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1. The tiger plant turret. Plant a bunch of tiger plants in exterior growbeds and keep luring the reaper over. They'll fire at you (not him) so position yourself between them and the reaper and once they fire a volley get out of the way. Sort of a pain because the tiger plants end up shooting and destroying each other too, so you have to keep replanting them and waiting for them to regrow.
2. The reverse-cyclops. Ramming things with the cyclops does more damage than anything else in the game. If you do it in reverse, ramming the reaper with the screw, he tries to bite the screw. He'll eventually do some damage that way, but not much. Just keep going forward and back. Jump up to flank speed temporarily when going back to score a solid hit. If he does finally do enough damage that you need to stop and repair, just go forward until he gives up, repair, and then go backward again.
Swim in between the reaper and the tiger plants with the seaglide. Because the thorns are fired ballistically, any that miss you will stick in the stasis field. If the plants are in the stasis field, all of them get stuck as soon as they're fired. And since the thorns damage anything they hit, when the field collapses, the reaper gets riddled with shots like a snitch in an old mobster movie and goes belly-up.