Sid Meier's Civilization V

Sid Meier's Civilization V

112 ratings
Nuclear Expanded 3
 
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0.060 MB
May 7, 2017 @ 10:47am
Nov 28, 2017 @ 5:45pm
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Nuclear Expanded 3

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Description


I am become death, the destroyer of worlds.
- J. Robert Oppenheimer

This mod aimes to make Nukes more realistic and difficult to obtain but way more rewarding. Nuclear weapons are now made from weapons grade Plutonium and Uranium by building Enrichment Facilities to produce the new resources. ICBM's and SLBM's have increasing yields to do more damage to your enimies.

Update: Mod is a bit buggy with Vanilla....maybe...hopefully not.

JDH Moded Mulitplayer Compatible

UPDATED TO VERSION 4

Optional mod expansion (Chemical Warfare)

This mod Adds

4 ICBM's
-500kt
-1Mt
-5Mt
-9Mt

3 SLBM'S
-500kt
-1Mt
-5Mt

ICBM'S and SLBM's have indirect fire

6 New Buildings
-Enrichment Facilities

2 New Resources
-Weapons Grade Uranium
-Weapons Grade Plutonium

3 New Units
-Ballistic Missile Submarines (Carries 20 SLBM's)
-Hard Mobile Launcher (Carries 1 ICBM)
-Nuclear Armed Stealth B2 Bomber


Tweaks
-Stealth Bomber Range
-Submarines Ignore Borders

NOTICE: Some things removed from mod in version 4 to fix compatibility with my new mod coming out Naval Warfare Expanded

Please report any bugs in the bugs thread and any things you would like to see added in the suggestions thread




Future Updates I have Planned

Version 4.1
-Projects to increase weapon yields
-Anouncments when a nation is developing their nuclear weapon capibilities

Version 5
-10 MT strategic Bombers (non stealth varient)
-50 MT Tzar Bomb


Version 6
-Missile Defence system
-ICBM Silo's
-Airbase for bombers
-SLBM not able to fire from land
-New Tech Tree
-Anouncments when weapons are deonated, where, and what the yield was

Popular Discussions View All (5)
26
Feb 27 @ 12:19am
Bugs
Theproracer
15
Dec 23, 2017 @ 11:22pm
Help
Theproracer
11
Apr 9 @ 2:28pm
Suggestions
Theproracer
< >
103 Comments
Brock_Samson Feb 27 @ 9:02am 
Does this mod alow cities to be completely razed by nukes? I want to be able to just nuke a city and turn it to ash when the AI makes a bunch of useless cities all over the place
A_Piece_Of_Bread Feb 21 @ 4:59pm 
Does this mod have any requirements or incompatibilities? It keeps crashing my game when I load/start a game.
FloppyDolphins Feb 14 @ 3:43pm 
You build the nukes in the cities.
Tamir Feb 13 @ 12:08am 
i can build nuclear facility but it does nothing. i cannot build any rockets.
FloppyDolphins Jan 9 @ 1:30pm 
Also can you have the text for future stuff NOT be hidden be default?
FloppyDolphins Jan 9 @ 1:30pm 
How close is this to version 4.1?
Legatedovakiin Dec 29, 2017 @ 10:29pm 
GIB TSAR BOMBA

best mod on the workshop if u add that tbh
Drink My Life Into Pieces Dec 24, 2017 @ 5:34am 
Nope, it wasn't removed - I just started a new game and they seem to be appearing. Is it just broken for reloading the saves, maybe? All I have for my mod loadout is NE3 and Chemical Warfare and I do have all of the DLC
Drink My Life Into Pieces Dec 24, 2017 @ 5:29am 
I originally had all the stuff this mod adds when I first started a game, btu when I loaded that same save up just a few minutes ago, I was missing everything, like the weapon-grade plutonium/uranium, as well as the enrichment facilities, etc. I made sure to load the mod and everything, but it does not actually show up in the research tab anymore after reloading. Bug or was that the stuff that you removed for compatibility?
Lil Waffles Dec 17, 2017 @ 9:07am 
I have everything researched but the buildings required to enrich evrything aren't showing up, pls help