The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

129 ratings
Secret Entrances r1.69a [PUBLIC BETA]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
129.242 KB
Sep 12, 2012 @ 10:56pm
Sep 20, 2012 @ 2:09am
12 Change Notes ( view )

Subscribe to download
Secret Entrances r1.69a [PUBLIC BETA]

In 1 collection by Imoja
Role-Playing Enhancement Collection
14 items
Description
== UPDATE [17/07/2013] ==
Sorry to everyone. I haven't updated my mods for a very long time. A big thankyou to everyone that enjoyed my mods. If any developers feel the need to continue the modification of any of my addons, please just send me a message just to let me know, and so i can follow your progress myself. I look forward to hearing from you.

== PLEASE READ BELOW ==

Anyone who subscribes to this addon acknowledges that they are aware they are using an addon in beta: http://en.wikipedia.org/wiki/Software_release_life_cycle#Beta

Anyone who subscribes to this addon acknowledges that i am not responsible for loss of data through getting stuck in my tunnels without a recent save to load.

If you only wish to use stable versions of this addon. please download the heavily outdated version from: http://skyrim.nexusmods.com/mods/24075


== DESCRIPTION ==

When this addon is complete, it will have fully fledged tunnels into the cities, with several ways to access key buildings and structures for some general sneaking around. This allows all kinds of mischievous folk to bypass the presence of NPC's, and anything else you might be avoiding. This mod is Role-Play orientated and will continue to remain so.


== PROGRESS REPORT ==

__Project 1__
[Stage 3] Whiterun [@ 40%] (Skooma Hideout) << Current Focus
[Stage 1] Riften [@ 100%] (Exile Refuge)
[Stage 0] Solitude [@ 0%] (Smuggling and Trading)
[Stage 1] Windhelm [@ 100%] (Brawling Arena?)
[Stage 1] Markarth [@ 100%] (Deplorable Deviant Den)

__Project 2__
[Stage 0] Dawnstar [@ 0%]
[Stage 0] Falkreath [@ 0%]
[Stage 0] Morthal [@ 0%]

__ KEY ___
Stage 0 = Develop a building and structure plan.
Stage 1 = Add Entrances and Exits from structure plan.
Stage 2 = Build Interiors from structure plan.
Stage 3 = Clutterfication!
Stage 4 = NPC's, Quests and Lore.


== CURRENT FEEDBACK REQUEST ==

What do you think of the lighting in Whiteruns tunnels. Is it too dark or not dark enough?


== FEEDBACK ==

adzsco: This mod is indeed compatiable with most well known mods it seems, including towns and villages enhanced, and shenk thievery overhaul. Great mod!
108 Comments
RappidRa66it May 31, 2015 @ 2:34am 
I can't find any of the hideouts

Where are they
RedPeppy99 Apr 26, 2014 @ 4:40pm 
supah cool lookin' mod! ill give it a try :3
Cavebat Jul 17, 2013 @ 10:31am 
in whiterun i cant see
Schizo #1 May 19, 2013 @ 2:46am 
does this mod still work?
YeeMan Nov 1, 2012 @ 10:40am 
damn it one of the secret entrances is in the way of a quest. The Riften secret entrance.
the lettuce on a mcchicken Oct 28, 2012 @ 3:01pm 
where is the whiterun entrance
Carlos Spiceyweiner Oct 11, 2012 @ 1:23pm 
this is a great mod ive only found 2 of the entrances= a++ roxies u are a douche just go away
>:(
Dovakiin Oct 11, 2012 @ 3:56am 
Imoja if I were u I'd block Roxies straight away
Phantom6462 Oct 2, 2012 @ 3:34pm 
*rude (not ride)
Phantom6462 Oct 2, 2012 @ 3:33pm 
@Imoja (Bearlock)
just ignore Roxies, she (i think it's a she) is just a stuck up ride little bitch, ignore her. Haters gonna hate, so just ignore them.