Awesomenauts

Awesomenauts

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0.898 MB
Mar 11, 2017 @ 10:55am
Mar 22, 2017 @ 4:19pm
5 Change Notes ( view )

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Description
An independent contractor is trying to make a play in the middle of a battle. Avoid their indiscriminant fire while navigating the corridors and taking out the enemy team!

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Note, the problems with the current version are:
-No AI pathing - bots will do nothing on this map right now
-Long uncustomized solar drop

Resolved problems:
-No more crashing! The map should work as intended now!

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This map offers a 2-lane layout, with a third non-turret center lane that offers access to the areas behind all front turrets. Centered in the map is an inaccessible neutral turret that will fire at anyone passing by.

The current iteration is intended for highly adaptable gameplay, allowing players to attack and defend in a wide variety of ways.

Areas for feedback:
-How does it feel to play the map using different characters?
-How is map solar/health?
-How does the neutral turret feel?

Areas still needing work:
-Textures!
-Custom drop pod solar paths
-AI pathing
-Space utilization - where should platforms go for ease-of-use without obstructing dash characters? How does spacing feel with flying characters like Yuri?