RimWorld

RimWorld

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[B18] RimWorld Minions V5.0
 
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1.144 MB
Apr 24, 2017 @ 3:43pm
Nov 27, 2017 @ 2:36pm
10 Change Notes ( view )

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[B18] RimWorld Minions V5.0

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Description
Japanese 日本語化 (by 真尋n) : http://steamcommunity.com/sharedfiles/filedetails/?id=1188907293



Tame your minions, raise an army and defeat all your enemies!
…but are you willing to be their boss and evil overlord?

Did I mention that they can help you out with cleaning, mining, harvesting and more… ?



BACKSTORY:
Felonius Gru, railing from the bitter divorce with Lucy Wilde, decided to leave Planet Earth for good.

There is nothing left for Gru on Earth. He quit his job with the Anti-Villain League, by setting of a nuclear bomb right in the middle of the AVL Headquarters; after all three of his adopted daughters were brutally murdered by a super arch-villain that was previously captured by Gru. Silas Ramsbottom, the director of the AVL, however released the super arch-villain, after his secret lover whispered enchanting words into ears, controlling the man that was thought to be uncorruptable. Dr. Nefario was also killed when he was trying to protect the girls from the super arch-villain’s vengeance against Gru.

Gru’s wife, unable to accept the truth of their daughters death, blamed Gru for his failure to protect them. An ugly public divorce than captured the world’s attention. Gru decided enough was enough, he built a spacecraft and left Earth with his Minions on the morning he was supposed to be in court for the divorce proceedings.

The spacecraft eventually came upon a habitable planet at the rim of the known universe – but disaster struck when the landing mechanism failed during landing. The spacecraft crash landed onto the new world – instantly killing Gru. The minions however survived the crash.

The grieving minions split into 2 distinct factions after disagreeing on the history of event. One group of minions believed that it was humanity that killed – went mad and wander across the planet to kill of any humanoid beings that they encounter. Some of hatred and anger was so deep, the PX-41 that was dormant in the blood vessels triggered, turning them purple. The other group believe that it was simply time to move on, and went on a new journey in search of a new master to serve and to call boss.







WHAT ARE MINIONS?
Minions are small, yellow creatures who have existed since the beginning of time, evolving from single-celled organisms into beings who exist only to serve history’s most despicable masters. They are extremely loyal and dependable servants to whoever wants to be their master.

HOW TO GET THEM?
They will appear as tribes wandering across the world looking for a new master. So to get the Minions, you can either start the game with them, or you can tame them when they do appear on the map when they travel across your land. Or if you want, you can also down them when they come manhunting, and then tame them afterwards.

FEATURES
– grow up from baby to adult in a year
– breeds quickly
– virtually immortal
– literally immune to fire, toxic and psychic attacks
– require little to be fed
– can punch quickly albeit not powerful
– tame and trained like animals
– they are very out of place with their bright yellow. LOL
– authentic minion sound
– do not produce a lot of meat (thus wont become overpowered)
– Bright Yellow Leather!
– they help out in a number of chores in your colony (provided you train them)
– they are also extremely good at keeping the mood up in your colony
– They may not appear all the time; so if they appear, dun waste the opportunity – recruit them!

The idea is that, you can quickly raise a very loyal and dedicated army to fight for you – they will die for your cause as long as you are willing to be their boss and evil overlord.

HOW TO TELL THEM APART?
Male Minions have 2 eyes, Females are 1 eyed. Baby and Toddlers wear a different outfit, and they becomes the short minion when they are child, the “medium” size minion when they are teenager, and the tall minion when they become an adult!

CARAVANS!
Minions can help to carry stuff as part of the caravan and they would change into their brown outfit (the outfit they were in their home in the artic, before they found the blue jeans overalls in the Minions movie)

NUZZLE GALORE!
The Minions will also assume an important role in keeping any “Great Villains” sane, with their constant nuzzling! Just like in the movies, they are cute, adorable and extremely caring. They spare no effort in keeping your colonist in good mood, regardless of how dire the situation is!

THEY DO CHORES!
On top of the hauling ability, they can clean/sweep the floor (require Obedience), pressing buttons or flicking buttons as call it in Rimworld (require Obedience), and can help out with some of the chores like chopping trees (require Haul), harvesting plants (require Haul), mining (require Haul), rearming traps (require Rescue), deliver resources to construction sites/frames (require Haul - currently unavailable due to B18 update), deconstruct furnitures and buildings (require Haul) and even repair damaged furnitures and buildings (require Rescue)!!!

