Project Zomboid

Project Zomboid

26 ratings
Rocket launcher and land mines Mod
Mod: Mod
File Size
0.357 MB
Apr 6, 2017 @ 12:03pm
Jul 20, 2017 @ 9:39am
7 Change Notes ( view )

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Rocket launcher and land mines Mod

Adds various items you can use to well, explode things. AND a zombie lasso stick thingy, craft with a rope and sturdy stick or pool cue, then wack a zombie with it, then you can drag around the zombie and or right click on the ground to anchor that zombie to the ground by driving the zombie lasso into the ground.

The explosions in this mod are different from base game explosions as they actually create a physical force that throws zombies or players back and or into the air! greater force applied to those closer to the center of the blast.

The explosions are also more damaging than base game explosions. May get injured from being near a blast as a player, higher chance closer to the center of the blast. Guaranteed damage to player when about 5 squares away. Any other damage such as from being thrown too high into the air and falling to the ground is on top of these damages.


Land Mine Explosives: right click from inventory menu to set on the ground, when a player or a zombie steps on the mine it will trigger the explosive.

Rocket launcher and rockets for the rocket launcher


you will find the explosives or boxes of explosives in crates anywhere.

If you want to spawn explosives for testing the codes are:

Land Mine = Explosives.LandMine
Big Land Mine = Explosives.LandMineBig

Rocket Launcher = Explosives.RocketLauncher
Rocket = Explosives.Rocket



Workshop ID: 899661158
Mod ID: Explosives
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planetalgol Aug 15, 2019 @ 9:17pm 
@ nolanritchie so it appears that the zombie lasso doesn't work anymore, and zombies don't set off the landmines.

any plans for an update to the mod?
Sudo Modding Apr 15, 2018 @ 5:14am 
Oh alright, good to know.
nolanritchie  [author] Apr 14, 2018 @ 5:40pm 
not only that. if you capter a boy zombie. it might be a female one when you come back. zombie mod data, or data at all is not saved. they are just re created a new zombie in same place. thats the game engine.
Sudo Modding Apr 14, 2018 @ 5:33pm 
For the lasso, each time you quit and come back in a save, the zombies are free to move again. Sad I think it would have been a good way to protect my survivors against raiders.
[TTV] Serkonian Sep 23, 2017 @ 9:23am 
Does this work for other players as well?
CowForceSeven Jul 28, 2017 @ 6:30pm 
I don't have a goat anymore, but I do have multiple cows, and a long stick driven deep into the ground that is securely tied to them can keep the smaller ones from going anywhere, and these "smaller ones" are multiple times the strength of human. Jul 28, 2017 @ 8:15am 
Really? Anyone here happen to have a goat, or better yet a zombie, so we can test this?
nolanritchie  [author] Jul 27, 2017 @ 7:03pm 
I have tried twice to play serious save with this on, I always get excited to find explosives and manage to kill or fatally injure myself with the land mines or rocket launcher explosions.
CowForceSeven Apr 27, 2017 @ 2:24pm 
I don't really do explosives or fire, but I love the lasso idea. It may not be completely realistic, but from my experience and long stick driven deep in the ground can hold a goat, and therefore can definetly hold a hamster. Apr 16, 2017 @ 2:16am 
Lore issue... A pool cue in the ground could barely hold down a hamster.