Darkest Dungeon®

Darkest Dungeon®

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Exaelus' Revenant Class Mod
 
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Class Mods: New Class
File Size
Posted
Updated
19.855 MB
Apr 25, 2017 @ 12:08pm
Jun 21 @ 6:25am
171 Change Notes ( view )

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Exaelus' Revenant Class Mod

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In 1 collection by Exaelus
Exaelus' Mod Collection
11 items
Description
The Revenant Class Mod
Supports Color of Madness: Yes
Supports Crimson Court: Yes
Mod Version: 3.7e
Language: English, Spanish, French, Polish, Brazilian, Russian, Korean


Latest News

Mod now supports Color of Madness DLC!

Revenant now receives a buff when he crits. (+20% Bleed Chance)

Revenant now has his own district building called "Crimson Shrine"!
Revenant receives Crimson Curse death immunity, bleed amount and bleed duration buffs.
Bleed amount and duration buffs only work if the Revenant is affected by the Crimson Curse.

2 new Crimson Court trinkets. (Screenshot added!)
1 new Color of Madness trinket. (Screenshot added!)

Class restrictions changed to: Leper, Crusader, Vestal, Man-At-Arms, Scourge and Harbinger.
Revenant is now a part of the district and also provides a skeleton key on every mission.
Created 1 set of trinkets out of existing trinkets. (Screenshot updated!)
You can now only have 1 Revenant per group.


Class Introduction
Revenant is a class that i worked on for about 4 weeks about 6-8 hours a day. This was my very first mod on the steam workshop and it's heavily inspired by Dragon Age, Warcraft and Darkness the video game. I spent a lot of time polishing the sprites so there are no graphical issues/glitches, in my opinion the class fits into the world and looks like its a part of it now.

My original goal was to make a class that feels like an official class expansion by respecting the rules of the game such as resistances, damage, upgrades and art. I've tried my very best to replicate the art of DD and the end result is decent. I've also made 5 Revenant specific trinkets that are no longer separate and are now included in this class mod.

On the balance side of things I've done a lot of number crunching and a decent amount of testing and this is not the strongest class against the undead but good enough for everything else.

He is primarly a tank that is capable of doing really decent damage once his enemies start to bleed. He can heal and transfer all bleeds from all enemies to a single target. He also provides a skeleton key when embarking on a mission.


Combat Skills
Sanguine Strike: Attack position: 1,2 / Targets 1+2 / Effect: Small dmg, bleed
Obliterate: Attack position: 1,2 / Targets 1,2 / Effect: Small dmg, high dmg to bleed, push +1
Bloodfury: Attack position: 1,2 / Targets 1,2 / Effect: Small dmg, bleed + riposte + mark
Crimson Unity: A. Position: ALL / Targets 1,2,3,4 / Effect: all enemy bleeds on one target + dbf
Immortality:A. Position: 1,2 / Targets: Self / Effect: Increases prot. to you and the group
Siphon Life:A. Position: ALL / Targets: ALL / Effect: Attack all foes and heal for every enemy hit
Vampiric Embrace: A. Position: 1,2 / Targets: Ally / Effect: Heal, apply heal buff + stress


Camping Skills
Sanguine Potion: Buff self, add prot., blood res. and plague res., stress party slightly.
Blood Ritual: Self-heal and self-stress removal, add small amount of stress to party.
Appaling Apathy Self-stress removal, stress reduction buff, stress party a bit.
Drain Life: Damage your allies and heal-self, stress the rest for a decent amount.

As you can see he is quite a selfish class. The other 3 camping skills are the standard ones everyone else has.

If you find any bugs/glitches or spelling errors please let me know in the comment section below and i will try to address them. I hope you enjoy playing this class as much as i had fun making it and if a lot of people like it, i might make another one.

Here are my other classes if you want to try them out:




Support
Due to health issues my modding has been put on hold, but If you like what you see and you want me to do more in the future, you can support my mods by donating here:

[www.paypal.com]


Thank you for all the positive feedback and your support, it does motivate me quite a bit!

Special thanks to "SnakePriest"(Spanish), "jmakiela"(Polish), "Alfarr, The Lionheart"(Brazilian),
"Uncle Seifer"(Russian), "halfmoon515"(Korean) and "Chocostar"(French) for translating my mod.

Special thanks to RedHook for making this great game and giving players the ability to mod it!

This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
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574 Comments
Exaelus  [author] Oct 4 @ 1:47am 
@McCinnamon: Glad you like him! ^^
McCinnamon Oct 3 @ 3:07pm 
Love this character. Really shines with bleed teams especially when he uses the crimson unity. Makes a few boss fights a walk in the park because of that ability.
MotokoHutt May 23 @ 1:13am 
@Exaelus

thankyou very much ^_^ much apreciated. x
Exaelus  [author] May 22 @ 5:03pm 
@MotokoHutt: Sure, why not, go ham. ^^
MotokoHutt May 22 @ 1:51pm 
@Exaelus

Hi there, my name is Motoko author of the Ultima Icons mod project. Ultima Icons aims to both merge and expand upon Lucci's CSIC and Pseudonumclature's BSTI. One of my goals with this mod project is to gradually add support for all the amazing mod classes on the steam workshop of which inclued's your great selection.

I am here to ask if it would be ok if I could count your classes among those which Ultima Icons supports. I would only be edeting and adding the iconology featured in Ultima Icons and yourself would naturely be credited for all the original works and your mod linked in Ultima Icons description.

If I am ok to go ahead with the mod support please feel free to message me anytime or simply leave a reply in the comments here. thankyou in advance. x
Exaelus  [author] Mar 27 @ 1:28am 
@Puggly the Grey: Haha, random is random. ^^
Puggly the Grey Mar 26 @ 6:56pm 
This guy shows up waaaay too often, considering that he can't run with himself. Half my roster is this guy now, I may need to uninstall this just so I can have a four man team again.
Exaelus  [author] Mar 21 @ 4:51am 
@Tracido: That's good. ^^
Tracido Mar 20 @ 2:39pm 
@Exaelus Thanks, I barely got done updating everything in the workshop that I might have editted, backing up all absolutely needed changes and finally got all class skins, modded and base classes put into the base folders and out of the workshop. I am reaching the string limits and trying to tweak ways around them, but I'm not sure how much more I can add, yet if the next two classes work, I will give your's a try as well..
Exaelus  [author] Mar 20 @ 4:32am 
@Tracido: I'm happy you like my classed, enjoy dude. Try prodigy and fury, they are also quite fun, I put a lot of work into prodigy and he was fun to make. ^^