Project Zomboid

Project Zomboid

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Explosives & Zombie Lasso Mod
 
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Mod: Mod
File Size
Posted
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0.355 MB
Apr 6 @ 12:03pm
Apr 15 @ 4:10pm
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Explosives & Zombie Lasso Mod

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Description
Adds various items you can use to well, explode things. AND a zombie lasso stick thingy, craft with a rope and sturdy stick or pool cue, then wack a zombie with it, then you can drag around the zombie and or right click on the ground to anchor that zombie to the ground by driving the zombie lasso into the ground.

The explosions in this mod are different from base game explosions as they actually create a physical force that throws zombies or players back and or into the air! greater force applied to those closer to the center of the blast.

The explosions are also more damaging than base game explosions. May get injured from being near a blast as a player, higher chance closer to the center of the blast. Guaranteed damage to player when about 5 squares away. Any other damage such as from being thrown too high into the air and falling to the ground is on top of these damages.

TYPES OF EXPLOSIVES:

Land Mine Explosives: right click from inventory menu to set on the ground, when a player or a zombie steps on the mine it will trigger the explosive.

TIMED EXPLOSIVES:

Coming soon

REMOVE EXPLOSIVES:

Coming soon





WHERE TO FIND EXPLOSIVES?

you will find the explosives or boxes of explosives in crates anywhere.


If you want to spawn explosives for testing the codes are:

Land Mine = Explosives.LandMine
Big Land Mine = Explosives.LandMineBig


Enjoy

~Nolan

Workshop ID: 899661158
Mod ID: Explosives
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18 Comments
Thistleman Apr 27 @ 2:24pm 
I don't really do explosives or fire, but I love the lasso idea. It may not be completely realistic, but from my experience and long stick driven deep in the ground can hold a goat, and therefore can definetly hold a hamster.
Lore issue... A pool cue in the ground could barely hold down a hamster.
nolanritchie  [author] Apr 14 @ 7:47am 
Explosions everywhere!
https://youtu.be/tS7m3zRvhso
soulfilcher Apr 13 @ 3:47pm 
There's nothing like going down with a big bang!
nolanritchie  [author] Apr 13 @ 8:45am 
update: improvements to the explosions force physics calculations
added box of rockets
nolanritchie  [author] Apr 12 @ 5:52pm 
update: rocket launcher added. zombie / player stuck in air after hit with big explosion bug fixed
print Apr 12 @ 7:53am 
looking forward to this, thx!
Dydimos Apr 9 @ 1:47pm 
What 1stReaper says is fine ... an incendiary version and a version that only explodes .... more variety :D
1stReaper Apr 8 @ 1:15pm 
<shrugs>

i personally think that mods fine as it is,
however... i guess that would be a nice option for some peeps ?

a version that keeps the flames from the explosion,
and a version that "puts out the fire, from the valocity of the air"

nolanritchie  [author] Apr 8 @ 11:26am 
maybe i should just remove the fire