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[B18] RimWorld Minions V5.0
File Size
1.144 MB
Apr 24, 2017 @ 3:43pm
Nov 27, 2017 @ 2:36pm
10 Change Notes ( view )

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[B18] RimWorld Minions V5.0

In 1 collection by WalkingProblem
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Japanese 日本語化 (by 真尋n) : http://steamcommunity.com/sharedfiles/filedetails/?id=1188907293

Tame your minions, raise an army and defeat all your enemies!
…but are you willing to be their boss and evil overlord?

Did I mention that they can help you out with cleaning, mining, harvesting and more… ?

Felonius Gru, railing from the bitter divorce with Lucy Wilde, decided to leave Planet Earth for good.

There is nothing left for Gru on Earth. He quit his job with the Anti-Villain League, by setting of a nuclear bomb right in the middle of the AVL Headquarters; after all three of his adopted daughters were brutally murdered by a super arch-villain that was previously captured by Gru. Silas Ramsbottom, the director of the AVL, however released the super arch-villain, after his secret lover whispered enchanting words into ears, controlling the man that was thought to be uncorruptable. Dr. Nefario was also killed when he was trying to protect the girls from the super arch-villain’s vengeance against Gru.

Gru’s wife, unable to accept the truth of their daughters death, blamed Gru for his failure to protect them. An ugly public divorce than captured the world’s attention. Gru decided enough was enough, he built a spacecraft and left Earth with his Minions on the morning he was supposed to be in court for the divorce proceedings.

The spacecraft eventually came upon a habitable planet at the rim of the known universe – but disaster struck when the landing mechanism failed during landing. The spacecraft crash landed onto the new world – instantly killing Gru. The minions however survived the crash.

The grieving minions split into 2 distinct factions after disagreeing on the history of event. One group of minions believed that it was humanity that killed – went mad and wander across the planet to kill of any humanoid beings that they encounter. Some of hatred and anger was so deep, the PX-41 that was dormant in the blood vessels triggered, turning them purple. The other group believe that it was simply time to move on, and went on a new journey in search of a new master to serve and to call boss.

Minions are small, yellow creatures who have existed since the beginning of time, evolving from single-celled organisms into beings who exist only to serve history’s most despicable masters. They are extremely loyal and dependable servants to whoever wants to be their master.

They will appear as tribes wandering across the world looking for a new master. So to get the Minions, you can either start the game with them, or you can tame them when they do appear on the map when they travel across your land. Or if you want, you can also down them when they come manhunting, and then tame them afterwards.

– grow up from baby to adult in a year
– breeds quickly
– virtually immortal
– literally immune to fire, toxic and psychic attacks
– require little to be fed
– can punch quickly albeit not powerful
– tame and trained like animals
– they are very out of place with their bright yellow. LOL
– authentic minion sound
– do not produce a lot of meat (thus wont become overpowered)
– Bright Yellow Leather!
– they help out in a number of chores in your colony (provided you train them)
– they are also extremely good at keeping the mood up in your colony
– They may not appear all the time; so if they appear, dun waste the opportunity – recruit them!

The idea is that, you can quickly raise a very loyal and dedicated army to fight for you – they will die for your cause as long as you are willing to be their boss and evil overlord.

Male Minions have 2 eyes, Females are 1 eyed. Baby and Toddlers wear a different outfit, and they becomes the short minion when they are child, the “medium” size minion when they are teenager, and the tall minion when they become an adult!

Minions can help to carry stuff as part of the caravan and they would change into their brown outfit (the outfit they were in their home in the artic, before they found the blue jeans overalls in the Minions movie)

The Minions will also assume an important role in keeping any “Great Villains” sane, with their constant nuzzling! Just like in the movies, they are cute, adorable and extremely caring. They spare no effort in keeping your colonist in good mood, regardless of how dire the situation is!

