Sid Meier's Civilization V

Sid Meier's Civilization V

187 ratings
Celestia of Equestria (GK and BNW)
File Size
0.788 MB
Aug 1, 2012 @ 2:39am
May 2, 2014 @ 3:14pm
19 Change Notes ( view )

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Celestia of Equestria (GK and BNW)

This is modificated version of Silver Boulder's Equestria mod, Any credit should redirect to him.

It may constantly updated to balance it.

If you're wondering who wrote that god awful Dawn of Man text (Or any text in matter). I am sorry. I welcome any suggestion on change.

For terrible English writing, I am truly sorry. I am not good with English.

Trait - Pursuit of Harmony : Maintenance cost of any unit (Including worker and settler) is increased by 45%. Any normal building that provides happiness will provide two additional happiness and give +3% on global culture output. (This ability does not effect the happiness given by wonder or religious building.)

UB1 - Equestria Ville : Replaces Stable. No requirement, doesn't give advantage for having horses. 10% increase on production and science with +1 default happiness.

UB2 - Sweet Shop : Replaces Circus, No requirement. +2 default happiness, +1 Food and tech is moved to Pottery - And it is slightly in higher cost.

Any feedbacks are welcomed.

Celestia Scene artwork is done by Huussii on deviantart, and Celestia Icon is work of MetalPandora, also on deviantart. Thousand thanks for artwork.

My Little Pony : Frienship is Magic and Celestia is belong to Hasbro and Lauren Faust. With those combination, I technically doesn't own anything about this mod.

There will be an overhaul of older code to fit this mod into BNW while keeping G&K.

Alternative Victory Condition is removed due to never, ever, working.
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♛ King Jules Sparkle ♛ Jul 16, 2016 @ 10:48pm 
@ShadowX116 I know how to make it work if you still want it I can get it for you.
♛ King Jules Sparkle ♛ Jul 16, 2016 @ 10:47pm 
@Ascale Meyen I know how to make a Civ V multiplayer modpack but your friends will need to have it as well and in the same spot.
Gradus°nik Nov 5, 2015 @ 9:26am 
As I know, the original mod does also not replace sweden civilization
Narisa Kanael  [author] Oct 19, 2015 @ 8:51pm 
@ShadowX116 - Sorry for extremely late response, I no longer support Civilization V as not only I don't play them any longer, but for other multidude of reasons.

One being yours. I do not know any possible way to play multiplayer with Mod on it. If there is, I don't think I'm skillful enough to do so.
ShadowX116 Aug 24, 2015 @ 2:24pm 
I apologize if this has been asked already, but a friend and I are trying to use this mod across the internet and it will not show up in a multiplayer game even though we both have it enabled. It seems to work in single just fine.

Is there any way to make it work? I've heard of the "fake DLC" method, but the mods folder doesn't exist for me for some reason and I can't find the files anywhere in any Civ. 5 folders.
krimp Mar 22, 2015 @ 11:31am 
more cannon fodder
Narisa Kanael  [author] Feb 27, 2014 @ 7:29pm Weird thing about that (Which I'm looking into it right now) is that, if mod in incompatible with your version, they still appear on the list, you just can't activate them. Meaning we are having completely different problem.

Non workshop link for the mod.
Pacsik Feb 27, 2014 @ 7:21pm 
@Aelsca Meyen
I have the same problem as @painfulldarksoul I think. Mod will download but fails to appear in the mod list afterword. Is it because it won't work if I have G&K and BNW active at the same time?
Setrin-Skyheart Feb 6, 2014 @ 7:17pm 
@Aelsca Meyen
Thank you. Replacing Civs is one the things I try to avoid with mods so I'm glad it doesn't.
Narisa Kanael  [author] Feb 6, 2014 @ 6:47pm