Killing Floor

Killing Floor

964 ratings
KF-TheTestmap-2
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
10.547 MB
Sep 26, 2012 @ 12:04pm
Jun 19, 2015 @ 7:04am
21 Change Notes ( view )

Subscribe to download
KF-TheTestmap-2

Subscribed
Unsubscribe
Description
This is a vastly improved version of Anaemix's original testmap. The map has been designed to be the perfect practise environment and for multiplayer usage.
You can neither level up your perks nor gain achievements on it, it's for practise purpose only!

Download And Installation:
1. Press subscribe to trigger the download.
2. If your Killing Floor is already running, you have to restart it so the game can load the map.

Direct Download Link:
Mega: mega .nz/#!fxR2Uahb!rhfb3MF_YtZuyQHkEk21tutsRois-b9TUJcLbawsb3c

Features:
  • All DLC and achievement weapons unlocked
  • Instant respawn
  • Different layouts to choose from
  • Ingame simulator
  • Kiting arena
  • Boss arena
  • Single/Squad spawners
  • Display correct head hitzones and all other hitboxes
  • Display crosshair
  • Information on damage output
  • On the fly switching to spectator and vice versa
  • Trade everywhere using GUI trader
  • All event monsters can be spawned
  • Add/remove dummy bots
  • Health/Vest/Ammo pickups spread over the map
  • Custom perk/weapon/monster support

Incompatibility:
  • Scary Ghost's Super Monsters Mutator (those monsters can be added using 'KFTheTestmap.ini' instead)
  • Scrn Balance

New Commands:
All of them can be executed using the 'Testmap' tab which resides in the mid-game-menu.

Testmap Configs:
http://steamcommunity.com/workshop/filedetails/discussion/99193018/598198356191666525/
- KFTheTestmap.ini (outdated)

Forum Link:
Tripwire Forums[forums.tripwireinteractive.com]

Special Thanks:
User Juna_gj_s_kombaina for providing a server to play on and excessive testing.
Furthermore, users Earthquake, MRU, djent, Mr.Ping, S., Victoria, Agent_Vealckowsky for excessive testing.
Also a special thanks to users becoming-insane (and thanks for recording testmap videos), ~Ren~, Nebhead, wuzzy, cmicroc, Jedi Mart and Marco for a lot of feedback, ideas and help!

Important Note:
When hosting KF-TheTestmap-2 in listen mode, clients connected to server will disconnect on map change.
This is needed to enable perk progression on listen servers after KF-TheTestmap-2.
This does not apply to dedicated servers!

Changelog:
View Changelog

Donation:
If you really like my content and want to support me creating further mods I will really appreciate it!
Paypal 1€ Donation[www.paypal.com]
Popular Discussions View All (3)
5
May 29, 2014 @ 3:50am
Changelog
Mutant
0
Jun 19, 2015 @ 7:52am
Usage of KFTheTestmap2.ini
Mutant
0
Nov 15, 2013 @ 10:32am
Usage of KFTheTestmap.ini
Mutant
< >
500 Comments
JuanWick Sep 20 @ 7:53pm 
When I spawn an enemy it gets stuck in a single place... how do I do so he can attack me?
ToyotaHologram Jul 18 @ 8:05am 
Excelente mapa para se testar a mecânica do jogo!
GEEEX221 Jun 10 @ 10:56pm 
Oh, thx mate XD
Mutant  [author] Jun 5 @ 9:32am 
Next to the traders there is a signpost for adding bots.
GEEEX221 Jun 2 @ 6:32am 
How to change the number of bots on the server in order to increase the amount of health zed?
ManikinMan Mar 21 @ 7:52am 
This map is great, thanks for sharing!!!
Soilcutlery Dec 4, 2017 @ 6:21am 
This creative mode is a revolution! Really !! Damn !!!!
The appearance of a stupid event skin is legendary. I feel great joy to you.
Reptid Oct 22, 2017 @ 5:57pm 
NOW THANKS! i can now beat up those fleshpounds :D
UAT | SuperPato© Sep 14, 2017 @ 5:24pm 
Now i can play in HoE! And all thanks for this map :MrFoster:
Mutant  [author] Sep 13, 2017 @ 12:25pm 
Thanks mate, I appreciate your vote! :UT2004flak: