Grand Theft Auto III

Grand Theft Auto III

161 ratings
Updated Classic: GTA 3 [ENG]
By Philips_27
This guide is dedicated to pack of modifications for your favorite game. This build of mods are carries a lot of restored things from the PS2 and Xbox (Original) version which were lost at the PC port and also contains several fixes for the game.
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About


What is Updated Classic?
Updated Classic is a big modpack that restores a lot features from PS2 and Xbox (original) versions, combines it with PC and gives a lot of improvements and fixes (that won't destroy original atmosphere), even exclusive ones so you won't find them anywhere else (if it hasn't been stolen). And we're working hard on it, spending hours, days and even months to fix some issues that can be already present in the games or can be caused by mods. And we're working a few years on this already.

Differences from the PC version

Changes from PS2 version:
  • Vehicles.
  • Icons of weapons and radar.
  • Setting of the weather.
  • The colors of the vehicles.
  • Reflections on the vehicles.
  • Effects: Fire, rain, smoke and water spray.
  • Load screens (replacing each other, instead of one static one on the PC).
  • Radio station Double Cleff FM (with the restored song "O mio babbino caro").
  • Better sound quality.
  • Glows under pickups.
  • Headlights now work correctly.
  • Police radio dispatch voice sound.
  • Camera when getting in car.
  • Color correction.

Many of the above can be seen in the "Demonstration" section.



Fixes:
  • The mouse no longer goes beyond the screen, which makes it easy to play on multiple monitors.
  • A more accurate frame count per second, removing lags when the frame limiter is on.
  • The game will not ask for a CD when all the audio files are copied to the disc.
  • The cheat code for armor is now "TORTOISE" - as in version 1.1.
  • The "BOOOOORING" bitcode is now working correctly - as in version 1.1.
  • Mouse sensitivity now works correctly - as in version 1.1.
  • The problem with Purple Nines disappear has been fixed.
  • The game now works a little better with a high FPS. However, there are still problems with the physics of cars, gravity and sounds.
  • Rhino, the generated with cheat-code no longer remained on the map forever.
  • Blista is now accepted by a crane on scrap metal. However, now the Coach is not accepted there.
  • When firing from the M16 from the first person is now correctly counted the number of bullets.
  • Reflections on wet roads have been corrected.
  • The text relating to garages and rampages is now correctly scaled by screen resolution.
  • All text now has the correct shadows (depending on the selected resolution).
  • The mouse sensitivity on the Y axis is now synchronized with X.
  • The interface now has the correct size relative to the screen resolution.
  • Added full support for gamepads.
  • Added mip-map levels for all textures.
  • The police helicopter now has a shadow.
  • Various fixes on the map.
  • In the folder "ReadMe" you can find the manual for the game.
  • A bug with black vehicles has been fixed.
  • Many vehicles fixes.
  • First cut-scene now have an English subtitles for news messages.
  • Game now can use up to 4 GB RAM.
  • Fixed aiming with flamethrower.
  • (Exclusive) Fixed all scrollbars.
  • Now Claude siting in boat.
  • Disabled Stunt-camera for Dodo.
  • (Exclusive) Big textures research. Many textures was replaced with their better analogs (not HD).
  • Added HD icon for the game (can be found in the Icons folder).
  • Users with Creative SoundBlaster cards now could select EAX, EAX 3.0, A3D and DirectSoundHW modes by using Creative ALchemy.

Much is also in the "Updates" section.

Demonstration
From words to action:



Here are some screenshots made in the game:
And also a videos representing the differences between PS2 and PC versions (not all) by Vadim M:

Download Build


NOTE: Updated Classic DOESN'T require original game or Steam. You can install a build and play Updated Classic without Steam.

We are marks versions of this pack, so that it's easier to navigate with the freshness of the versions. Right now, Build 28 is available for Grand Theft Auto III.

You can download here (link for choice): (Size: 995 MB)

Install:
Note: Build works perfectly without Steam. But, if you want to play it through Steam, then follow the instructions below.

So, you downloaded the archive and do not know what to do next.
1. Remove the Steam Version:
First, you need to remove all files from the original Steam version of the game. To do this, click on the Grand Theft Auto III with the right mouse button in your Steam library and select Properties > Local Files> > Browse Local Files.... After this action you will have to open the folder with the game files. Just delete them all.
2. Installing Normal Version of the game:
Now everything is simple. All you have to do is unpack UC GTA III Build 28 archive, take all the files from it's root directory and move it to your steam-version folder (which must be empty). When you move (or copy) all these files, you'll be ready to play.
3. Install all necessary components for the game from the folder ReadMe/Prerequisites.
This is require for correct work of the game and mods. You may think, that it's not really necessary installing these libraries, but it can give a guarantee, that you won't see an error like "Can't find file.dll". We truly recommend to install it because it's useful not only for this build, but for any other games.
  • 1. DirectX Pack - ReadMe/Prerequisites/Direct X/DXSETUP.exe
  • 2. Runtime Pack - ReadMe/Prerequisites/Runtime Pack/RuntimePack_x86_x64.exe
  • 3. Visual C++ Redistributable Hybrid - ReadMe/Prerequisites/Visual C++ Redistributable Hybrid/VCR_Hyb_x86_x64_24.04.2019.exe

NOTE: If you want to install the build without downloading the Steam version of the game, you can simply use the .acf file from the archive below, which is responsible for having the installed game on Steam.
Download: (link for choice)
Put file in Steam\steamapps folder, after installation, restart Steam.
Content of the archive:
appmanifest_12100.acf - File for Grand Theft Auto III
appmanifest_12110.acf - File for Grand Theft Auto: Vice City
appmanifest_12120.acf - File for Grand Theft Auto: San Andreas

Pre-launch

Recommendations before start the game:

1. Turn on Frame Limiter in game display settings.
This is necessary for the game to work correctly. Since the game was not designed for high FPS, all sorts of problems appear because of it: some missions do not load, physics breaks.
Rockstar's official ReadMe also contains this recommendation.

2. Make sure, that you have installed all necessary components for the game.
If you're not sure about this, you certainly need to visit Readme/Prerequisites and install:
  • 1. DirectX Pack - ReadMe/Prerequisites/Direct X/DXSETUP.exe
  • 2. Runtime Pack - ReadMe/Prerequisites/Runtime Pack/RuntimePack_x86_x64.exe
  • 3. Visual C++ Redistributable Hybrid - ReadMe/Prerequisites/Visual C++ Redistributable Hybrid/VCR_Hyb_x86_x64_24.04.2019.exe

3. Set the value of anisotropic filtering in the settings of your video card to the maximum value available.
This is to make the textures look as good as possible. Without anisotropic filtering, textures (mostly roads) will be blurry at close range.

If you have any technical problems/questions, see the "Frequently Asked Questions" section.

Warning: If you have problems with the build, contact with us on our Discord server ("🔨|support" channel). If the build has crashed, please attach these files to your report message:

Grand Theft Auto 3/modloader/modloader.log.
Grand Theft Auto 3/mss/scrlog.log.
Grand Theft Auto 3/cleo.log.
Grand Theft Auto 3/scripts/ucic.log.

Updates


In this section you can see a list of changes in latest versions of build.

Installing updates:
With each update, we completely re-upload the build. So, to install the update, you need to download the new Updated Classic build and unpack it into a clean folder.
Never install the update over the previous build!

Changes:


By August 20, 2019: Build 25
  • Fixed problems with starting the game.
  • Blur is now disabled.
  • Updated necessary components for game.
  • Fixed car speed with high FPS.
  • Improved traffic.
  • Fixed all scrollbars. (Exclusive)
  • Fixed render bug with some objects.
  • Updated plugins.
  • Some textures replaced with their better analogs. (Exclusive)
  • Intro movies replaced with PS2 movies.
  • Added PC Weapon Icons addon.

    HD Interface
  • Updated loadscreens. (Exclusive)
  • Updated radar icons. (Exclusive)



By April 20, 2020: Build 26
  • Fixed Ghost.
  • The shadow of the cars is replaced by the PS2 version.
  • [Exclusive] Rockstar billboards now have backlighting.
  • Fixed a problem where vehicles and pedestrians could glow in different colors (mostly yellow).
  • Fixed markers color bug.
  • Added window mode (not installed, located in ReadMe/Windowed Mode).
  • [Exclusive] Fixed a parking collision in Newport.
  • Removed references to Bill Fiore (Darkel) and Curtis Mcclarin (Curtly) from the credits.
  • Fixed the position of the siren on the firetruck, ambulance, police cars and Enforcer.
  • Fixed the position of the light of the taxi's plafond.
  • Fixed a problem where a taxi could appear without a plafond.
  • Fixed display of some objects (such as a crane, windows with light in some houses).
  • Added PS2 Crosshair addon.
  • Updated HD Interface addon.



