rFactor 2

rFactor 2

71 ratings
Salzburgring 2016 v1.01
 
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File Size
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274.741 MB
Mar 27 @ 1:24am
Jun 12 @ 10:50am
3 Change Notes ( view )

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Salzburgring 2016 v1.01

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Description
- created for rfactor 1 by Com8 and Steppenwolf - many thanks
- v0.92 was the first convert for rfactor 2 - Author unknown
- v1.01 - by digga

changelog v1.01
-dx11 update
-fix flickering posts
-modify nightlight settings
-small other tweaks

changelog v1.0
- increase and smoothed road mesh
- new armcopost and tirecovers
- trees and bushes now billboard
- set more vegetation in and out track (trees,bushes,flowers)
- reworked trackedges, smoothed armcos
- added multi/layer shader to terrain
- added most rf2 standard objects (cornerworker, crowds etc.)
- all fences now visible on backside (no material doubleside option)
- some tweaks on aiw
- and more things added and changed

Special thanks to ....
MCNolo > flag animation, fotografo animation
NunoLorenco > road textures

copyrights: -modify and/or release to other games without permission
are not allowed - whose contact you see above! ´

have fun :)
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24 Comments
franziskainer Sep 23 @ 12:15pm 
Cool track.
zzigg Jun 26 @ 11:42am 
great track.thank you
Sheep May 16 @ 6:30am 
There is an AI problem in turn 11 "Ostschleife". They brake too hard which makes passing too easy
GTRLIVE Apr 29 @ 7:26pm 
I very Like this the [HIGH SPEED RING] This is the GT car inside the track, RF era often play, RF2 has not been found, you can help me? Thank you ~
Spectator6 Apr 20 @ 8:33am 
@Drathuu: Woa! The DX11 build is out?
Drathuu Apr 20 @ 4:50am 
Digga = Track does not load in todays DX11 Build.. did you use custom shaders, you may need to update them to work in DX11
fairplay27 Apr 13 @ 10:15am 
Thank you for your effort as it is a real pleasure to drive. Quality MOD !!! Thanks!!!
Spectator6 Apr 7 @ 7:57am 
Very nice track, thank you so much for uploading to the Steam Workshop :)
GTRLIVE Apr 5 @ 10:17pm 
NICE~~!!!
DePortago Apr 3 @ 11:48am 
CTDT at load