rFactor 2

rFactor 2

136 ratings
GP3 SERIES 2016/2017/2018
File Size
365.511 MB
Jun 4, 2017 @ 11:33am
May 8 @ 10:44am
9 Change Notes ( view )

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GP3 SERIES 2016/2017/2018

GP3 SERIES 2016/2017/2018 build 2.01
- quick fix to 2018 rain tires

GP3 SERIES 2016/2017/2018 build 2.00


We are proud to present the latest 2018 version of the GP3 Series, the last of its racing life.
The 2018 Series has been updated in the graphics and in the physics also due to the new info a couple of GP3 Teams provided to us. Main improvements refer to the tires, 2018 specifications by Pirelli and consequently the new CPM developed by Michael Borda (please note that new 2018 tires are available only for the 2018 Series!) and the new steering wheel as fully explained in several posts into this thread.
Here some more details regarding ONLY the most important changes from 1.41 to this new build:
- 4K resolution for 2018 cars (higher res for body/wing/helmet/etc...)
- full rain effects added to body, helmet, suit, visor for all series ("special effects" by Chris "redapg")
- new tire shape for all series(3D by Chris "redapg")
- new 2017/2018 hook (3D by Chris "redapg")
- new 3D for 2016 and 2017/2018 steering wheel (Chris "redapg")
- new DRS sides panels for 2018 cars and fake working panels (in options)
- new 3D for 2018 rear wing (Chris "redapg")
- new steering wheel options and new physics to keep it similar to 2016 and 2017 Series but with more turning angle (Slow Motion)
- new 2018 CPM tires only for 2018 cars(Michael Borda)
- refueling for leagues sim needs (in options)
- new 2018 liveries, helmets, visors (Chris 'Brack Jabham', Boxer, Slow Motion)

Special thanks to:
- Daniel Surace, that performed a lot of very detailed tests reporting feedback and MoteC data
- GP3 Engineers and Sim-rig Specialists for explanations, data and feedback
- few GP3 2018 drivers for tests

"Parts of this mod were taken from rFactor 2 and are used with the explicit permission of Studio 397. These parts remain the property of Studio 397 BV and may not be re-used for any purpose, including other mods without the explicit, written permission of Studio 397 BV. For more information on rFactor 2 and Studio 397, please visit: https://www.studio-397.com/".

GP3 SERIES 2016/2017 build 1.41

Build: 1.41: improved collisions

GP3 SERIES 2016/2017 build 1.38

Build 1.38: removed some unneeded files

GP3 SERIES 2016/2017 build 1.37

Build 1.37: added new visual damages to the body

GP3 SERIES 2016/2017 build 1.35

Build 1.35: fixed wrong collision between cars

GP3 SERIES 2016/2017 build 1.31

Build 1.31: updated to latest real life 2017 liveries, added 2017 helmets and visors for each driver (Chris 'Brack Jabham', Boxer, LcR) - improved steering wheel for new paddles (3d by Chris 'redapg') and new dash fonts - added GP3 TVCockpit Cam - added/replaced new drivers --- PHYSICS: tuned brake heating, cooling, bias, duct, range and new default setting for brakes - added option for 2017 gearbox - improved performances of DRS for 2017 series due to MoTeC info of real cars - new default setup for 2016 and 2017 for packers and ride height.

GP3 SERIES 2016/2017 build 1.0

Finally the GP3 Series is available!
Below you can read credits, same text that is into Steam Workshop. I think useless to start writing in details about the development of the mod... it would deserve a novel. Much better that you start a safe approach to the mod and you will discover how much it is sensitive to any little change in the setup, closed to the real cars.
You will also discover slight differences between the 2016 and 2017 cars and probably in the future we'll provide updated liveries and helmets for the 2017 season.

Build 1.0: optimized FOR DX11 POSTFX - main 3D and 2D by haunetal1990 - Chris "redapg" 3D (Wheels, Suspensions, 2017 Rear Wing & DRS, body improvements and fixes) - Physics by Chris "redapg", Edwin "eddy", Slow Motion, Studio 397 Physics Engineer Michael Borda and GP3 Engineer DC - Sounds recorded and sampled by Felipe Giro - Motec data and tests by Jean-Luc Dal Prà - Liveries by Chris “Brack Jabham”, Boxer, LcR, Johannes M, Ruben van den Hudding "Lightcruiser" - Original data provided by GP3 Team - Special thanks to GP3 drivers and S397 Test Team for several extended testing sessions.
Popular Discussions View All (1)
Dec 21, 2017 @ 7:40am
What has changed in v.1.32?
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opteron May 23 @ 2:33pm 
Turns out it has tires based on real confidential data with latest CPM. This is the best third party mod in especially therms of physics. Handling is tested and improved by real GP3 drivers and engineers. Changes in setup result in realistic changes in handling.
opteron May 14 @ 2:37am 
> "- new 2018 CPM tires only for 2018 cars(Michael Borda)"
are these CPM v2 tires that have QSA point based acceleration fix?
If yes then it's pretty significant change that can impact handling at high speeds(bigger contact patch - better grip). I suppose it should trigger some other changes/adjustments in physics parameters.
marcoround  [author] May 9 @ 3:03am 
I think that additions and improvements are well explained into the description of the mod... as well as in details, spending few time reading the appropriate forum at S397!
JPL083 May 8 @ 11:08am 
Makan: Cannot be so useless... Oo ,oh well. Thx for the update! Gonna test it soon :)
Makan May 8 @ 7:26am 
What's changed in this update?
FHarbor Apr 22 @ 1:41pm 
why would u want brake lights? what😂
opteron Mar 29 @ 9:17am 
You probably know, but there's newest tires example database to use, published in Developers guide:

all have latest tech (CPM v2).
HYPERЯIDER Feb 13 @ 1:20am 
@-L-A-W- these cars dont have brake lights in real life mate
-L-A-W- Jan 22 @ 12:11am 
Brake lights please I love this mod great car for driving alone but very difficult to drive around other cars because you can't risk getting close in hard breaking points. also having a light for a pit limiter and then having it very dull and almost unnoticeable to other drivers seems pointless to me.
dreamer_al_59 Jan 21 @ 11:17pm 
Very nice, Thank you for sharing.