Arma 3
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Malden Tidesystem
Data Type: Mod
Mod Type: Terrain
File Size
0.102 MB
Jun 23, 2017 @ 3:32pm
1 Change Note ( view )
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Malden Tidesystem

In 1 collection by ✪ nocnico
Arma3 Tidesystems
4 items
The Malden Tides Mod brings you a working Tidesystem for the brand new remake of the Malden Map into your Game. It orientates itself on the current InGame time and changes the Sealevel smoothly.
You can actually set the Minimum / Maximum impact of the Tides by yourself and even explore the Ocean floor of Malden.

Tanoa Tidesystem:
Altis Tidesystem:
Stratis Tidesystem:

Setting the values requires a bit knowledge about Mods but feel free to ask for any Help.
You can set the Tide impact in the pbo itself by editing the config.

Example 1 (default):
MinTide = 1;
MaxTide = -6.5;
Enables the Tidesystem like it's shown in the pictures.

Example 2:
MinTide = 50;
MaxTide = 50;
Malden is completely flooded. The Sea level is now 50 Meters above default.

Example 3:
MinTide = -150;
MaxTide = -150;
You can explore the Ocean floor of Malden.

This work is licensed under the Arma Public License[]

This mod needs to be run clientside because it overrides some values of the Map.
Serverkey included.
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undead Sep 20, 2017 @ 1:05pm 
Nice work. I can imagine a bunch of humanitarian missions in combination with the new "Laws Of War" DLC.
✪ nocnico  [author] Jul 28, 2017 @ 9:51am 
Go to the Mods tab in the Launcher and tick it.
Jarl Dysnomia Jul 28, 2017 @ 9:27am 
Yo how do i use this have tried Altis and tanoa but i dont know how to use those mods can you please tell me Thanks :3
✪ nocnico  [author] Jul 12, 2017 @ 7:38am 
Nope, there is not since it overrides map values.
Upside-DownSandwich Jul 11, 2017 @ 9:28pm 
This looks so fun... I especialy want to flood malden, but I can't get the PBO manager, is there anyway to do it ingame?
✪ nocnico  [author] Jul 4, 2017 @ 8:50am 
You definitely need to restart the Game.
CallMehTOMMEH Jul 3, 2017 @ 12:46pm 
If I edit the config, will it change in real time in game or will it need a restart to apply? Thanks! :3
Fabi_Bo Jul 1, 2017 @ 4:36pm 
This and your other "Tidesystem mods" are great, should be default in the vanilla game!
Johnny Drama Jun 24, 2017 @ 4:32pm 
sorry didnt read it properly
✪ nocnico  [author] Jun 24, 2017 @ 12:12pm 
"This mod needs to be run clientside because it overrides some values of the Map."
~ Last sentence of the description, however, you could use the mod on servers but every client needs to have this mod