rFactor 2

rFactor 2

186 ratings
GP3 SERIES 2016/2017/2018
File Size
438.073 MB
Jun 4, 2017 @ 11:33am
Jul 18, 2019 @ 6:31am
13 Change Notes ( view )

Subscribe to download
GP3 SERIES 2016/2017/2018

- fixed brake glow due to changes to the code
- fixed opponent volume due to changes to the code
- added AISpringRate to decrease AI smoking tires
Here link to the mod for manual downloading:

Build 2.24
- revised structure of SMMG visors and fixed rain spray

Build 2.23
- NEW Hi-Res visors that allow rain drops and new template
- NEW "tear-off" visor effect
- NEW personalized visors for a lot of drivers now in HiRes
- revised windscreen for a better quality of rain drops

NEW/revised templates (manual downloading):
body: https://www.dropbox.com/s/knpwp57kybpdd4u/GP3_body_publictemplate_2018.psd?dl=0
2018 wings: https://www.dropbox.com/s/62kir78fw5wjpl1/GP3_wings_publictemplate_2018.psd?dl=0
2017 wings: https://www.dropbox.com/s/cqild7zv5rocvmr/GP3_wings_publictemplate_2017NEW.psd?dl=0
2016 wings: https://www.dropbox.com/s/p7nvesst8il09qq/GP3_wings_template_2016_public.psd?dl=0
driver: https://www.dropbox.com/s/6lpx9juxlhwuymc/GP3_DRIVER_template_2018.psd?dl=0
helmet: https://www.dropbox.com/s/2p6g5d6xj3aw5xg/GP3_BASIC_HELMET_2018.psd?dl=0
NEW visor cam: https://www.dropbox.com/s/szjpnyfl55xix7s/GP3_RainVisor_template.psd?dl=0

In addition we provide a MoTeC workspace set by PLAYLIFE and supervised by Mr.D, "our" GP3 Engineer, that is still following the development and the performances of the GP3 mod.

PLAYLIFE will be more exhaustive in helping you in details, so at the moment I note only few advice:

1. download and install the "DAMPlugin for rF2" developed by Lazza: https://forum.studio-397.com/index.php?threads/damplugin-for-rf2.49363/
2. edit the file "DAMPlugin.ini" usually stored in ...\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\player and set to "1" ALL channels (base and extra)
3. download and install the MoTeC i2PRO build or above: http://www.motec.com/software/latestreleases/
4. download, unzip and install our workspace "rF2_2017_GP3_v6.zip" that is attached to the post

Once you will have driven some laps, you will be able to see all info and graphs in the MoTeC workspace, just opening our workspace and then opening the LOG file the DAMPlugin has recorded.
I suggest to drive the out-of-pit lap, few laps and ending last lap driving to your pit. before pressing ESC.

Please, do not post issues specifically related to the use of the MoTeC and/or the DAMSPlugin here, because you should post in the appropriate thread: https://forum.studio-397.com/index.php?threads/damplugin-for-rf2.49363/
Feel free to post here anything related to the GP3 Series and its acquisition data and I'm sure that PLAYLIFE, depending of the few free time he has, will answer.


Build 2.15
This is mainly a graphical upgrade for all 2018 cars and drivers, also due to the new entries of this season. Excluding new updates for technical reasons, this is the last upgrade of ever for the GP3 Series, because IRL this is the last season of the GP3 Series that will be merged with the Formula 3 for the next years.
This is the opportunity to thank all the mates that, since years ago, participated to the development of the mod that covers 3 years of life (also our life, LOL) and the community that always supported our belowed free hobby.

Build 2.01 - 2.00
We are proud to present the latest 2018 version of the GP3 Series, the last of its racing life.
The 2018 Series has been updated in the graphics and in the physics also due to the new info a couple of GP3 Teams provided to us. Main improvements refer to the tires, 2018 specifications by Pirelli and consequently the new CPM developed by Michael Borda (please note that new 2018 tires are available only for the 2018 Series!) and the new steering wheel as fully explained in several posts into this thread.
Here some more details regarding ONLY the most important changes from 1.41 to this new build:
- 4K resolution for 2018 cars (higher res for body/wing/helmet/etc...)
- full rain effects added to body, helmet, suit, visor for all series ("special effects" by Chris "redapg")
- new tire shape for all series(3D by Chris "redapg")
- new 2017/2018 hook (3D by Chris "redapg")
- new 3D for 2016 and 2017/2018 steering wheel (Chris "redapg")
- new DRS sides panels for 2018 cars and fake working panels (in options)
- new 3D for 2018 rear wing (Chris "redapg")
- new steering wheel options and new physics to keep it similar to 2016 and 2017 Series but with more turning angle (Slow Motion)
- new 2018 CPM tires only for 2018 cars(Michael Borda)
- refueling for leagues sim needs (in options)
- new 2018 liveries, helmets, visors (Chris 'Brack Jabham', Boxer, Slow Motion)

