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Zombie Grinder
Aug 30, 2012 @ 10:53am
Jan 26, 2016 @ 7:48pm

View Zombie Grinder in the store

Store page
Recent Announcements View All (2)
We're Live
Release date: Available now
Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windows, mac, Linux!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.

The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these modes are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

The game is currently in alpha, and still heavily in development, we frequently release builds for the public to play and test.

Where To Play
The latest builds can be found either on Desura or from our website

System Requirements
Game should run on most macos/linux/windows systems that support OpenGL 2.1+, have a moderately recent CPU and about a gig of ram (game runs roughly about ~150MB of RAM, double when running as a server).

If you have an integrated graphics card or something that dosen't support OpenGL 2.1+ then the game will attempt to compensate, likely heavily reducing graphical effects (explosion ripples, black/white when close to death, etc), but may work.
Popular Discussions View All (1)
Sep 21, 2015 @ 8:48am
duwang man
< >
Alt of Yajan Oct 1, 2016 @ 6:07pm 
Hi, I'm not here to boost but promote your released game to over 500,000 real people [no bots are used]. My service is very cheap and I hope you will take me up on my offer.

Please contact me on steam

:Fleur_de_Lys:Regards ATOMIX:Fleur_de_Lys:
NeXTrO May 4, 2016 @ 1:48pm 
Is this game still played or at least...developed? I've seen alot of issues and few people online and no major update is announced :(:csgoskull:
素晴らしいポッサム Jan 17, 2016 @ 1:06am 
Woah... Watching this video now is like "... Whaaat? This is what it used to be?" It's so different now, I kind of wish I could say I've been here since the beginning...
Infinitus  [author] Oct 31, 2015 @ 3:38am 
@Warmanreaper The steam release is a from-scratch rewrite of the game, its not the same game as the free version. Though your welcome to continue playing that version.

Also a announcement/rational behind the change from F2P here:
Warmanreaper Oct 30, 2015 @ 7:47pm 
whats funny as shit is i could just go play this for free , when steam is charing like 12$ for it? LOL?
Raptor Oct 16, 2015 @ 10:23am 
So we've fully committed to a release date, and valve has approved everything. We release to early access on steam on 16th October 2015, for realsies!
donkong[ger] Oct 1, 2015 @ 7:06am 
Das Spiel ist Toter als Elvis!
DUTCH VAN DER LINDE Sep 25, 2015 @ 6:52pm 
Played a bit of it before it was on Steam and Greenlit. I LOVED this concept, and hope it gets popular.
donkong[ger] Sep 21, 2015 @ 7:51am 
dieses Spiel wird niemals auf Steam erscheinen weil die von twindrills es einfach nicht hinbekommen.
Mathyno The black Catkin ✅ Aug 24, 2015 @ 2:28am 
i cant wait live stream it