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Adventurezator: When Pigs Fly
Genre: Adventure
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Aug 30, 2012 @ 2:03pm
Jul 30, 2014 @ 7:06pm

View Adventurezator: When Pigs Fly in the store

Store page
Recent Announcements View All (7)
Motion capturing pigs! Plus: gameplay video
Newton's Balls

This level shows off the new crafting features, and nicely puts it all together in a way that really has that Adventure gaming feeling. You can watch a full play-through to one of the endings here:
(Warning: spoilers! Skip this if you don't want any spoilers until you've played it!)

Release date: Mid 2014
The Adventurezator is an emergent adventure game about creating emergent adventure games!

Rock, Paper, Shotgun says:
Originally posted by Adam Smith:
"Madness! Brilliant madness."

Al Lowe, Leisure Suit Larry creator says:
Originally posted by Al Lowe:
"Check them out and then help them out. I did!"

You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.

“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”

“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”

You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.


  • An Adventure Sandbox: create your own adventures with no scripting or technical knowledge required;

  • Free-form Object Interaction: objects dynamically interact with each other – no need to manually make a cup and a water fountain find what they can accomplish together;

  • Actor editor: create, save and share your own characters;

  • Cutscene Editor: show the world your movie-directing abilities have been drastically underrated until now;

  • Level Editor: easily drag, drop and rotate components to create your own levels;

  • Campaign Editor: string your chapters together and create a world-spanning saga;

  • Community-shared content: share your creations, or easily find the best adventures the internet has to offer;

  • Full-fledged campaign and stand-alone extra levels: for your enjoyment and to inspire greater creations!

  • More post-launch content: we will continue supporting Adventurezator with official and community-driven updates;

“Amazing, I know. How could you ever repay us? Cash would be nice. But right now, you'll have to make do with supporting our Greenlight! Then you can give us cash.”

“Of course, all of this is a glimpse into THE FUTURE, since Adventurezator is still under development. Beta-testing starts early 2014, and the release by mid 2014“

Before you can ask anything else, Pigasus Games shouts “look behind you, a three-headed monkey!” and vanishes. Lucky for you, they are still available to answer any questions in the comments below. Whew.

Project page:
Dev blog:
Popular Discussions View All (1)
Jul 1, 2014 @ 1:26pm
Naming the Adventurezator - When Pigs Fly
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kracerux Aug 17, 2014 @ 12:40pm 
Dragon Aug 1, 2014 @ 12:27pm 
Hey, your store page and community hub ultimately re-direct to the store front page. Just letting you know.
Flatulent Shadow Jun 28, 2014 @ 8:54am 
Action Soup Studios is proud to invite you to follow our coverage of Adventturezator: When Pigs Fly as Pigasus Games develops it!
geoffrey Jun 19, 2014 @ 9:24pm 
Looks interesting
VEGMOGENSBERATUNG Jun 15, 2014 @ 6:39am 
Nice Game!!
Futome_ Jun 7, 2014 @ 7:31am 
Glad you guys got greenlit, your game sounds pretty sweet.
<font face="Vivaldi"> BIbY® Jun 1, 2014 @ 1:11pm 
Diego_Quarantine May 21, 2014 @ 6:50am 
Nice Game!! I would have upvoted it, but you guys are finally there, congrats! Great article on the greenlight campaign Btw.
EspIo May 20, 2014 @ 8:53am 
Szy May 18, 2014 @ 9:59pm