By April 21, 2020: Build 27
  • Minor textures and collision fixes.



By September 30, 2021: Build 28
  • Intro clips replaced with PS2 version.
  • Fixed an issue where you couldn't deal damage with bat and flamethrower after ~15 minutes of play.
  • In 'Under Surveillance' mission, cutscene and text are in sync with the meaning of the mission.
  • The 'Gesundheit' cheat now fixes the appearance of vehicles.
  • Huge number of improved and corrected collisions.
  • Belleville Park's lake are now has reflections.
  • Fixed Ghost.
  • Fixed the wall at the Panlantic construction site.
  • [Exclusive] Fixed font in stats as in version 1.01.
  • Airtrain, Deaddodo and Chopper now have collision.
  • Leon Macaffrey now has a unique model with the head from LCS.
  • [Exclusive] Pedestrian male01 has the phrase "I Designed PS2" back from the PS2 version.
  • [Exclusive] Restored 3 cut parked cars.
  • [Exclusive] Added Claude's sole texture.
  • [Exclusive] Added headlights and chrome bumper to BF Injection.
  • [Exclusive] Fixed Asuka's whip in the 'Grand Theft Aero' cutscene.
  • [Exclusive] Police code 48 (speeding) is no longer played.
  • Deaddodo tracks are replaced with original ones.
  • [Exclusive] Unique police conversations in missions are taken from PS2.
  • Claude's running animation is replaced with the PC version.
  • Dodo's model is fixed.
  • [Exclusive] Fixed missing number 2 on one of the garage doors in Portland.
  • [Exclusive] Quadruple Instase Stunt Bouns is now can be achieved.
  • [Exclusive] 'Bling-Bling Scramble' and 'Plaster Blaster' missions now have 3 paths, like on PS2.
  • Shoreside save house now has all 3 garage doors opens.
  • Fixed an issue where the 'Radio Head' station would pop up when entering a service vehicle.
  • Fixed problem with FBI Car colors.
  • [Exclusive] Claude is no longer visible in some locations during the credits.
  • [Exclusive] Various corrections to the text (English).
  • [Exclusive] Fixed Claude's double appearance in the 'Last Requests' mission cutscene.
  • [Exclusive] Securicar in 'Escort Service' and 'Decoy' missions now has correct colors.
  • [Exclusive] Numerous models and textures fixes.
  • [Exclusive] Fixed an issue where the radar map was going off the radar circle.
  • [Exclusive] Various map fixes.
  • [Exclusive] Fixed marker height in 'Uzi Rider' mission.
  • Fixed the destruction of lamposts.
  • [Exclusive] Improved houses in Helburn Heights. They now have porches and night lights, similar to Shoreside houses.
    [Exclusive] Fixed Claude in intro cutscene.

HD Interface:
  • Weapon icons have been improved.
  • [Exclusive] Fixed an issue where the radar map was going off the radar circle.

Addons


In this section I suggest some interesting addons for your favorite game. By the standard in the build they are not included, so everything is to your choice.

1) HD Interface. (Exclusive version)
This add-on is improved interface textures. A better font and icons, without a strong loss of style.
Install:
1. Download archive Trilogy HD Interfaces.rar (Size: 71.7 MB) from the link below.
2. Place the content of a folder Trilogy HD Interfaces/GTA III/put in game folder from archive and put it in Grand Theft Auto 3.

2) No Money Zeros.
This addon removes zeros in the display of the player's money. Now (for example) when you have $350, you will see in the interface "$350", instead of "$00000350".
Install:
1. Download archive No Money Zeros.rar (Size: 11 KB) from the same link.
2. Copy the content from a folder No Money Zeros\GTA III\put in game folder from archive and put it in Grand Theft Auto III.

