Arma 3
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Rismarck's WW2 Pose Pack
 
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Data Type: Mod
Mod Type: Animation
File Size
Posted
Updated
3.562 MB
Jun 5, 2017 @ 12:39am
Dec 22, 2018 @ 9:45am
7 Change Notes ( view )

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Rismarck's WW2 Pose Pack

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Description
This mod was created to give you some more variants of static animations for screenshots.



FEATURES

- over 300 static animations


INSTRUCTIONS

Basic Guide How to use Animations in Arma 3

Basic Animation Viewer Tutorial[imgur.com]


Advanced Guide (may needed for some special animations)

Arma 3 animations tips for the mod[imgur.com]

KNOWN ISSUES

- Don´t work with MCC, because MCC can´t execute animations commands in the actors init.
- no major issues known
- MP compatibility not tested

MINOR ISSUES

- hands not align probably on all weapons

CREDITS

- KokaKolaA3 helped me to set up the config files
- Macser, ArmaRig for Blender
- Alwarren, Arma Toolbox for Blender
- Tom Mouat, fonts used in Logo

SPECIAL THANKS
to all mods, I used in promo screenshots

Blastcore
CSA38 Mod
CUP Core/ Terrains
Faces of War
GEIST-A3 LITE
IFA3 Lite
I44 Terrains
LEN Infantry Pack for IFA3 LITE
ReColor
WW2 Objects

BI FORUM

BI FORUM RELEASE THREAD[forums.bistudio.com]
BI FORUM W.I.P THREAD[forums.bistudio.com]

End User License Agreement

[creativecommons.org]


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126 Comments
Jif14 Jun 28 @ 9:44am 
Love this mod, thanks for making it :D Btw, that last picture reminds me of this ;)

http://prntscr.com/o7zvtj
Charlie May 26 @ 2:45am 
wonderful!
Frenchy56 Dec 23, 2018 @ 1:25pm 
thanks for the update
Lakarak (Vacation) Dec 22, 2018 @ 10:46am 
Amazing update. A great return gift.
Rismarck  [author] Dec 22, 2018 @ 10:24am 
Mod update release today, for detail information visit the BI forum thread.

Version 1.1.4

"Maintenance"

Changelog:
-remove preview picture as they are obsolete since POLPOX's Artwork Supporter
-added IK (Inverse Kinematics) to poses accross the mod.
-added fire-able ability to combat poses
-pistols are now visible, if poses use them
-removed obsolete poses / pose list updated accordingly
BackfiredPlans Oct 11, 2018 @ 4:08pm 
Do you even know how to work static animations noremac122399?
Rismarck  [author] Jul 25, 2018 @ 5:44am 
Place the objects from empty tab into the editor and adjust them to the pose. Pistols are not supported atm by static poses.
Joseph Jul 24, 2018 @ 1:39pm 
how does he put the helmet in the guys hand and how does he put the pistol in there hands i cant figure it out
POPPAZ BILLIES Jul 18, 2018 @ 10:00am 
This is a good mod, helps a lot with recreating different scenarios. But I have problem; When I apply an animation to a unit, he does an 180 degree spin. Is there anything that I can do to fix it?
Rismarck  [author] Jul 8, 2018 @ 12:26am 
@Gino, I don´t think so. You could use POLPOX's Artwork Supporter, which is best tool to use animations. I guess this tool works aslo with enhanced eden.