Space Engineers

Space Engineers

598 ratings
Airtight Force Field Hangar Doors
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
12.068 MB
Apr 9, 2017 @ 8:05am
Feb 7 @ 12:58pm
13 Change Notes ( view )

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Airtight Force Field Hangar Doors

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Description
A couple of hangar door blocks of different length that can be switched between
  • airtight but permeable to characters, ships, etc. (open, green)
  • non-permable (closed, blue)
  • off but unfortunately still airtight :(

Additional features
  • force field length of 1 through 10 blocks
  • closed state catches bullets
  • longer force fields are substantially more demanding in terms of energy consumption and components
  • survival-ready with both construction and LOD models.
  • the blocks use vanialla textures (except for the field itself, obviously)
  • one purely decorative base-block without force field for the sides
  • small block versions
  • colors can be defined by adding the following key value pairs to the block name:
    cc <color when closed>
    co <color when opened>
    e.g. "Force Field Door 123 co blue cc red" is blue when open and red when closed
    see screenshot for color names (I know, that "lime" doesn't quite fit the color...)

Energy consumption [kW]

Length
small
large
0
0.01
0.1
1
3
30
2
10
100
3
20
200
4
35
350
5
53
530
6
75
750
7
100
1000
8
130
1300
9
160
1600
10
200
2000

Reviews

Review by Lord Wraith
Review by Trogbane

Credits

Here's a big thank you to Shaostoul for his invaluable tutorials on SE modding with blender whithout the help of which I could hardly have achieved any of this. Thanks so much for taking the time to explain everything from setting up the utilities to exporting and debugging! I also used the TransparentMaterials.sbc from his force field block as a template.

Known Issues

I found a fix to update the positions of the subparts in single player so that the block moves with the ships. However, I did not find a way to do that every frame, but only every 10th frame, so it moves somewhat laggy... As long as your ship stands still it's fine, though. See the discussion for further details if you think you can contribute to a solution.
Popular Discussions View All (1)
0
Feb 7 @ 1:39pm
Update Subpart Positions
Hannobal
< >
296 Comments
[VVAR] Razzun Feb 10 @ 11:56am 
Thanks Hannobal. I love this mod, can't wait for it to be updated/.
Hannobal  [author] Feb 7 @ 1:55pm 
Hey guys, I know it's been a while, but I finally found the time to work a bit on fixing some issues here. Better late than never, I guess...
Netherspark Jan 10 @ 7:23pm 
Apparently he has tried to fix it but wasn't able to come up with a solution.
Alistar Dec 8, 2018 @ 10:24am 
this guy hasnt been on in half a year
so we cant expect an update by him
Chibi Phoenix Dec 2, 2018 @ 7:27am 
Please fix them :( last update broke them, i really love these doors :(
Lunacity Nov 30, 2018 @ 3:05pm 
Will this gety a fix?
WookieeCommando44 Nov 20, 2018 @ 5:08pm 
They are broken after the new update, no coloring it's just gray, and they don't turn off not the gray field stays visible
NefariousFox Oct 29, 2018 @ 8:08pm 
Yup, the new update broke the airthight ability entirely! (sux too, really love this one for making fast travel airlocks...)
Ge4ry223 Oct 27, 2018 @ 2:27am 
confirnming it is not airtight
Maison De Cornusiac Oct 24, 2018 @ 3:52pm 
Forcefield seems to have lost airtightness. Need to build a wall in front of it to pressurize a room.