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Zombium: new world
Platforms: PC, Mac, Linux
Languages: English, Russian, Ukrainian
Mar 24, 2017 @ 5:14am
Mar 24, 2017 @ 10:05am
Release date: May 2017
There was a zombie apocalypse and now the players have to turn the tide of the war with the mutants and save the planet from extinction.

* Two modes: endless and level;

* Multiplayer (passage of missions with friends, clan wars);

* Character Customization;

* A set of characters, each of which gives the advantage in the game;

* A huge number of different zombies;

* A variety of weapons;

* Gathering resources and craft;

* Selection of specific characters for certain mission.

Game modes
Infinite mode:
"Level-tape" consists of prepared fragments of varying complexity, which are constantly alternating, so the player will not have a feeling of addiction. As a result formed a long infinite level.

The task: to move as far as possible.

Level mode (missions):
The level will consist of a limited number of similar blocks, such as blocks from which an infinite mode is built.

At the same time, up to 5 missions will be available for selection.

Each mission is opened with a new one.

Gradation missions of the level by complexity:

* easy;

* medium;

* difficult.

The complexity of the level is determined by the type of task and the set of zombies.

The curve of the complexity of missions in the development process.

Curve implementation of zombie in the development process.

The list of tasks:

* Destroy the zombies of a certain type;

* To pass a certain distance;

* Protect your character, having with him a certain distance;

* Get items (food, fuel, medicines, etc)\destroy objects (screaming attracting monsters cars), through the destruction of the containers;

* Hold back an attack.

Additional tasks (not required to perform in the mission, but bring a boost):

* Save the kitten;

* Strengthen the defense of the house;

* Fix communication lines of survivors;

* Repair the survivors' car;

* Placing of barriers.

Method of implementation: finding in a certain place for a certain time.

Passage of missions with friends:
Allows you to invite a friend to any of the modes, which will allow you to pass the mission together.

In this form of passage, each player gets his statistics growth (progress in achievements, collection of coins), who managed to accomplish something, so that's what he gets.

Clan wars:
In the process of thinking through.

You need to think about:

* Creation of a clan (the head of a clan, members of a clan);

* Individual improvement of each clan member in the above modes;

* Battles in specially prepared arenas;

* Reward.

Possible fights for territory on the global map.

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PurposelyDrifting Mar 31, 2017 @ 3:08am 
GDC you are really lowering your bar for game submission invites. This is generic web browser reycled zombie shovelware. lame. mobile at best. there are old flash games more worthy than this.
Game Development Championship Mar 31, 2017 @ 12:54am 
The music in the trailer is surprisingly chill music to be eaten by zombies to.

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at .

Good luck with the development!
BinaryEX4 Mar 27, 2017 @ 10:30am 
Octopus Pancake Mar 26, 2017 @ 8:45am 
I immediately downvote ANY and ALL zombie games.
Dracologist Mar 24, 2017 @ 5:40pm 
bunch of boring military guns painted embearasingly and a bloke...
oh well that's a no button
Clifford Mar 24, 2017 @ 1:08pm 
russian shovelware. downvoted.
maTi_YouTube Mar 24, 2017 @ 12:39pm 
good game
RRISKY El-Hâkim Mar 24, 2017 @ 10:58am 
DarkBuddha Mar 24, 2017 @ 10:50am 
Просто прелесть. Когда русскоязычное комьюнити не видит родного языка на скринах, но видит на списках-идут грызть английский, а тут...даже не знаю что сказать...
JibaNyarth Mar 24, 2017 @ 10:03am 
Nowhere did I see an English word here. And all of the screenshots you decided to post aren't actually screenshots.

Also looks like a lazy port of a generic, derivative mobile game. Hoo boy.