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Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

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Table Football Pro
Mar 7, 2017 @ 4:56pm
May 22, 2017 @ 8:45am

View Table Football Pro in the store

Store page
Recent Announcements View All (2)
A Dedicated Server for two players? Huh?
How AI plays
Table Football Pro is a detailed remake of a legendary desk football game we played way before computers were here.
It captures the fun, experience and detail of playing this game while adding online multiplayer (matchmaking), local coop with friends and play against AI.
It is best controlled on gamepads or with mouse.

We intend to release the game as Early Access title right affter Greenlight, offering playable version right from the start. (expect a week period for negotiation with Steam, build preparation, etc.)
We are serious about finishing this game and releasing it, so thanks for your support.

Current state of the game:
- ingame physics, controls and gameplay is working
- local coop / vs works, you can hook up up to 22 controllers if you have that many friends to play ... :-)
- AI is working (can handle the ball, pass, shoot, ...), but needs tweaking and difficulty levels scaling
- multiplayer is working along with matchmaking, but needs futher optimization before being presentable to public (multiplayer will probably be playable with the EA release or soon afterwards)
- support for team customization (logo, team colors)

What will happen in Early Access:
- game should be ready to full release several months after EA release, three months seems a realistic goal currently
- game features can and most probably will change based on what you, the players want, so the release date can change
- in EA expect regular weekly updates of game client

Desired state of the game:

Local coop / vs:
- the best experience (as with the original game) is in local coop with friends - this is already in the game

Online Play:
- this is where the main effort will go - to provide stable and competetive experience
- the alternative to that is online play - we want players to get easilly into online match (one click matchmaking is already implemented)
- currently, only a single match with no persistent results or ranking is done
- we want player score persistence (ranking, leaderboards) and some form of competetive scenarios (seasons, tournaments) - this is not decided yet

Single Player:
- we believe the best fun is in PvP, so the AI is already there for cases you don't have access to other players, but it is not the greatest priority for now
- so do not expect extensive single player campaing - unless of course many of you request it

- we want players to be able to highly customize their team, team logo, and other features (you will be suprised)
- currently, there is support for customization in game code, but the way how playes will customize the teams themselves is not done yet
- do expect bonus content like new types of football pawns, new playable fields, ball skins, etc.

- currently only English, but do expect localization file being published and you can help us with the localization

- the in-game sounds are recorded directly from the original game, the core sounds are there
- more sounds will be added during EA

Game Rules:
- currently, only time-based single round game is implemented
- do expect other game types (best out of three goals, etc.) - tell us what you want
- do expect penalty shootout
- in case of high interest, we will add completely new (non-classical football) game modes, we have few fun ideas - but this is not high on the priority list
Popular Discussions View All (2)
Apr 18, 2017 @ 11:51pm
First public build test
Mar 9, 2017 @ 6:57am
Linux version
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Ticklersoft  [author] May 22, 2017 @ 1:03pm 
Hello, I just released the game in Early Access - I wanted to thank you all for your support. You really helped me and it was a great learning experience!
Ticklersoft  [author] Mar 30, 2017 @ 10:36am 
Wow, thanks guys! I just found out about getting greenlit! :)
I really want to thank you all who voted, it is my first game on greenlight and the feeling is awesome.
I will polish the game and get it on steam.

I wanted to make this game not because it will be super popular, but because it is a tribute to the original tabletop game and memories related to it. I hope to make it as great as I can.

If you have any suggestions, let me know. I will read them all.
Thanks! :-) :-)
Ticklersoft  [author] Mar 22, 2017 @ 4:13am 
@m3m @helibear @Piss Pisstoferson thanks guys! It really helps!
@m3m Mar 22, 2017 @ 3:47am 
helibear Mar 21, 2017 @ 12:43pm 
Voted, looks beautifully :-)
Piss Pisstoferson Mar 14, 2017 @ 9:19am 
voted :soccerball:
Ticklersoft  [author] Mar 13, 2017 @ 5:11am 
@Game Development Championship Thanks for the info! I will submit the game for sure. I always wanted to visit Finland. It is nice that you support such iniciatives, I doubt Czech Republic would do such thing...
Game Development Championship Mar 13, 2017 @ 12:22am 
Oh my gosh, this looks awesome. Love the trailer as well, really attentive to detail!

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at .

Good luck with the development!
Ticklersoft  [author] Mar 12, 2017 @ 3:14pm 
@[Vanirs]Greatmido hey, thanks! There will be public alpha next week, if you wanted to check it out.
[Vanirs]Greatmido Mar 12, 2017 @ 1:39pm 
looks instesting i would support it