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Drawn In
 
 
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Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
May 20, 2017 @ 3:46am
Jun 7, 2017 @ 5:50pm
Recent Announcements View All (1)
Drawn In v141
  • Made picture select menu interactive.
  • Fixed crash when exiting menu with cancel button (as opposed to confirm key on back button).
  • Fixed Controls and Stats pages not scrolling properly.

Get the demo at https://bunnybreaker.itch.io/drawn-in

Description
Drawn In is twin-stick shooter with a unique twist; Use enemies blood to change your weapons and power you up.

Our protagonist, Warna, is being tormented by demons. Unleash the power of your pencil case to fight back. Use the demons blood against them to power up your weapons and send them back where they came from!

  • Genre: Twin-stick shooter.
  • Platform: Windows (Mac/Linux planned).
  • Control Support: Controller (360 gamepad tested) or keyboard & mouse.
  • Unique "Blood Ink" system.
  • Colouring in!

Planned Features:
  • New game modes, including story mode.
  • More enemy types including bosses.
  • More weapons.
  • Lots more pictures to colour in.
  • Mac and Linux ports.
  • Score/Combo system.
  • Improved menus (including mouse navigation).
  • Colourblind modes.

Download the demo at itch[bunnybreaker.itch.io]

Find out more at http://www.bunnybreaker.com
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9 Comments
devlkore  [author] May 22, 2017 @ 4:32pm 
Yeah the sound effects should not be considered final.
rux616 May 22, 2017 @ 12:13pm 
Also, do you have any plans to work on the sound effects at all? They seem a little rough at the moment.
Twitch / Bredenator May 21, 2017 @ 10:27am 
upvoted nice concept ;)
devlkore  [author] May 21, 2017 @ 1:20am 
There are plans to have different size arenas. As the game develops there will be more options for things like that and modes (including full story) that will take place on different size pages.
rux616 May 21, 2017 @ 1:01am 
I like it. It has a "bullet hell" vibe with retro graphics, and interesting gameplay mechanics. Do you have plans to make the gameplay arena get bigger as you progress?
Galaxy May 20, 2017 @ 1:38pm 
interesting art style, to me has that pastel aesthetic, i find it cute
devlkore  [author] May 20, 2017 @ 11:01am 
I can't put achievements and cards in the game until it gets accepted on to Steam, then yes, I would like to add both. Mac and Linux versions are planned for final release.

As for "paint drawed UI", the GUI is temporary. As game systems are added/changed, the GUI will evolve. Once all the features are locked in, I will beautify it.
brazica May 20, 2017 @ 6:14am 
achievements anda cards?
mac or linux version?

:steammocking:
Valkeala Software May 20, 2017 @ 5:22am 
No thanks it looks like paint drawed UI