Cities: Skylines

Cities: Skylines

914 ratings
Ploppable Asphalt +
File Size
1.559 MB
Mar 11, 2017 @ 5:40am
Jul 22, 2018 @ 3:51pm
9 Change Notes ( view )

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Ploppable Asphalt +

In 1 collection by Ronyx69
Ploppable Asphalt +
6 items
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces.

Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set.

Asphalt can be color matched to your roads using sliders in the mod settings. (Hold shift to drag all sliders together)

Decals can be placed on top of them.

They can be floating using move it and prop snapping.

Script for asset creators:

Source code:

Thanks to TPB for help and RGB sliders.

Known issues:

The mod doesn't work sometimes for some people. This mod waits for the loading manager to load all mods, and only then starts running. If the mod doesn't work for you, it's very likely another mod is preventing loading manager to confirm all mods have been loaded, so this mod (and decal hover area, sharp textures as well) keeps waiting forever. I've only seen the ARIS no seagulls (without having skylines overwatch) create this problem so far. Any mod associated with Skylines Overwatch should be avoided.

The props are not terrain conforming and won't be, that's because the shader is needed for the textures, and a different one would be needed for conforming... There is a decal version of the asphalt prop, but it comes with all the same limitation as any decals - bad render distance and random decal order.

Recommended mods:

Find It (search for any assets)

Prop Line Tool

Move It

Prop Precision

Prop Snapping
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simen_mk_92 8 hours ago 
I can't find these in-game, any solutions? Thanks
jecleworth Jun 9 @ 7:05am 
I second the comment from TechiCat on March 15. This mod froze my game when loading. I am using the better loading screen mod.
Don Redhorse May 17 @ 1:34am 
@TechiCat: Just wait several minutes, mine is also stuck for 14 Minutes.
Is there something special about getting a plopped surface after the fact? I have some gras lying around between a bridge and a road but I can't select it :-(
toonsch Apr 29 @ 6:52am 
@simulant same here..
Simulant Apr 28 @ 12:17pm 
Ohhh, what...? After some mod was updated the hundreds of plopped surfaces don't show up anymore in my savegame... No clue what causes this. Ideas? Unsubscribed overwatch and related but this shouldn't be the reason?
TechiCat Mar 15 @ 1:49pm 
This mod makes my game freeze on the loading screen. and I know it's this mod, because without it subscribed, my game actually loads. I'm also using the Loading Mod. At the end of loading everything, it stops. CTL Alt Del shows it froze.
xUs3L3ssx Mar 10 @ 4:29am 
Hi, a big thanks to this great mod, as i was playing arround with ploppable asphalt i recognize, that if it rains the reflection is missing. Is there a way to handle this?
TACTICALxCHICKN Mar 4 @ 5:26pm 
when i am in a game my asphalt and concrete are yellow...i use network extension 2, road united core + , road united 2.0 and road united by pres if someone have the same problem and fix it i would be happy to know how this was fix
aubergine18 Feb 28 @ 4:48pm 
@icbogue: Sometimes the road asset defines the decals a bit too high above the road, there's not much that can be done about it :( Only solution I know of is to remove all lane arrows using mods like Road Color Changer, but then when you want arrows they have to be manually placed which can take lots of time.

(It's nothing to do with TMPE, if it's disabled the same issue persists)
icbogue Feb 28 @ 1:22pm 
When I'm placing the asphalt on a road, the road arrows are on top of the decal. I do use TM:PE, if that helps.