Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Color Math
Modules: Regular Module
File Size
1.328 MB
Mar 5, 2017 @ 10:24am
Dec 7, 2017 @ 8:03pm
15 Change Notes ( view )

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Color Math

So many colors!

My very first attempt at using KMBombInfoExtension. (Thanks Timwi for pointing this out for me!)

Module ID: colormath

Manual HTML:
Manual PDF:
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Koops Mar 19, 2017 @ 3:48am 
No problem. I'm sorry for any inconvenience this might bring to you.
SL7205  [author] Mar 17, 2017 @ 8:35pm 
OK, I get your point now. I will update my manual then. Thanks
Koops Mar 15, 2017 @ 11:18am 
No, I know how it works. I figured it out before writing the comment. But I thought that the manual made it sound like you use both sides of the LEDs, I was referring to the LEDs as numbers, not the colors. I was referring to the wording on that particular point in the manual. I'm not a native english speaker, so I apologize if anything sounds weird again.
SL7205  [author] Mar 13, 2017 @ 7:39pm 
No, if the display is red, ignore the initial colors on right LEDs, use table 3 only to find ASMD. Then do the math, and input on the right side.
Koops Mar 12, 2017 @ 3:34pm 
In the manual, it says "If the text in the display is RED, use Table 3 to determine the adder/subtractor/multiplier/divider."

I presume it also means to just use the LEDs on the right side? Because it makes it sound like you use both sites, though that doesn't make any sense obviously. I just thought I'd tell you.