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Bounty - A text-based adventure
 
 
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Genre: RPG
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Feb 23 @ 7:10pm
Feb 23 @ 7:51pm
Description
Release date: Mid 2017
Become a bounty hunter on the streets of Port Qadis, one of the last free cities of the land of Myambe, for now out of the Living God's grasp. Choose which bounties you want to collect and build yourself a reputation in the city.

This is not just a gamebook with graphics. Each bounty is a short story in itself that affects future bounties. Additional pieces of story show up around the city as you progress on the game. Which order you take bounties will also affect how each of them play out.

As you collect (or fail to collect) bounties, the city will change around you to adapt to what you did and achieved.
* Threaten an armorer for information, and he may not be so friendly when you need him the most;
* Go to the temple of the Morning Star to recover from your wounds and the priest may become your confidant, but zealots may want to hunt you down;
* Take too many bounties against one faction, and they may come after you when you least expect it;
* Use violence at every opportunity and people will remember that, either surrendering without a fight or attacking before you can say all you wanted was a nice cool cup of palm wine.

Bounty has the potential to be expanded indefinitely with the addition of new bounties and storylines.
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26 Comments
bruno.riosevangelista Mar 24 @ 8:49am 
Só não esqueça da versão em "brasileiro"!
Leo Yao Tang Mar 3 @ 12:26am 
Nice text-based!
Izark Mar 2 @ 5:36am 
Looks like fun, upvoted!
Jungle Coworking Feb 28 @ 3:42pm 
Very nice, I really like multiple paths based on players choice! Followed and favorited. Good luck!
Eridanus Studio  [author] Feb 27 @ 12:56pm 
Thanks, @LightW and @Jungle Coworking!

Since the content is not finished yet, I don't have the number of endings defined, but there will be a mixture of many paths to many endings, as the player can choose which bounties to take in what order, which affects the world around him.

So, while you may have an ending in which the player has, for instance, 3 final choices, the result of these 3 choices will be different based on what other decisions, small and large, you took during the game.

In the next few days I'll add a video ou graph with an example of how it will work ;)
Jungle Coworking Feb 26 @ 1:37pm 
I like the idea. How many different endings will have? Up voted! Good Luck. Please Valve add.
LightW Feb 26 @ 1:10pm 
Don't worry about these Wilco and Dishwalla guys. Whenever Wilco appears with strong criticism, Dishwalla comes next just for Wilco to troll with this boosting nonsense.

As for the game, it is not visually appealing, but heck, it is a text adventure. And it doesn't focus on some europeanesque setting. I'd like to see what a brazilian award-winning writer has to offer. I hope it help to spread your stories around the world.
wilco64256 Feb 26 @ 10:07am 
This idea that Dishwalla votes on almost every game is factually false. We only ever see him voting on games that are either struggling to get through the system or are just plain terrible and paying boosting groups to cheat the system so they can continue their card farming nonsense. His "voted" never appears on quality projects that are getting through without any issues. He never responds to comments and never follows up on any projects. His only purpose for coming to any Greenlight page is simply to follow instructions from his group. He doesn't care about the games or the developers or being honest with Valve.

I would name the boosting groups he belongs to (one of them even was actually dumb enough to post an advertisement for selling votes in the discussions the other night) but I don't have any desire to give you a list of more ways you can try to cheat.
Eridanus Studio  [author] Feb 26 @ 9:55am 
@wilco64256 In over a decade working in the game industry I have learned that this is a very close community that helps each other a lot.

I also have learned that there are people who for whatever reason like to attack others around them as a means to draw attention to themselves. I pitty this kind of dev.

I was told by other devs now that this @Dishwalla votes on almost every game, good or bad. It's your conclusion that he does it because he or his friend were bribed to do it. Unless you actually have proof of your "absolute fact", please refrain from posting more baseless accusations in this or any other project.

Now, enough feeding the trolls. Have a nice life, wilco64256.
wilco64256 Feb 26 @ 9:15am 
I didn't say that you personally knew Dishwalla, only that it's an absolute fact that he only ever shows up and puts "Voted" on Greenlight projects when his group has either been paid to do so or offered free copies of the game he's voting for. I don't have any project of my own that needs minding, but I do have an interest in the hard work of other legitimate developers getting through to the store, so I also have an interest in pointing out cheating when I see it.