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The Adliberum Engine (ADLENGINE)
May 21, 2017 @ 5:07pm
Jun 23, 2017 @ 2:53pm

View The Adliberum Engine (ADLENGINE) in the store

Store page
Recent Announcements View All (6)
ADLENGINE Now Accepts Russian (& other languages coming soon).
  • French
  • Italian
  • German
  • Spanish

Try it out.

To activate Russian

type .creative
type .ru

Accepted commands:

смотреть = look
взятие = take (i.e. взятие object)
строить = build (i.e. строить object)
скачать = download
я могу взять = make something takeable. (i.e. object я могу взять)

~ Liam

p.s. I am now working on a host of language files (i.e. ru-RU.langfile) that store command translations for each major language currently covered. These will be loaded in when you activate the language and will be editable.

Once the minimal commands have been translated for each language adlengine will automatically detect the language by looking at browser data and activate the correct one accordingly; currently it is required to activate them manually.

Current Accepted Languages:

  • .en (en-GB: British)
  • .am (en-US: American)
  • .fr (fr-FR: French)
  • .it (it-IT: Italian)
  • .de (de-DE: German)
  • .es (es-ES: Spanish)

Current Working Languages:
  • .en (en-GB: British)
  • .am (en-US: American)
  • .ru (ru-RU: German)


Список команд:
строить object: i.e. build box
object я могу взять: box is takeable
дубль object: i.e. take box

большое вам спасибо за вашу помощь!

The Adliberum Engine is both game player and game engine all in one, offering both freedom of play and freedom to create. The Adliberum Engine allows you to turn stories into interactive worlds, scenarios and games. A text heavy engine that pays homage to the classic text adventure experience focusing heavily on 'data' whilst offering you full control and freedom.

I am working hard to provide language support including EFIGS, Russian and more (as soon as possible). Plus to make adlengine as accessible as possible.

Want to play dungeon master? why not create a scenario for your friends to explore or create a game that brings people together from around the world, with you at the helm. Share your creations easily with a single file export.

Creating within ADLENGINE is as easy as describing.

> build skull
> skull is takeable
> if take skull then drop skull
> on take skull say the skull slips through your fingers.

Launch the current web version of adlengine at :)

At its heart Adliberum Engine is a text adventure engine, powered by words, it grants you the power to not only create but also play interactive fiction, both single player and multiplayer, or co-op.

With full multiplayer compatibility, Adlengine allows you to not only play but also to collaborate with others and create master pieces together.

With its future firmly focused on customisability and modification you will soon be able to take interactive fiction to a whole new level with adlengine. (CYOA (choose your own adventure), interactive comic book mod, dungeon crawler and more)

Find out more about the Adliberum Engine at
OR read the manual; get to grips with how the engine works at

~ Liam

/music by
Popular Discussions View All (6)
May 29, 2017 @ 2:55pm
Lord Sharpe
May 22, 2017 @ 2:50am
Lord Sharpe
May 22, 2017 @ 2:49am
PINNED: How To...
Lord Sharpe
< >
Lord Sharpe  [author] Jun 7, 2017 @ 7:11pm 
Greenlit =D Thank you to everyone that voted! Watch this space!
Lord Sharpe  [author] Jun 6, 2017 @ 6:45am 
Quick Update: ADLENGINE Now Accepts Russian (& other languages coming soon) >>>

Lord Sharpe  [author] Jun 2, 2017 @ 12:04pm 
Calling US / Russian supporters, your help is needed for a quick language test: Please head over to and follow the instructions.

.... if these experiments work then this will not only open up support for US / Russian language support, it will also apply to a whole host of other languages.

Please respond whether the test/s work for you.

Thank you :steamhappy:
carlitos4780 May 31, 2017 @ 12:37pm 
Lord Sharpe  [author] May 29, 2017 @ 2:26pm 
Thank you!!!

Diggins: I will try to get some more videos asap.

Update: I have been conducting experiments with Cyrillic and Chinese characters which can now be rendered and translated which hopefully means (all being well) that means support for Russian and Chinese languages and should also lead to future work on other languages with EFIGS as primary focus. If all goes well this will be huge for Adlengine going forward. :steamhappy:
Tenacious Testicle Tickler May 25, 2017 @ 9:26pm 
I'm having a hard time deciding.. maybe you can upload more videos?
Lord Sharpe  [author] May 23, 2017 @ 6:46pm 
Thank you NorthernGrid =D Glad to have you aboard.

...exciting times ahead. added Global If, Global On, Set Commands, and Timed Events this evening! See Announcents.
NorthernGrid May 23, 2017 @ 6:36pm 
I look forward to your future development on the title. Goodluck! :CrossedBlades:
Lord Sharpe  [author] May 22, 2017 @ 1:10pm 
Thank you everyone =D Razorfen it is, but I've been making games for over 20-25+ years =D a few more aint gonna hurt lol! Taken me a long time coming to build up to my dream project. I'm here to stay. I even wrote a blog post about how this was my final chapter in game development. I'd like to end with a legacy.

Mike: Thank you for your comments :) the possibilities are endless. Take for example the console theme I've been working on within the engine, a customised adventure set in a dystopian world ->

Silverstream: if I was to describe it; you could say it's like minecraft with words, but its more than that. Its 50/50 game / creation. :)
mikeandtherest May 22, 2017 @ 12:32pm 
I don't know of any other game like this out there lately. It's so rare and it basically gives players infinitely possibilities on creating worlds/scenarios. It definitely gets an upvote from me, good luck with it!