Cities: Skylines

Cities: Skylines

581 ratings
AnimUV Params
   
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0.005 MB
Jun 5, 2017 @ 3:50am
Jun 5, 2018 @ 7:39am
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AnimUV Params

Description
While previously created props still require the AnimUV Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod.

See the AnimUV Shader article: https://cslmodding.info/shader/animuv/
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48 Comments
Charioteer Jan 27 @ 7:46am 
I tried using the Vehicle sub-meshes, but found that Illumination textures are missing ... is this normal?
CarolinaSeeker94 Jun 20, 2019 @ 9:26pm 
An update would be great because things keep flickering
San Felipe Sep 15, 2018 @ 4:22am 
@Ronyx69 - I have your mod along with various other mods and I'm seeing my buildings disappear and even flicker whilst in game. I do not know though if it has anything to do with this mod or if anyone else here has experienced this?
ccgiroux Aug 5, 2018 @ 12:25pm 
HOW DO YOU STOP BUILDINGS DISAPERING WHAT MOD
ConureGuy_411 May 25, 2018 @ 11:25pm 
Is this mod compatible with the latest DLC (Park Life)?
Crazyglueit Apr 29, 2018 @ 3:52am 
Thats awesome the building script isn't mod dependent. Nicely done
Crazyglueit Apr 29, 2018 @ 3:50am 
I notice recently! Thank you so much! Gave me the motivation to finish up an old asset I had. Used both the building and prop scripts for it which was nice since I wanted 2 different animation to happen.
Ronyx69  [author] Apr 29, 2018 @ 3:46am 
@Crazyglueit IDK if you noticed, but I also made a script for AnimUV buildings now, which is different and doesn't require this mod. https://gist.github.com/ronyx69/92afd0686e31d59d380d98d139874abe
Crazyglueit Apr 29, 2018 @ 3:27am 
Finally figured out the kinks to this mod. Thanks buddy! this opens up so many possibilities.
Crazyglueit Feb 1, 2018 @ 3:25am 
Hey man this is a cool mod.:47_thumb_up: I'm seeing its for props only tho. Is there a way to use for buildings?