Portal 2

Portal 2

179 ratings

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In 1 collection by nicklonium
17 items
Testing subject's abilities when threatened by a component of life's most necessary resource and the most abundant element in the universe, which has numerous uses in acid-base chemistry, is released as a produce of anaerobic metabolism and is highly combustible.
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stormsend Dec 12, 2013 @ 2:07am 
Great job. Just my speed. I enjoyed solving this one. F-6 was my constant companion though. I liked the set up with the opening sequence and the funneling around the chamber. After the first jump the blue gel just interfered. Couldn't find another use for it. Maybe intended? I liked seeing all those turrets even though I couldn't kill them all. I did manage to get a couple. Too bad about the light limitations. I hate hitting the limit but I guess it's a good thing (if you think about the alternative). I got a couple ideas for my mapmaking. Take a look at my Stolen Property when you get some time. Keep making maps. Yours are good and I'm nearly through yor inventory. Thank you.
Silhouette Oct 17, 2013 @ 8:10pm 
I wasn't sure why the turrets across the toxic water were there, but it didn't effect me. The signage can be a little hard to make out across the large space over the water and with some symbols repeating I had stopped trying to see what was linked to what at about the third platform. But I still had fun.

Forgive me for taking this long to try one of your chambers. I really appreciate your feedback on my map. Try one of my two newer maps?
Aetoss Oct 5, 2013 @ 11:03pm 
Well-constructed map. If I had to give a suggestion it would be to make it less enormous. I really liked how it opened-up at the beginning and how each section has secrets to it.
machmanx Sep 21, 2013 @ 2:47pm 
This was actually fun. I thought that because it was hydrogen it would be that tiny room, then the walls fall down and a bigger chamber presents itself. I killed all the turrets BTW :D
wildgoosespeeder Sep 18, 2013 @ 10:25pm 
Hydrogen was surprisingly satisfying. I thought itwas going to be a bore but not really.

Try my map?
Farenite Sep 9, 2013 @ 8:52am 
Nice chamber, the setup was really interesting and I felt fascinated by the way you set up the laser. Hope you don't mind if I get inspiration by this.
drumcoaster Aug 30, 2013 @ 4:27pm 
Loved the initial reveal.
DropTheDodongo Aug 22, 2013 @ 11:07pm 
Not really a fan of the deadly water. A well designed chamber that made me feel smarter than I really am.
nicklonium  [author] Aug 19, 2013 @ 2:05am 
It's meant to line up perfectly without the player interacting with it at all. Seems to be a one off glitch, of the 77 players who have played through this, you're the first to report a problem like this. Hopefully a one off glitch hasn't affected your enjoyment of the puzzle, thanks for playing.
johnc3230 Aug 18, 2013 @ 8:17pm 
I think there was a bug: when the laser activated, it bounced all around the room with the redirectors, but the beam slightly missed the third redirector. It looks impossible to reach the redirector--I am pretty sure the laser is supposed to bounce around the room and activate the laser beacon without any further interaction.