Special thanks to:
- Daniel Surace, that performed a lot of very detailed tests reporting feedback and MoteC data
- GP3 Engineers and Sim-rig Specialists for explanations, data and feedback
- few GP3 2018 drivers for tests

"Parts of this mod were taken from rFactor 2 and are used with the explicit permission of Studio 397. These parts remain the property of Studio 397 BV and may not be re-used for any purpose, including other mods without the explicit, written permission of Studio 397 BV. For more information on rFactor 2 and Studio 397, please visit: https://www.studio-397.com/".

Build 1.41: fixed issues in collisions, due to new code of S397
Build 1.38: removed some unneeded files
Build 1.37: added new visual damages to the body
Build 1.35: fixed wrong collision between cars
Build 1.31: updated to latest real life 2017 liveries, added 2017 helmets and visors for each driver (Chris 'Brack Jabham', Boxer, LcR) - improved steering wheel for new paddles (3d by Chris 'redapg') and new dash fonts - added GP3 TVCockpit Cam - added/replaced new drivers --- PHYSICS: tuned brake heating, cooling, bias, duct, range and new default setting for brakes - added option for 2017 gearbox - improved performances of DRS for 2017 series due to MoTeC info of real cars - new default setup for 2016 and 2017 for packers and ride height.
Build 1.0: optimized FOR DX11 POSTFX - main 3D and 2D by haunetal1990 - Chris "redapg" 3D (Wheels, Suspensions, 2017 Rear Wing & DRS, body improvements and fixes) - Physics by Chris "redapg", Edwin "eddy", Slow Motion, Studio 397 Physics Engineer Michael Borda and GP3 Engineer DC - Sounds recorded and sampled by Felipe Giro - Motec data and tests by Jean-Luc Dal Prà - Liveries by Chris “Brack Jabham”, Boxer, LcR, Johannes M, Ruben van den Hudding "Lightcruiser" - Original data provided by GP3 Team - Special thanks to GP3 drivers and S397 Test Team for several extended testing sessions.

For reference, here is the link to the "history of the development", thread starded by Markus, aka haunetal1990, on October 10th, 2015: https://forum.studio-397.com/index.php?threads/gp3-series-2016-2017.50364/

Thank you and enjoy the mod!
Popular Discussions View All (1)
Dec 21, 2017 @ 7:40am
What has changed in v.1.32?
< >
Jorge Lopez Jun 20, 2019 @ 6:16am 
I play in VR is very annoying. just point me to a championship, I hope someone will wing it hated to solve
marcobost  [author] Jun 20, 2019 @ 6:10am 
if you are referring to the "sfere" that you see in certain cases, it is the HEAT HAZE effect. S397 introduced a bug in the last build. I already informed them and maybe a day they will fix it
Jorge Lopez Jun 20, 2019 @ 5:48am 
hello I see rounds of mirrors on the back of cars how to fix it?
Godal Jun 16, 2019 @ 10:22am 
Alguem sabe como renomear as rodas para poder fazer a pintura dela?
marcobost  [author] Mar 6, 2019 @ 9:38am 
Please Maksimme PM me in rFactor2 forum or marcrotondi@gmail.com. We are very happy for using the mod in a league just following easy rules! Thank you.
Lord Croussette Mar 6, 2019 @ 9:13am 
is it possible to get the autorisation to use this mod for a simracing league ? :)
marcobost  [author] Jan 31, 2019 @ 6:12am 
sorry for delay in answering SophtBawl
It depends of the typical engine power curve. I do not remember if I published it on rF2 forum, but yes, the curve "stays" from 7100 to 7400 rpm
SophtBawl Jan 16, 2019 @ 10:51pm 
Is there a reason why the sound volume temporarily goes down at 7000rpm?
Eduardo Beninca Aug 4, 2018 @ 5:12pm 
Seems that the suspension doesn't visually moves in vertical. Which gives a strange sensation of flying in tv cams.
TeabagJohn Jul 12, 2018 @ 6:03am