Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

374 ratings
AIM_SACRED_YARD
 
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Game Mode: Classic, Deathmatch
Tags: Arms Race, Map
File Size
Posted
Updated
28.195 MB
Mar 8, 2017 @ 3:36pm
Mar 22, 2017 @ 3:14pm
6 Change Notes ( view )

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AIM_SACRED_YARD

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Description

[paypal.me]


Finally some small project after long time :). Map is situated in ancient Egypt. Map features 48 spawns.

You can find there several weapon spawnpoints: AWP, NEGEV and HEGRENADES are situated in the middle, other guns such as AK47, M4A4, M4A1S and DESERT EAGLE are on team spawns. These "spawpoints" are designed in "Quake" style pickups so the weapons are floating above the ground. Some of them respawns infinite times other ones are just one time pickups.

Available gamemodes: Deathmatch, Arms Race, Classic, Competetive

Map is inspired by game of my childhood so all textures and models in the map are from Serious Sam HD: TFE, I do not own any of them, all rights are reserved to Croteam!

This map needs mp_weapons_allow_map_placed 1 to allow weapon spawns!

Known bugs
none

[Last edit of description: 26.3.2017]
[Last update of map: 22.3.2017]
Tags: ak47, awp, m4a4, aim, fy, arena, serious sam, egypt, fun, 1v1, fightyard, tfe, ancient, 2017, deagle, арена, карта, 竞技场,地图, Arena, harita
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64 Comments
rujogo Nov 24, 2018 @ 10:29am 
serious sam the first ecounter))
👑Jethro Paris👑 Oct 8, 2017 @ 4:26am 
That's so fucking awesome !
ZLODEEV ツ Aug 13, 2017 @ 4:12pm 
U need to change terrorist models -- they are merge with textures.
RK Jun 29, 2017 @ 6:52am 
Looks sweety so far!
Hazard Jun 23, 2017 @ 6:54am 
Best,best,best!!
mute Jun 10, 2017 @ 6:23am 
Nice! Definitely gonna destroy some friends on this map! :)
cr0coDiL  [author] Mar 29, 2017 @ 5:52am 
RE: λxool > https://drive.google.com/open?id=0BwJSsgzlrvRTYlFuYllBVjRTTFE ;there is some info inside of weapon_awp entity
λxool Mar 29, 2017 @ 4:25am 
Could you explain how you did the floating weapons ?
I'm not asking how to do the *exact same thing with particles etc*, just how you did floating/spinning weapons.

I'll be very thankfull if you could help me on that :)
cr0coDiL  [author] Mar 26, 2017 @ 10:52am 
RE: λxool > "mp_weapons_allow_map_placed 1" should fix your problem
λxool Mar 26, 2017 @ 10:17am 
There are no weapon spawn....