Medieval Engineers

Medieval Engineers

118 ratings
The Trading Post
Type: Mod
Mod category: Block, Script, Modpack
Version: 0.7
File Size
7.812 MB
May 23, 2017 @ 11:01am
Apr 6 @ 4:31pm
60 Change Notes ( view )

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The Trading Post

*Updated for 0.6*
New in 0.6:
-only 1 trading post in a 2 area radius!
-gold mining. Crush your ore in the millstone(or mechanical version) and wash it in the ore cleaner(bought in the trading post). Now sell your hard earned gold (or silver)

Let me know if you think that any of the new or old items their prices are not correct

I present you The Trading Post

This mod adds a new large block where you can sell and buy stuff.
It also adds some "luxury" items like gemstones and gold/silver ingots and some other stuff.
And it adds the lockable display case to show them off.
Also adds a lockable lockbox to (safely) store your coins.

The Trading Post is designed to be balanced for survival and if you want to buy something you will have to "order" it.
This takes 2 minutes to complete, but it has a large inventory and you can just do something else while your order(s) completes
Most orders are for large amounts, while selling can be mostly done using single items.

To first build the Trading Post you must buy (research) a Trade Agreement.

If you like my mods, consider sending me some love -> []
Popular Discussions View All (1)
Feb 17 @ 7:16am
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peaceman  [author] Apr 11 @ 10:42am 
yes, I will fix them eventually :D
Pvt. Jackson' Apr 10 @ 3:04pm 
Hi peaceman, I'm having issues with the display case and the lockbox. I am unable to use them and their models are both half displayed. Is the .7 which causes this?
CokoNut Apr 7 @ 1:43pm 
nice man, works like a dream :)
peaceman  [author] Apr 6 @ 4:34pm 
Changed the gold and silver ore to now use the vanilla crushed ore. The old crushed ore item is gone and any that you still had will be gone.
I have no idea why you where only getting 45 flax. The recipe should give 60... but I changed it to 45 to fix it and lowered the cost by a little. If you find anymore of these bugs, let me know.
CokoNut Apr 5 @ 8:14am 
cool :)
Mister_Gaming3 Apr 4 @ 8:19pm 
Love your mod, an absolute requirement for whenever I play ME. Looks like when it was updated to .7, a few bugs came in with it. One in particular I've noticed is that when you buy flax, it says you'll get 60, but you only get 45. Could be limitations of the game, but I'm just pointing it out.
peaceman  [author] Apr 4 @ 1:24pm 
I will try to do it this weekend if I don't forget :D
CokoNut Apr 4 @ 12:53pm 
First of all, cool mod man! :steamhappy: I do have some requests ;) In ME you can store 25 ore in a slot of a container instead of the 5 it was before the .7 update. In the mod this is still only 5 for gold. So after installing this mod, all stored gold ore is reduced to only 5, resulting in a 80% loss of ore. Could you up the amount to 25 so ppl will not lose all their ore? The second request, could you make the mod compatible so one can also make use of the ore dust made in the mechanical stamp mill?
Xelthia Apr 1 @ 12:30pm 
wonder why multiblocks was removed
Xelthia Mar 27 @ 11:31am