Call of Duty: Black Ops III

Call of Duty: Black Ops III

3,513 ratings
DEAD HIGH
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File Size
Posted
Updated
13.498 GB
Mar 17, 2017 @ 3:11am
Mar 26 @ 9:55pm
184 Change Notes ( view )

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DEAD HIGH

Description
Wellington High School. July 2012. Horizon Communications (HZC) is a telecom company spearheading new 5G technologies. After activating their prototype 5G tower in the football stadium of WHS, a zombie outbreak was unleashed in the area. Not long after, a familiar crew mysteriously shows up. How is everything connected? With weird magic boxes, bad tasting soda, and HZC's own 5G technology at their disposal, our four heroes must find a way to take down the prototype 5G tower and save not only this school, but this world.


This map is still a work in progress. Please check out the discussions section for more information about specific current and future features in the map. Let me know of any bugs or general issues as I will be updating on the workshop as the map progresses. Thanks and have fun!

See real-time leaderboards and stats for individual players and games on deadhighstats.com
Visit the OFFICIAL Dead High website
[deadhighstats.com]

Want to keep up on updates and give feedback?
Join the Dead High Discord server!
[discord.gg]

Support the work on Patreon!
[www.patreon.com]

Credits

Map development began October 11, 2016
Created by one with advice & help from many.

Disclaimer: Wellington High School is a fictional school
Popular Discussions View All (58)
11
1
Mar 28 @ 2:18pm
I cant load in the map anymore
SinisterSD
126
7
May 15 @ 12:49am
PINNED: Current Easter Eggs & Quests
Green Donut
37
1
Apr 24 @ 12:59am
Mod Verification Requests
Green Donut
889 Comments
Jun 4 @ 4:37pm 
My gosh, just beyond stunned how amazing this map is. Feels like old school zombies, EE long but not too long. Only recommendation is a bit higher dog spawn rounds 20-25+ an perhaps more zombies too only cause the map is huge other than that 10/10...
May 31 @ 4:08am 
The best custom map out there :BL3Thumbsup:
May 27 @ 12:29pm 
How do I find jrotc challenges?
May 24 @ 9:01am 
Really excellent job creating this MAP ! * * * * *
May 20 @ 10:42pm 
Holy crap. I remember playing this a couple or a few years ago and so much has changed for the better. Absolutely amazing experience. My only gripe is not being able to see the wall buys before turning on the power in the specific area.
May 18 @ 4:54pm 
map did not work
May 15 @ 4:39pm 
To SirFentalorTheBreathless,

No
No thank you
May 10 @ 2:50pm 
Anyone whos actually good at zombies, knows how to train wanna get down on this map with me? i was one battery from finishing the boss fight. Would be cool to have someone with me. Please have a mic.
Apr 25 @ 4:40am 
Map says incompatible.... and im on the pre feb 2026 bo3 update fyi
Apr 24 @ 3:16pm 
Having played the dead apartment map and many other custom maps, this one is definitely up there in quality and design. First of all, curating and having custom gobblegums instead of disabling them and putting a price tag on them was genius. I can also say without a doubt that Green Donut definitely understands zombies map design. Wide hallways and chokepoints with wide open training areas with obstacles is perfect design for a fun but still challenging map I could go on, but that would be a long comment. My only complaint is the zombie difficulty ramping up really quick in the first 10 rounds and some of the door pricing being a little expensive off the bat, but aside from that its a really well done map and I have yet to beat the easter egg and look forward to future changes going forward.