This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Okinawa Rush
Platforms: PC
Languages: English
Apr 8, 2017 @ 11:00am
May 4, 2017 @ 11:53am
Recent Announcements View All (2)
ThunderClap - please help (via your social media)
Release date: Late 2017


Okinawa Rush is a 2D platform, fighting game currently in development. Based on the "golden era" of video gaming with many influences from the old arcade games of the early 90s whilst introducing a deep, fluid, fighting engine, unique features and a constantly evolving character system.

One of the core elements of this game was the idea of being able to "parry anything" including traps and projectiles - if timed correctly!

A ruthless army of ninja known as the 'Black Mantis' clan have come to Okinawa to loot, pillage and kill anyone that gets in their way. Above all else, they are searching for the legendary training scroll of Hiro Yashima who has honed his martial skill to supernatural level, summoning flame and sound to vanquish his foes.
He returns home one night to find his children missing, his wife slain, and a note in her bloody hand...

“Come find me in the shadows beyond the sea and show me what you are capable of. “

- Fast, fluid combat with unique fighting engine.
- Intense boss battles!
- Parry anything system.
- FengShui item system.
- Co-op two player mode.
- Customisable training Dojo
- Train your hero for optimum power and speed.
- Many new stages to come with new enemies, hidden secrets and treasures.
- Scores get uploaded to so you can compete with other players!


Popular Discussions View All (2)
Jan 6 @ 8:11am
Release date?
Apr 21 @ 7:05pm
To Whoever played the demo
The Moon Robot
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SteveX  [author] May 17 @ 9:04am 

Hi, yes we're still working on it everyday. The porting part especially has been alot more work than anticipated but we're through the hard part now and very much back on track with the creative aspects, finalised characters etc..
David sometimes does an art stream at if you want to check that out.

Announcements at my twitter:
HurricaneShadow1 May 15 @ 8:02pm 
Has there been any recent news on the development?
ALIGAHTOR Oct 1, 2017 @ 6:11am 
ShawnMcCool Aug 14, 2017 @ 4:16am 
Linux please
Semaze Jun 5, 2017 @ 12:32pm 
Awesome! So glad it's greenlit! Congratulations!!
SteveX  [author] May 30, 2017 @ 12:31am thunderclap is up! Please lend your social media support ^^
INDIE:J May 25, 2017 @ 3:31am 
Congrats guys, well deserved!
graeme1971 May 4, 2017 @ 4:13pm 
Been following this game's development for a while now - can't wait to buy it! Looks fantastic and the gameplay is really fluid. Great news and congratulations on getting greenlit.
SteveX  [author] May 4, 2017 @ 12:32pm 
Thank you so much to everyone!
We have been working hard on this project and it means a lot to us to be greenlit.