This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Relica Online RPG
Platforms: PC
Languages: English
Sep 4, 2012 @ 8:13am
Mar 27, 2015 @ 6:06pm
Recent Announcements View All (10)
Relica will be up soon. :)
Relica Online goes green!!!!!!!!!!!!!!!!!!!!!!!!!!
Release date: coming soon

UO and Morrowind inspired Relica Online is a online Rpg that has been developed by a Indie Developer known as Nathan Hemstock
For the duration of 5 years. I have done my utmost best with this project.

It tells a tale of a Ancient book that has been lost for thousands of years only to be found by a King who has been drawn to the book for its ancient powers. The book was first created by a evil wizard known only as Zendra to consume the souls and life energies of the lost and gullible people of Relica. This was to help extend his own life.

The world and surrounding are fantasy based both colourful and atmospheric. With the players ability to take control of a avatar learning various different skills, combat and none combat based to help the player progress with up to 12 various skills to master from fishing to elemental magic’s.

The game will be fully updateable. From quests to new environments and more unique items. Players can team up and complete quests together or work alone. PvP is also available with a keep what you kill system. Make friends from around the globe and restore the order and stability of the Relican Isles.

What to expect

>No!! microtransactions or members. Its just a online rpg.

> Main story

> 12 various skills to master.

> PvP.

> 30 differant game zones with more to come.

> various side quests, more to come.

> over 100 in game items, more to come.

> lots of weapons and armour, which i will further expand.

> Great monsters to do battle with from Great Ogers to Dragons and much more.

> Boss monsters which i will further expand.

> Mini games. Do battle in the arena!.

> Rare items and armour sets to find.

------Power To Players--------

If the game were to make the leap to steam. People will be able to share there views on how the game should be designed. I will not only let you have input into new skills and quests but even new areas. I will also hold a competition each month on who can create the most wacky quest idea!. And the competition winner will see there quest dropped into the game!. I want people to play the game and see it flurish as a community. (look what we have created together).

Popular Discussions View All (1)
May 22, 2015 @ 12:30pm
Online or co-op and free to play or one time buy?
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Speculate_Me Mar 26, 2017 @ 10:05pm 
It's been a while. I remember playing this back near 2012 with Nathan and a few others when I had heard about the game through another forum. Sad to hear he has passed away, rest in peace.
Adarkchylde Mar 8, 2017 @ 8:13pm 
Aww - that saddened me - Rest in peace :/
Aтαηα¢ιυѕ Oct 6, 2015 @ 6:40am 
Oww.. That's so sad.

I'm not english, so I provide a link with more explanations to a French website:
Trasant Sep 5, 2015 @ 11:05am 
Rest in peace Nathan.
KeukenRol Jul 25, 2015 @ 2:32am 
Wow never heard that news of him passing :/ followed this project for such a long time
battle2525 Jul 7, 2015 @ 7:55pm 
Yep it is.. :'(
IIIIIIIIIIIIIIIIIIII Jul 1, 2015 @ 10:13am 
this game was his lifes work
IIIIIIIIIIIIIIIIIIII Jul 1, 2015 @ 10:13am 
guys nathan has just passed away i am so heart broken i was a really good freind of his. he was a big bother to me. i just want his fans to know RIP nate we all love you
KKKOMBO  [author] Jun 24, 2015 @ 11:12am 
@Zeroxxx, It will be when i come back to the Uk. I'm not available to help people if they have a problem. So i would rather the game run perfectly and everyone is happy than launch it now and people have any issues while i'm away. :)
zeroxxx Jun 24, 2015 @ 2:18am 
When can we expect this to hit Steam Store? It seems overdue.