Age of Wonders III

Age of Wonders III

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AoW3 Mod List!
   
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Description
A quick way to share my mod list between friends.
Items (26)
Age of Wardrobe Extended
Created by Petra-DF
REQUIRES GOLDEN REALMS AND ETERNAL LORDS DLCS! Add more content to leader creation: -64 new backgrounds to select for leaders. Now in total there are 89 unique backgrounds. -Enables all outfits for all classes. -9 new hairstyles for Goblin females. -4 new ...
Army of Animated Corpses (cadaver variant)
Created by Capitan Joruus
Necromancer fan but bored with cadavers crawling around? This small mod (my first one) just raised up cadavers and gave them some hand weapons....Now it seems a real Army...Army of Animated Corpses! I used vanilla resources only! Features: 1- DLC3 required...
Cave Lighting Change
Created by Heather
I always found the lighting in the underground too bright and don't get me started on the salmon hue. The solution was obvious, if you don't like it change it! So I did, and now you too can enjoy my interpretation of what a giant cave system lit by magma a...
City Developpement Mod
Created by Zaelon
This mod has two main purposes : First, it aims at making city micromanagement more relevant by offering 38 new buildings in 7 mutually exclusive categories, providing terrain and race specific bonuses. Second, it tries to make Tier I and II units matter m...
Corrupt the Source - Extensions
Created by Gloweye
A Corrupted version of the Inn, called the Haunted Inn, is implemented, and a Cleansed version of Well of Souls, called the Well of Life. A Cleanse the Source spell will reverse Corrupt the Source. Well of Life, Haunted Inn, Corrupted Farm and Corrupted Sp...
Decodence - Leader Customizations
Created by Charlatan
Decodence Mod: Leader Customizations This part of Decodence contains a collection of new Leader Customization Options! = BASE DECODENCE MOD - LARGE COLLECTION OF MAP EDITOR FEATURES = http://steamcommunity.com/sharedfiles/filedetails/?id=520692430 = OPTION...
Epic Mounts V1.5
Created by Musashi
Adds big variants of existing mounts to the game. Golden realms and eternal lords DLC needed. The mounts have powerfull abilities. They are added to item sets, so they can be found as rewards although very rare. Mounts added: Giant Dire Panther Giant Tiger...
Extended Settings - More Game and Map Setting Options
Created by Samurai190
UPDATE 1.3 adds: Added a new Map Type - Single Continent (quite chaotic) Added Starting Expenses options Added various new Game Speed options in RC:x% CGR:x% format Increased the max number of minutes for Turn Timer to 255 Seals of Power - Increased Seals ...
Forgefied
Created by Phezzan
The Arcane Item forge in Age Of Wonders 3 is... underpowered compared to the game's predecessors. While this certainly limits the power difference between human players and AI, the feature remains unsatisfying to many. This mod adds 5 'Arcane Infusion' for...
Fortress Additions
Created by Eomolch
****************DISCLAIMER*************** The author of this mod is Leon Feargus, so he deserves all the credit! I merely uploaded it for him since it wasn't possible for him to do so. ************************************************ FORTRESS ADDITIONS Rep...
Garrison Command
Created by tesb
Overview: Adds two Empire Upgrades for any class that reduce tier 1 unit and tier 1 and 2 unit upkeep respectivly, as long as those units are garrisoned in cities. Motivation: While there are numerous advantages in tactical combat for Defenders, on the str...
Hero Development Mod
Created by Eomolch
The goal of this mod is to make hero development more interesting and diverse. What I mean by this is that I wanted to get away from my usual routine, which usually was “make every hero a ranged dps unless it is a warlord”. So I introduced 3 specialization...
Hero Professions Mod
Created by Eomolch
This mod reworks the racial hero upgrades from my hero development mod and replaces them with three different mutual exclusive upgrade paths. The new hero upgrades are unlocked by choosing one of three professions and can be learned at levels 1,2,4,6,8,10 ...
Impeding Mountains
Created by Heather
7/14/2016 Breaking News! At long last the cries for a more reasonable and balance version of this mod have been answered, and the best part is I had nothing to do with it! I encourage everyone to take a look at :Quenchie:'s work over here http://steamcommu...
Neutralize Mana Node
Created by Gloweye
Adds an Avatar spell that will neutralize mana nodes to the default kind. This will allow them to be converted with the elemental specialization convert node spells. Avatar, T5 Spell 400 Knowledge 80 Casting Points The AI will ignore this spell, to prevent...
Racial Class Unit Reskin
This mod reskins the Racial Class units in the game, to give them more character, and make them easier to distinguish. Direct download can be found in the OP of this thread: Official Forums Link Units reskinned in this version: Arch Druid's Hunters & Shama...
Racial Heritage Mod
Created by Eomolch
This mod aims to add subfactions to each race, one for good and one for evil alignment (production isn't tied to alignment though). This includes 4 new units (2 per subfaction) which are unlocked in separate and mutual exclusive building chains that give s...
Racial Watchtowers
Created by iHunterKiller
New watchtower graphics for each faction. Deployable by your faction specific builder and also placed by the RMG on thematically appropriate terrain. Please test it out and see if towers are placed logically. See change notes for more info....
Regiments
Created by Inviktys
An aesthetics mod to increase the number of troops per unit. New Formation Types Regiments - 20 ordered troops Hordes - 20 disorderly troops Wedge - 7, 5, and 3 orderly troops Monsters - 5 disorderly troops Pack - 12 disorderly troops Goblin - 36 disorderl...
Regiments + Racial Unit Reskin
Created by Inviktys
A compatibility patch for Racial Unit Reskins and Regiments mods **********************Will require both mods and this patch to work.*********************** A huge thank you to Tibbles for letting me make this! More compatibility patches will be coming out...
Structure Reward Variety
Created by Godzillamancer
This is a fairly simple mod that expands the possible unit rewards for clearing some low-level sites. By default, the Great Farm can only give you a reward of a Warg, Boar or Tiger. This mod expands that to also have a chance for any of the other non-evolv...
The Old Man and the Sea
Created by Eomolch
This mod aims to enrich the water content of the game and increase the relevance of sea units and ships. This is the 2.00 version of the mod which is now featureing an additional sea dwelling as well as mythical city upgrades for the new water structures. ...
Triumphant Heroes
Adds 35 new recruitable heroes to the game! Direct downloads can be found in the OP of this thread: Official Forums Link All names are English, Russian, French and German right now, if you'd like to help with translating into Polish, then let me know! Big ...
Triumphant Heroes Compatibility with Hero Development Mod
Created by Eomolch
Makes the Triumphant Heroes Mod of Tombles and Tibbles compatible with my Hero Development Mod. Both mods are required! Triumphant Heroes: http://steamcommunity.com/sharedfiles/filedetails/?id=519469975 Hero Development Mod: http://steamcommunity.com/share...
Advanced Terraforming
Created by HousePet
Modified version of Terraforming Tweaks: Instead of restricting Terraforming to Expander and Archdruid, and adding extra spells to different classes and specialisations, it just adds an Advanced Terraforming skill to everyone which allows the altering of m...
Compatibility Patch for Racial Heritage and Regiments
Created by Inviktys
A compatibility patch for Racial Heritage and Regiments mods **********************Will require both mods and this patch to work.*********************** A huge thank you to Eomolch for letting me make this! More compatibility patches will be coming out soo...