ARK: Survival Evolved

ARK: Survival Evolved

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TekSchneckHunter
 
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5.485 MB
Jun 26, 2017 @ 9:17am
Jul 5, 2018 @ 12:59am
20 Change Notes ( view )

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TekSchneckHunter

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Description
This Mod is a GamePlay Mod.
The slug (TekSchneck) in this Mod takes no damage from any weapon or dinosaur and has infinite stats, a lot of HP and zero damage-multiplicator, so it is unkillable.
The slugs spawn automatically on the map.
The slug has an automatic counter on spawn with number of living slugs and an automatic name generator with individual names (at this point 60 names), after all names are used there will be slugs with equal names.
The number of spawned slugs is around 60, in some cases there might be over 100 if no one finds one over time.
The spawned slugs are wild and they don't move, they stay in place.
If you find one, you have to hit the slug.
A ServerNotification will appear and tell the hole server that you find a slug.
The Slug is now unclaimed.
You can claim it with pressing "e".
After every minute the slug produces 1 Element and 1 BlackPearl for you (if claimed).

The second Item is the "TekSchredder". It is a Grinder that grinds up slugs ;).
The TekSchredder must be crafted in the TekSchneck.
At first you have to craft TekSchredderComponents to Craft the TekSchredder.
So you have to put Element in the Grinder and turn it on.
Than you have to throw the slug to the Grinder and the slug will be destroyed.
Now you/your Tribe gets one point, and there will be also a server notification that tells everyone.
You can only build one TekSchredder and after each destroyed slug you have a cooldown of 10min.
If anyone destroys your TekSchredder your points will be erased, so you have zero points, and again a server message.

So you have to decide if you like to get points or save Elements and BlackPearls.

Not implemented to this point, there is some work to do for me, but planed for the future:
- A "TekSchredder" scoreboard, so you can see who has how much points
- A Spectator Board, to see the Points, but also a teleport function so the spectator can see where the slugs are on the map
- A point limit to set from the spectator board, so the tribe that reaches the point limit will start a final countdown, and all other tribes have to destroy the schredder from the tribe, after a given time the tribe has again throw the last slug in the "Schredder" so they have won.
- A remote to detect TekSchnecks
- A random information after a Serverrestart that tells to everyone on the Server the position of a random TekSchneck
- Maybe this Mod doesn't work on a PvE Server (not tested)

Known Errors:
- After a Serverrestart some TekSchnecks are not able to unclaim by Meele Wapons are Hand, you have to use a projectile (Bow, Slingshot, Gun) to unclaim it. After that it will work. I am looking for a solution.
- The Mod has to be on first place in the Mod-List on a Server, or the Schredder wouldn't work, I am looking for a solution

The idea for this mod is an ark project called "Ark Tek Hunter" on a speed PvP Server where you have to collect „Element“ from the slugs and build TekGear.
You have to get points, by chopping the slugs, to trigger the final countdown. In the final countdown phase everyone has to destroy the TekSchredder from the enemy to prevent the Team to win the round.
The Mod was created for BEAM and his project "Ark Tek Hunter 2", a german let's player: https://www.youtube.com/channel/UCp56TyePXVBOaMIsCl1dYyQ

Special thanks to Bugs, who had the idea for the slug:
https://www.youtube.com/channel/UC-poRjSSVUwbNjNNMWtuQAA

To visit my YT-Channel follow https://www.youtube.com/user/spifi1000

Please report bugs and issues (and also if you like it).

Have fun with this mod. =)

Cheat commands / Spawn commands:

Spawn a slug:
cheat spawndino "Blueprint'/Game/Mods/TekSchneckHunter/Schneck/TekSchneck_Character_BP_FGM.TekSchneck_Character_BP_FGM'" 1 1 0 0

Kill a slug:
Point at the Slug an type in cheatcommand:
admincheat destroymytarget

Spawn a TekSchredder:
cheat GiveItem "Blueprint'/Game/Mods/TekSchneckHunter/Grinder/PrimalItemStructure_TekGrinder_FGM.PrimalItemStructure_TekGrinder_FGM'" 1 1 0 0

Mod-ID: 956264626
Popular Discussions View All (3)
3
Jul 6, 2017 @ 3:48am
Hello
Devito ☆
1
Jan 6, 2018 @ 12:08pm
Schnecken Anzahl
Ruffy *Ger*
0
Jan 28, 2018 @ 3:12am
Server mit TekSchneckHunter
Toshi
< >
119 Comments
Pega Nov 27, 2018 @ 6:44am 
spawnen die überhaupt auf the center?
Sibirientiger [GER] Nov 10, 2018 @ 11:22am 
ok. danke für die Info
sT!ngA  [author] Nov 10, 2018 @ 8:21am 
@Sibirientiger: geht nicht. Extinction ist noch nicht drin im DevKit und es wird wohl auch noch bis Anfang/Mitte nächstes Jahr dauern bevor ein neues DevKit mit Extinction kommt.
Sibirientiger [GER] Nov 10, 2018 @ 5:48am 
könntest du bitte auch die Extinction Spwan Zonen in die Mod einfügen. Da die Mod escht super ist wär es schade wenn sie auf Extinction nicht funktioniert
h2o Sep 13, 2018 @ 9:45am 
a config ini to settle the amount to give by schnech?
Eisenhower07 Jul 27, 2018 @ 10:50am 
Dankeschön!
sT!ngA  [author] Jul 27, 2018 @ 10:36am 
@Esenhower: i will check that
Eisenhower07 Jul 27, 2018 @ 6:46am 
Can u change the Aberration Spawn of the Snails pls ? They only seems 2 spawn on the Surface :D They must be Beasts 2 survive there xD
Sibirientiger [GER] Jun 26, 2018 @ 7:56am 
Top, danke
sT!ngA  [author] Jun 25, 2018 @ 2:07pm 
Das mag sein, da ich die Spawnzone von ScorchedEarth nicht hinzugefügt habe.
Schau ich mir die Woche mal an.