3) PC Weapon Icons.
This addon replace weapon icons with original (yellow) icons from PC version. There is two versions:
1) HD - default PC icons (yellow) in high quality.
2) Original - default PC icons (yellow).
Install:
1) Download archive [III] PC Weapon Icons (Size: 242 KB) from the same link.
1. HD version: Copy the content from a folder PC Weapon Icons/HD/put in game folder from archive and put it in Grand Theft Auto III.
2. Original version: Copy the content from a folder PC Weapon Icons/Original/put in game folder from archive and put it in Grand Theft Auto III.



4) PS2 Crosshair.
This addon replace crosshair with original PS2 variant. There is two versions in archive:
1) Original - PS2 quality.
2) HD - PS2 crosshair in updated style.
Install:
1) Download archive [III] PC Weapon Icons (Size: 171 KB) from the same link.
1. Original version: Copy the content from a folder "[III] PS2 Crosshair/Default/put in game folder/" from archive and put it in Grand Theft Auto III folder.
2. HD version: Copy the content from a folder "[III] PS2 Crosshair/HD/put in game folder/" from archive and put it in Grand Theft Auto III folder.


Download all the above-mentioned add-ons here (link for choice):


Authors

Updated Classic Dev Team:
  • Philips_27
  • 5d0
  • Harahettagu
  • Izzotop
  • ilver

Guide:
  • Philips_27
  • SaH4PoK
  • lapushka

Authors of all used modifications:
  • 5d0
  • Philips_27
  • Claude Liberty
  • Blackbird88
  • fastman92
  • inadequate
  • Jinx.
  • JohnnyK
  • Fire_Head
  • Reflections
  • Mugetsuga
  • Tomasak
  • kewun
  • daser
  • Zmey200009
  • Silent
  • DimZet
  • Vadim M.
  • Zom-Bear (ZomBearUA)
  • Alien
  • DK22Pac
  • ThirteenAG
  • Link/2012
  • Verokster
  • The Hero (aap)
  • Daniel Pistelli
  • Sergeanur
  • Ash_735
  • Junior_Djjr
  • maxorator
  • Blood Tiger
  • kerm68
  • B_Smiles
  • avals343
  • lazyuselessman
  • Izzotop
  • Nick007J
  • ilver
  • SaH4PoK
  • Matt1010
  • ForeverL
  • ED97

Addons:
  • DimZet
  • Dingleman
  • ThirteenAG
  • Zom-Bear (ZomBearUA)
  • SaH4PoK

And others!
Frequently Asked Questions


In this section, you may be able to find answers to some questions related to the build (the list will be updated).

Q: Can I install third-party modifications to the build?
A: Yes, but please note that this can cause various technical problems/issues and you will lose our support in these matters.

Q: Which Windows versions are supported?
A: Windows 7 SP1, 8 and 10.

Q: Will there be Liberty Unleashed or Multi Theft Auto support?
A: No.

Q: The game is very slow.
A: 1. In file Grand Theft Auto 3/scripts/GTA3.WidescreenFix.ini put ForceMultisamplingLevel value 0.
2. Delete file Grand Theft Auto 3/mss/scrlog.asi.
WARNING! If you'll complete a second step - there is will problems with support!

Q: When the game starts, the window with the message "AppId is not configured." comes out.
A: Delete the file Grand Theft Auto 3/mss/GInputIII.asi.
Note: After this, support for gamepad will be lost.

Q: Game doesn't launch or black screen after launch.
[/i]Or[/i]
Q: When resolution setting identical to the resolution of the monitor, the game freeze/crashes.
Or
Error: Cannot find "1x1x1" video mode.
A: 1. In properties of gta3.exe go to Compatibility, select Change high DPI settings and turn ON following parameters:
  • "Program DPI: when I open this program"
  • "High DPI scaling override: Application".
2. In the file Grand Theft Auto 3/scripts/GTA3.WidescreenFix.ini in the parameters ResX and ResY set the resolution values of your monitor.
Example:
ResX = 1920 ResY = 1080
3. Install DirectPlay.
4. Delete file My Documents/GTA3 User Files/gta3.set.
5. Set the compatibility with Windows XP SP3 (for example).

Q: Intro movies don't work.
A: Set Compatibility with Windows XP Service Pack 3 and install codecs.

