This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Aug 30, 2012 @ 11:24am
Jan 22, 2015 @ 5:15pm
Recent Announcements View All (1)
Huge Spacebit Update incoming!
Spacebit is a singleplayer/multiplayer top-down 2D survival game set on a procedurally generated random alien planet. Find materials, craft items and survive not only against the planet but also its inhabitants! Your ultimate goal is try to find a way off this hostile planet and back to your civilisation!

You have crash landed on a mysterious alien planet. Everything is now a life or death decision. Do you have what it takes to survive?
Chances are stacked against you, but don't give up. You are most likely the last man alive, literally. It is up to you and you alone to do what you must to stay alive. With enough perseverance, you can colonize this uncharted planet for mankind, but be wary for you might not be as alone as you think.

Melee Combat
Control your left and right melee swings separately and then block to deflect an opponent’s swings. A successful deflect will add a slight cooldown to their attacks.

Explore the undergrounds of an alien planet
  • Jump from moving platforms and avoid falling into the depths below.
  • Avoid traps and Collapsing platforms.
  • Find 4 unique bosses which uncover valuable treasures when defeated.
  • Harvest rare minerals and materials.

Hostile environments
Almost everything in Spacebit’s worlds is out to get you killed. Eating poisonous food is obvious, but going for a swim at night is not a good idea if you don’t have a fireplace… You will soon freeze. The direction of the wind also plays a factor in this. Starving to death is also quite likely as food is pretty hard to find.

A tough challenge
Spacebit is definitely not an easy game. It takes skill and ingenuity (and quite some trial-and-error) to survive here! But if you can, it is very very satisfying.

Hours of backstory
Locate hidden story of your past while you explore by finding hidden transcripts lost from your crash.

  • Work with your friends as a team of survivors against other survivors in last man standing
  • Crash land by yourself against everyone else to see how long you can survive.

12 ways to escape the planet
The game can be “completed” in many different ways there are common and not common ways to survive and leave the alien planet by exploring alternative options.

About the developer
Spacebit is currently being developed by Belusia, consisting of just a single main developer, Ben (known here on Steam as geewiz)! He is the programmer, writer and even placeholder artist. A lot of the art in the game is currently a placeholder, including music and sound effects. Other art has been made by Belusia’s main contributor, Jeno. Jeno has also helped the project with PR, testing and more.
Popular Discussions View All (1)
Jul 2, 2014 @ 9:16am
SpaceBit Feedback
[AOD] General_Jeno
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[AOD] General_Jeno  [author] Jan 26, 2016 @ 10:16am 
Once again adding to my earlier post, full of spelling mistakes now that I see it; Work continues on Spacebit still :)
[AOD] General_Jeno  [author] Aug 8, 2015 @ 2:03pm 
If you are reading this; I want to reassure you that spacebit IS still being worked onand will be releassing... you know, when it's ready ;-)
[AOD] General_Jeno  [author] Feb 3, 2015 @ 8:14am 
Spacebit has been Greenlit! Thank you so much to everyone that got us there! We are not quite ready to launch yet, we don't want to release some half assed pre-pre-alpha; we cant you to be in awe of the game on your first play... just wait ^.^
Sunny Jan 24, 2015 @ 12:07am 
Jumping Is Useless Jan 23, 2015 @ 4:00am 
Voted. Green light it steam, this needs to get made.
Định Quan Hệ Jan 22, 2015 @ 8:09am 
DnGTek Jan 22, 2015 @ 4:24am 
Voted ! :batsilo:
Dishwalla Jan 18, 2015 @ 6:41am 
gabrielssj4 Jan 17, 2015 @ 5:39am 
almogàvar Jan 15, 2015 @ 11:37pm