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Lost in Pacific
 
 
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Platforms: PC
Languages: English
Posted
Updated
May 25, 2017 @ 10:57pm
Feb 23 @ 10:04am

View Lost in Pacific in the store

Store page
Recent Announcements View All (8)
Devlog #3: Main menu, Water-World, Rope system
For the details about other features of the game not showed here please see: http://gamers4gamersteam.com

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Devlog #2: Getting things together, Early Access, Plans
For the details about other features of the game not showed here please see: http://gamers4gamersteam.com

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Description
Enter the world of everyday fight with the pure nature for your life. You will never know what tomorrow brings. You will decide, how well prepared you will wait for morning. Only some people can beat the nature in his own territory. Do you think, you are one of them?

Here are some of key elements of the game:
  • story driven or sandbox survival
  • different difficulty levels: easy, normal, hard (realistic)
  • different time flow constants (real time vs. game 1 day period): 30 min, 1 hour, 2hour, for hardcore players 12 hour
  • 27 predefined scenario combinations from: normal, hot, cold, wet, dry, windy, calm
  • totally customizable weather parameters in custom scenario
  • weather models taken from real Pacific islands weather data
  • random, procedurally generated map
  • endless or ~4000 x 4000 km (2500 x 2500 miles) in story mode
  • island clusters with bigger distances between clusters
  • map making based on triangulation
  • map making based on Sextant
  • different island biomes: rocky, mixed, “green”, maybe forest
  • fauna and flora dependent on actual latitude
  • realistic sun, moon and celestial bodies movement based on latitude and the season
  • realistic tides based on moon movement
  • realistic temperatures and weather parameters based on latitude and the season
  • tsunamis, typhoons and wide variety of atmospheric and oceanographic weather elements
  • modular rafts
  • building on rafts
  • realistic sailing mechanic
  • complex temperature system (sun, shadow, wind, rain …)
  • complex player stat system, every stat is dynamically changing over the time
  • illnesses and craftable cure system
  • achievement system
  • realistic material need in building (1 log is 1 log, 10 palm fronds are 10 palm fronds, …)
  • every crafting or building needs its time or crafting amount (hit by axe, hammer, …)
  • also 2 player coop mode
  • VR support

For more information visit our site: gamers4gamersteam.com
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103 Comments
Faustao Presidente 2018 Feb 25 @ 8:37am 
Great stranded deep clone
Não Interessa da Silva Jan 5 @ 2:53am 
You can give a key to test?
Gamers4Gamers Team  [author] Jul 4, 2017 @ 1:51pm 
@优酷–腾飞杨233: thank you for your interest! Sure, we plan to implement multi language feature into our system and every major language can be supported.
优酷–腾飞杨233 Jul 3, 2017 @ 7:44pm 
And don't foget add the chinese:steamhappy:
优酷–腾飞杨233 Jul 3, 2017 @ 7:42pm 
OH,yuou are so good,I'll buy the game. :-)
Gamers4Gamers Team  [author] Jun 20, 2017 @ 3:29am 
@Watkuweis: thank you for congratulation! We are also happy that the community helped us so much. For now we are working on our 'Sextant, SunDial and World map' system. We are preparing also our first Steam page to let Valve authorize it. After that we will only tweaking settings, catching major bugs, and improve playability. Our first EA release will be more or less only as a 'techdemo' and we will be adding more fauna, flora, buldings later continuously. We have got also great new gameplay/story ideas ...
Watkuweis Jun 19, 2017 @ 2:59pm 
Congradulations on being Greenlit, nice to be some of the last as the program is shutdown. Cant wait to hear more #Soon and cant wait to sign up for EA in the (hopefully Near) future :spirallove:
Watkuweis Jun 19, 2017 @ 2:49pm 
How will changes in Greenlight effect future developement of LiP? I truly hope we begin to hear more about LiP soon and that these changes to Steam are for the betterment of your project
Melis69 Jun 11, 2017 @ 1:32pm 
looks nice
:steamhappy:
Leonid Brezhnev Jun 5, 2017 @ 4:54pm 
This game has much potential, keep up the good work!