 de set às 15:21 
@zanyboy19 Thanks :)
Regarding issues with the icon: if neither the icon is visible NOR the shortcut is working, there is a problem with some other mod which causes uncatched exceptions (errors). I opened the game today and the Early Death mod was spamming the console with errors. But I still don't know how it is that sometimes the shortcut IS working and the icon is not visible
zanyboy19 9 de set às 8:59 
@Strad. You don't know how much I love you. Thank you so much for this! Makes the game so much less tedious.
MissLid 1 de set às 3:13 
I'm not using the early death mod.
Strad  [autor(a)] 30 de ago às 23:30 
@CRAZY GERMAN Thanks, but for now there is not much you can do. I will try to play with Early Death for some time too
CRAZY GERMAN 30 de ago às 15:06 
@ Strad
The problem still seems to be with the Early Death mod for me after about 30 min of game play it broke again. Disabling the mod still fixed it though. If there is any info you need from me i will try to help.
Strad  [autor(a)] 30 de ago às 11:58 
Thanks for info. I tried to install the Early Death mod ( ), but the icon did not disappear. I really would like to resolve this bug for good, but I simply cannot reproduce it by myself. It just didn't ever happen to me. So I am grateful for every clue anybody gives me.