HOPE YOU GUYS ENJOY THE MINIONS!

OFFICIAL WEBSITE: http://walkingproblem.com/
FORUM LINK: https://ludeon.com/forums/index.php?topic=30647.0
NON-STEAM DOWNLOAD: http://walkingproblem.com/2017/11/28/b18-rimworld-minion-5-0/
DEVELOPER'S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem

Japanese 日本語化 (by 真尋n) : http://steamcommunity.com/sharedfiles/filedetails/?id=1188907293

KNOWN MOD CONFLICT:
"Hunt For Me" mod - seriously affect work to only sporadic mining/sweeping
"Hardworking Animal" mod - causes the slaves/minions to only sweep floor, will not do other jobs

——

CHANGELOG VER5.0
– update to B18
– the ‘deliver resources to construction frames’ is disabled due to some deeper coding issues to resolve due to B18 changes

CHANGELOG VER4.2
– added “A Dog Said” mod support via “LBE’s A Dog Said Easy Patcher” mod (For Info: Minions uses Human parts)
– added Deliver Resource to Construction Site/Frame ability to Minions (require Haul)
– added Deconstruct ability to Minions (require Haul)
– added Repair ability to Minions (require Rescue)
– improved efficiency in cleaning, mining, harvesting and chopping ability with ChJees’ codes.
– added missing Child Minions backpack textures
– Thank you to ChJees for sharing his codes with me!

---

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Popular Discussions View All (3)
10
Jan 25 @ 9:13am
Mod Conflicts?
Xane Tempest
3
Apr 30 @ 5:04pm
Players' Reviews / Experiences / Recommendations
WalkingProblem
0
May 6 @ 12:22pm
Bug Report
cstoneburner
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275 Comments
Scrumumlux Jul 12 @ 3:58pm 
Why are we still here? Just to suffer? Every night, I can feel my leg... and my arm... even my fingers. The body I've lost... the comrades I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our past.
WalkingProblem  [author] Jun 7 @ 12:35pm 
@m11kire - yes, you can just delete the sound files - or you can delete the lines of codes that adds the sound in the def xml file
m11kire May 17 @ 8:12pm 
i love the mod, what i don't like is the noises minions make. I'm not going to ask you to change the mod for my liking, what i would like to know is what i need to do to turn off the sounds myself. will just deleting the sound files work without breaking stuff?
WalkingProblem  [author] May 12 @ 12:20am 
@Jack_Hazardous - How could they breed faster than you can slaughter them? =\

They are not Rabbids... or Smurfs.... (check out my other mods for them)

@DaddioPB1 - Because Minions can live for a very long time..... but just breed them and send the old ones to war and die. =}
DaddioPB1 May 11 @ 6:13am 
Why do the wild minions start so old that they have most if not all age related conditions and require medical attention straight after taming?
Jack_Hazardous May 4 @ 7:20pm 
my colony is flooded with these yellow abominations, they breed faster than my colonists will slaughter them, heeeeelp. ;-;
WalkingProblem  [author] Apr 30 @ 9:38am 
@cstroneburner - Once i have time, I will update Minions to the Advanced Animal Framework version - they will be able to do even more work~ =P
cstoneburner Apr 29 @ 5:21pm 
I'm loving the minions! I subbed awhile back, simply because it was cute and fun and creative. After getting fed up with my try at a second set of glitchy robot mods I figured I might as well actually try the minions, not just smile at them in my modlist. They're great! Not only helpful but helpful without throwing error messages everytime they do something. I haven't hit the manhunting hoardes yet, but am preparing. Oh, and I don't think the yellow doesn't fit in - if anything they blend in too much with the boomrats :-)

WalkingProblem  [author] Apr 11 @ 9:24am 
@Red Toxon - if you love this mod, you gonna love the challenge the smurfs provides~ =P
Red Toxon Apr 8 @ 7:40pm 
I love this mod. I subcribed out of irony, but dang--after a few minion man hunter packs have come through I now have the most efficant Kill Boxes because there's so many of them that the run the whole thing and then when I manage to survive I end up expanding the box's length. I very much love this mod, thank you. I'll now be testing out the Smurf mod.