Planet Coaster

Planet Coaster

285 ratings
The Fabulous Brothers Present Their Fantastic Flying Machines
File Size
0.073 MB
Feb 17, 2017 @ 5:54pm
Jun 6 @ 10:34am
3 Change Notes ( view )

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The Fabulous Brothers Present Their Fantastic Flying Machines

In 1 collection by xaphor
xaphor's Blueprint Collection
39 items
Flying coaster through a fully themed Fantasy/Steampunk environment with flying locomotives, ships and even a lighthouse. Quick two train operation with all stats in green. Connect with queues of 2m, paths of 4m and snapped to 90 degrees.

- updated to fix rope fence rotation
- Check "Disable Coaster Collision" in the Gameplay Settings to place this blueprint
- updated to fix queue and add path and queue instructional signage

- xaphor
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Mydorrka Oct 6 @ 9:07am 
Uhhh wow ... grandiose 👍👍👍
Beanz Jun 8 @ 5:28am 
Thanks so much for taking the time to update and fix!
The Shako'd Retard Jun 7 @ 11:39am 
This update to the blueprint is a huge relief of pressure and frustration!
Ritz Jun 6 @ 4:37pm 
Thank you for taking the time to fix this!
xaphor  [author] Jun 6 @ 10:39am 
Hey everyone, my apologies for the frustration with the pathing. I have gone back and edited the blueprint to ensure the queue can be placed as easily as possible and moved the scenery to match the corrected path configuration. I have also added instructional signage to help make connecting the ride as easy as possible. Cheers!
Ritz Jun 6 @ 7:07am 
Amazing ride, however after 2 hours of trying to line up the paths, i am giving up, get stuck about 4 path blocks in from the entrance they don't line up with the downward slope and subsequently the corners, so frustrating as i really would like to use this ride. x
Beanz Jun 2 @ 6:20am 
I think this ride is absolutely amazing, however I have had issues with the setup of the queue path - it does work but doesn't look pretty as I have to keep changing widths to get it to work around the first corner after the stairs. It's a small issue though and this is one of my favourite coasters - thanks for sharing it! :)
The Shako'd Retard Oct 18, 2018 @ 2:41am 
I have had no luck in correctly connecting the queue paths for this coaster. I have ensured that the queue path is the correct width (even aligning it to the entrance's grid), snapped to 90 degrees, and is the shortest segment length. In every attempt, it does not align with the bend around the station building's corner. I have even checked the entrance's alignment to see if that was causing any problems.
yderijk83 Jan 24, 2018 @ 12:03pm 
Nice blueprint. Please check out my park to see how I have used it. Its huge and unplayable but really nice looking, also because of your ride. Thanx alot!
Please if you can post your fps and set up is on this.
xaphor  [author] Jan 14, 2018 @ 10:40pm 
EllaEllaC, I am sorry you are having difficulties. Just placed the ride down myself and repeated the pathing to make sure an update had not changed anything and I was able to replicate it fine. I am not certain of what might be causing your difficulty but a few tips are to ensure the width and length of the path are both set to the lowest setting and angle snap is on at 90 degrees. Hopefully with those settings replicating the exit path will be less troublesome.