Left 4 Dead 2

Left 4 Dead 2

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Anti-Tank AWP
Game Content: Weapons, Scripts
File Size
0.004 MB
Mar 13, 2017 @ 2:27am
Mar 13, 2017 @ 5:54am
5 Change Notes ( view )

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Anti-Tank AWP

In 1 collection by Meruzmi
Weapon addon list
22 items
Made by a request
Stupidly Powerful AWP but rediculously inaccurate when moving

Stats you should know
Damage: 20000
Clip Size: 5 (was 1)
"VerticalPunch" "3.0"
"SpreadPerShot" "1"
"MaxSpread" "100"
"SpreadDecay" "8"
"MinDuckingSpread" "0"
"MinStandingSpread" "0.01"
"MinInAirSpread" "100"
"MaxMovementSpread" "100"

Post any requests for weapon scripts (only affecting stats, nothing else) in the comments, but atleast also insert any details you want to be buffed/nerfed such as more dmg or something (Guns only! no Melees or Throwables) If I don't reply in 2 weeks-3 weeks (unless I'm offline for literally 2-3 weeks in a row), It either means I rejected your request/Forgot about it, Sorry if I caused any frustration from this. But hey, I atleast make weapon script mods and try to make some for everyone's needs, right?
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Meruzmi  [author] Jan 11 @ 3:36am 
The problem is, the Uzi is a primary weapon, so it's probably a little tricky, assuming it's possible.
THE-LAST-SAINT Jan 11 @ 3:08am 
also get well soon ;)
THE-LAST-SAINT Jan 11 @ 3:08am 
@Meruzmi. sry for the headache. what i mean with the desert eagle i mean the magnum pistol yes, link to what i'm talking about. http://steamcommunity.com/sharedfiles/filedetails/?id=704261578 this script is what i mean. i tought if it would be possible for uzi's
Meruzmi  [author] Jan 11 @ 3:03am 
Bloody hell, reading this gives me a headache, and that's something since I am currently sick
So.. it's impossible to make the pistols full auto unless you want to recode the entire damn game, also I don't understand wtf are you talking about the desert eagle / magnum
THE-LAST-SAINT Jan 11 @ 2:39am 
@Meruzmi. got it subbed and in use works like it should!
also do you still do request's ?
i have the following: some modder made the desert eagle's work on the two
pistols to act like dual magnum's! so i think would tit it be possible to script
the pistols to ackt like dual uzi's or silent-smg's ?
i don't think anyone else give it a try tough but
if it is possible would you please look into this concept
i think it basicly sets the pistols to auto-fire! as for models
ive seen a uzi pistol skin on workshop so that's not the problem ;)
Meruzmi  [author] Jan 10 @ 2:15pm 
Literally one shot kill, Tanks have 8000 HP on Expert difficulty, and this gun does 20000, literally 12000 more.
Unless you have some addon that sets the tank's HP to something over 20000
Mayr'Vadim Dec 1, 2017 @ 7:04pm 
It's cool. I'll just disable it.
Spineking Dec 1, 2017 @ 7:10am 
Meruzmi  [author] Dec 1, 2017 @ 7:05am 
Also, Deimos, so far, I can't find the problem, since it was working fine for me, I apologize for this gigantic wait for a response, though
Spineking Dec 1, 2017 @ 5:33am 
Hey dude can you make a seperate mod that is exactly the same but turns it into 1 shot like this used to be? Because there is this anti tank rifle gun on the workshop which is massive and reloads a single large bullet instead of a clip but yet it gains 20 or with scripts usually 10 or 5 shots. I hope it isnt too difficult since this is how the mod here used to be :)