XCOM 2
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Infinite TLP Weaponry
   
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9/out./2018 às 23:16
5/nov./2018 às 22:54
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Infinite TLP Weaponry

Em 1 coleção de NotSoLoneWolf
NotSoLoneWolf's XCOM 2: WOTC Mods
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Descrição
Just like it says on the tin. Once you've researched and built the normal Magnetic and Beam schematics, you'll receive an infinite amount of the Laser and Plasma weapons from the Tactical Legacy Pack instead of just a single one of each. The weapons also have their default upgrades removed and can equip any weapon upgrade just like the normal weapons. The amount of upgrade slots the weapons have can be changed in the config files.

NOTE: Weapons still require the completion of the first Legacy Operation!!! Or you can just install the TLP Unlocker mod to skip that requirement.

The mod should be compatible with everything else, provided you have both WOTC and TLP enabled. Installing it into an ongoing campaign SHOULD work fine, but I make no promises.

In addition, the TLP weapons used to use the vanilla weapon stats. This mod splits the TLP weapons off to have their own stats, which can be changed inside this file:

Steam\steamapps\workshop\content\268500\1535154541\Config\XComGameData_WeaponData.ini

If you have mods that alter the stats of the vanilla weapons and want those changes to be mirrored over to the TLP weapons, there's also a variable in that file that will allow you to turn off the stats separation entirely.

If for some reason you do not have an infinite TLP gun, you can use the console command UpdateTLPWeaponry to automatically fix it. If that fails, use UpdateTLPWeaponry followed by the name of the weapon you are missing (AssaultRifle_CV, Cannon_MG, Pistol_BM, etc) to force grant yourself an infinite weapon. Neither of these will work if you have not bought the schematic - no cheating allowed :D
Discussões populares Ver todos (1)
5
12/ago./2020 às 14:52
How to Make TLP weapons upgradable
Vorphus
165 comentário(s)
Florp 15 de fev. às 17:28 
Thank you so so much, I despise 2k for making the weapons look like shit and then dangling limited amounts of well designed ones in our faces.
STyGIAN 25/dez./2023 às 4:18 
Genuinely, thank you so much for this mod.
Procyon 8/fev./2023 às 10:44 
How can I keep the original bonuses of the TLP weapons?
Jess 11/jun./2022 às 22:44 
Can a bridge mod be made to get this to work with Covert Infiltration and Prototype armoury?
Lord Jesus III 4/mai./2022 às 20:14 
Did one of the breakthroughs not correctly apply to the Advanced Blade? It does one less damage than the base tier-3 Fusion Blade (7-9 vs 8-10).

For the record I just downloaded this mod mid-campaign, I don't know if that's relevant--however, breakthroughs seem to apply on everything else BUT the Advanced Blade. 1 dmg point short.
DERPKING1991 27/jul./2021 às 13:54 
For some reason the weapons wont auto keep the upgrades when the stuff is done like it use to.
GrunsTala 20/mar./2021 às 10:44 
sorry if that was already asked before but, if i have one of those upgrade-research thing that allows me to have more upgrades on the default gun, will it also work with those ones or i have to change it manually in the files?
Syro System 30/out./2020 às 17:04 
Managed to edit it after inserting a second hard drive that runs windows and installing Xcom 2 on it.
I was running it on Linux before so that's the most likely source of the problem (it also gave me other weird, nonsensical problems like crashing my game if I rotated a soldier in the barracks to many degrees).
Dragon32 11/out./2020 às 5:46 
@Syro System
Weird. Permissions on that file or the mod's folder maybe? I can edit it, btw.
Syro System 11/out./2020 às 3:29 
I got more than enough disk space and I can edit any ini in any other mod folder without issues. This is the only one that behaves like this.