On top of the hauling ability, they can clean/sweep the floor (require Obedience), pressing buttons or flicking buttons as call it in Rimworld (require Obedience), and can help out with some of the chores like chopping trees (require Haul), harvesting plants (require Haul), mining (require Haul), rearming traps (require Rescue), deliver resources to construction sites/frames (require Haul - currently unavailable due to B18 update), deconstruct furnitures and buildings (require Haul) and even repair damaged furnitures and buildings (require Rescue)!!!


OFFICIAL WEBSITE: http://walkingproblem.com/
FORUM LINK: https://ludeon.com/forums/index.php?topic=30647.0
NON-STEAM DOWNLOAD: http://walkingproblem.com/2017/11/28/b18-rimworld-minion-5-0/
DEVELOPER'S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem

Japanese 日本語化 (by 真尋n) : http://steamcommunity.com/sharedfiles/filedetails/?id=1188907293

"Hunt For Me" mod - seriously affect work to only sporadic mining/sweeping
"Hardworking Animal" mod - causes the slaves/minions to only sweep floor, will not do other jobs


– update to B18
– the ‘deliver resources to construction frames’ is disabled due to some deeper coding issues to resolve due to B18 changes

– added “A Dog Said” mod support via “LBE’s A Dog Said Easy Patcher” mod (For Info: Minions uses Human parts)
– added Deliver Resource to Construction Site/Frame ability to Minions (require Haul)
– added Deconstruct ability to Minions (require Haul)
– added Repair ability to Minions (require Rescue)
– improved efficiency in cleaning, mining, harvesting and chopping ability with ChJees’ codes.
– added missing Child Minions backpack textures
– Thank you to ChJees for sharing his codes with me!


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Popular Discussions View All (2)
Jan 25 @ 9:13am
Mod Conflicts?
Xane Tempest
Jan 25 @ 9:15am
Players' Reviews / Experiences / Recommendations
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WalkingProblem  [author] Jan 11 @ 3:41am 
@Doc.Backer - for quarries, they cant yet; due to how the code is actually different. Until the coding part is resolve, you just have to make do. =P
Doc.Backer Jan 10 @ 3:45pm 
small update it works for normal mining but my plan was to ...give them work in the quarry form the quarry mod wich does not work is ther a way for me to make it work ? or do you maybe plan do make this ( if even) possible
Doc.Backer Jan 10 @ 2:01pm 
thank you very much for this extrem fast reply ill try to zone them
and thanks again for this great mod its really fun to play with it
keep up the good work
WalkingProblem  [author] Jan 10 @ 1:02pm 
@Doc.Backer - first you need to make sure you do not have mods that makes animals haul more or changes their behavoirs.

2nd, one way is to limit them to a zone which you set around the mining area. So they wont focus on other work

If they still dun mine, it must be a mod conflict with another mod you have.
Doc.Backer Jan 10 @ 12:21pm 
could someone maybe help my I struggle to figure out how to bring my minions to mining is there some trick ? do they JUST need haul ability or do they have to follw their master mining just cant figure it out
some help would very appreciated
WalkingProblem  [author] Dec 31, 2017 @ 12:28am 
CMB616 - Sometimes it lags because of other things, not just the Minions. For example, an old colony would have so much history that the game lags. So I dun really have solutions for that.
CMB616 Dec 30, 2017 @ 2:15pm 
What do you do when your rimworld game is so slow that even on 3 speed 1 day is about 20 to 30 min?
WalkingProblem  [author] Dec 24, 2017 @ 6:37pm 
@PBE|Bizarro - Just eat the excess Minions - they live to serve their masters in anyway they can... including becoming food.

@WolfWhiteFire - Yeap. I usually keep them as a standing army to fight Raids.
WolfWhiteFire Dec 24, 2017 @ 1:36pm 
I just sell the extras to make tons of silver personally, when a caravan isn't around I let them clean, haul, mine, etc. and send hordes of them at raiders on occasion.
Bizarro Dec 24, 2017 @ 1:17pm 
Love this mod, been using it almost since you first released it. I'm wondering though, is there a way to modify how frequently the helpful lil fuggers breed? I love this mod but I always wind up having waaay more minions way sooner than I actually need and I just hate to slaughter them, you know?