Q: When I start the game, I get the Could not detect game version and/or This game is not supported errors.
A: Delete the file:
Grand Theft Auto 3/scripts/modloader.asi
Note: After this, some addons will not work.

Q: How do I activate the tips with the PS2 gamepad buttons?
A: In the Grand Theft Auto 3/mss/GInputIII.ini file, set the "PlayStationButtons" value to 1.

Q: When I try to extract files from the archive, it gives me an error: Can not open file or Archive corrupted.
A: Update your archiver or use another.

Q: How to enable/disable the "black borders" in cutscenes?
A: In Display Setup (in game) turn on "Wide screen" feature.

Q: When launched via Steam, the game crashes without error after the intro clips.
A: Make sure that the game and Steam are installed on the same drive.

Q: How to setup controls on gamepad?
A: In the mss/GinputIII.ini file, you need the "ControlsSet" option. All available control "sets" can be found in the file ReadMe/Ginput docs/GAME CONTROLS FULL LIST.txt.

Q: I have a resolution different than 16:9, the menu screens and loadscreens do not fit on the monitor.
A: Open file Scripts/GTA3.WidescreenFix.ini, find ForceAspectRatio and FrontendAspectRatio parameters, then change it's value to your aspect ratio.
Example:
ForceAspectRatio = 16:10 FrontendAspectRatio = 16:10

Q: Which languages are supported by this build?
A: English, French, German, Italian, Spanish and Russian.

Q: How to activate Windowed Mode?
A: Put files ReadMe/Windowed Mode/wndmode.asi & wndmode.ini to scripts and you will have bordersless windowed mode.

Q: I like to return a blur like on PS2 version.
A: Delete file Scripts/SharpTrails.asi.

Q: An error before startup: "Unable to load rundll32exefix.asi. Error: 193"
A: Move rundll32exefix.asi file from scripts folder to mss folder.

Q: What version of the game is the Updated Classic based on?
A: 1.0

Q: Game crashing at loading screens.
A: Make sure that your anti-virus didn't delete any game files. Add a game folder to exceptions and reinstall build.



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116 Comments
Symm 16 Jan @ 5:55pm 
Nvm I got it working finally. Turns out I had convinced myself that I had already downloaded the components when in reality I never did. Works great now!
Philips_27  [author] 16 Jan @ 3:54am 
Purple-Headed Warrior, hello. 1) Did you installed everything as said in 'Pre-launch' section?
2) Did you tried suggestions for this problems in 'FAQ' section?
Symm 16 Jan @ 1:21am 
So I'm trying to launch the exe file. But every time I tried, there's absolutely nothing coming up. No tabs warning me about the video mode or anything. Just, nothing. But then I had gone to the properties for the exe and ticked the "Run in 640 x 480 screen resolution" option. So then the next time I launched it, it somehow works. But then I switched it back to 1920 x 1080 on the display settings, the game would suddenly crash. If anyone is able to see my comment here in this discussion, would you be a pal and help me out here?
Reyzov 28 Sep, 2021 @ 7:56am 
Very useful guide, has the classic better, classic looking graphics and also no need to look for fixes when this pack has all of them what I need. But there are few issues that has this pack, and that is the baseball bat doesn't work when hitting people sometimes and also flamethrower doesn't work as well, but everything else is great, thanks :steamthumbsup:. Hope to see these issues fixed someday.
MadManJazza 25 Sep, 2021 @ 12:03am 
Cmon lol a couple mods wouldn't change much, and well I've just tested it on an unmodified version and the same issue occurs.
Philips_27  [author] 24 Sep, 2021 @ 9:15am 
MadManJazza, we're not support modded UC build.
MadManJazza 24 Sep, 2021 @ 8:13am 
https://imgur.com/a/U6KIe2N

Its not too serious since I just read that it doesn't count towards 100%, but its still a little odd.
Philips_27  [author] 24 Sep, 2021 @ 6:16am 
MadManJazza, which one?
MadManJazza 23 Sep, 2021 @ 10:43pm 
Hey can anyone confirm an issue I'm having with the securicar cracking? The garage at the docks is acting like a pay 'n' spray for some reason.
Philips_27  [author] 10 Aug, 2021 @ 6:02pm 
cs_italy, not yet. Working on it.