This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Tangledeep
 
 
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Genre: RPG
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
Apr 8 @ 9:23am
Apr 20 @ 12:02pm
Description
Release date: December 2017
Adventure Awaits...

"Tangledeep is an ever-changing labyrinth full of mysteries, danger and treasure. Yet, it is the only way to reach a world long-forgotten by time. Will you heed the call of adventure and face the challenges that await within?"

Tangledeep is a turn-based, dungeon crawling, roguelike RPG for PC, OSX and (eventually!) Linux. Its gorgeous 16-bit aesthetic is inspired by some of the most classic RPGs of the SNES era, such as Secret of Mana and Chrono Trigger, while its deep and strategic gameplay combines elements of modern titles like Diablo and Rogue Legacy.

True Roguelike Gameplay, Made Accessible

Tangledeep is designed with all the depth that is the hallmark of the roguelike genre - wonderfully diverse items, monsters, procedurally-generated locations, strategic gameplay, endless replayability, and deep customization.

And just like console RPGs in the 16-bit era brought accessibility to an often dense and arcane genre, so too does Tangledeep offer a portal to the incredible depth of roguelikes with beautiful, easy-to-understand presentation and gameplay.

Of course, this is not to say the game is easy! The trials will be great, the battles intense, and you will surely die. But you will see every challenge coming - nothing is unpredictable or hidden - and come away from each playthrough with more knowledge and better strategies for the next one.

If the concept of 'permadeath' is intimidating, fear not - Tangledeep also has elements of metagame progression, inspired by such games as Rogue Legacy, Dungeonmans, and Shiren the Wanderer. For example, through the memorable and lovable Banker character, you'll be able to store items for future heroes to use in their journey.

Tactical Gameplay, Endless Replayability

No two adventures in Tangledeep are the same! Each time you play, the dungeon, its monsters, and items are all procedurally generated. The challenges you'll face will always be fierce, and it's up to you to build the character you want to play, with a highly flexible job system and 12 unique jobs planned.

Want to sneak up on monsters, catch them by surprise and use dirty tricks like bombs and backstabs? Try the cunning Brigand!

Do you prefer to carefully plan your encounters, laying down traps and dispatching enemies before they can get close? The swift Hunter is for you!

Or how about using powerful elemental magic, modding and manipulating it to create custom spells? Give the Spellshaper a try!

Not only does each of these jobs (and all the rest) have a distinct playstyle, but you can also mix and match skills from multiple jobs, along with hundreds of items and magic properties to completely customize your character!

Constant, Public Development!

Tangledeep has been in the works since February 2016, and is already playable now - just check out the website below.

http://www.tangledeep.com/

Throughout the rest of the game's development (and beyond) you can expect regular updates and progress reports, as we've been doing since September 2016, along with public development streams on Twitch. The game has evolved and changed dramatically for the better thanks to public feedback and we intend to keep that tradition up!

Breathtaking Music

The score of Tangledeep is being created with two distinct versions: an authentic SNES style, and a modern version with live instrumentation! Leading the helm is composer Andrew "zircon" Aversa (Soulcalibur V, Dungeonmans, Monkey Island 2 SE, Recore, etc) - also the game's designer and programmer - joined by special guests Hiroki Kikuta (Secret of Mana, Seiken Densetsu 3) and Grant Kirkhope (GoldenEye 007, Donkey Kong 64, Kingdoms of Amalur)!

Check out a preview of the soundtrack on SoundCloud[soundcloud.com]
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26 Comments
别再装死啦 15 hours ago 
,看起来还行
Pelerin Apr 21 @ 12:06am 
Awesome, congratulations :)
Impact Soundworks  [author] Apr 20 @ 11:59pm 
We are GREENLIT! Thank you so much everyone! (And the Kickstarter reached all 4 stretch goals too :D)
[OCR]BardicKnowledge Apr 20 @ 8:37am 
I spent $50 backing this and I have not bought a game at that price in years. Looking forward to the release!

And I'm really enjoying the public nature of the development -- it's been fun to get some insights into the process!
hope42morrow ♥ Apr 14 @ 7:27pm 
Great roguelike!
Pelerin Apr 12 @ 8:41pm 
Looks awesome.
Game Development Championship Apr 12 @ 12:20am 
This looks great!

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at www.thegdwc.com .

Good luck with the development!
BenTheHamburglar Apr 11 @ 4:02pm 
Yes Please!
Dyprax Apr 11 @ 3:37pm 
I wont just play this game. I gonna play it so often until it is broken! Thumbs up!
Mellissandria Apr 10 @ 6:14pm 
It's an adorable little game..