Stellaris

Stellaris

828 ratings
We are the Imperial Navy
 
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File Size
Posted
Updated
64.887 MB
Feb 15, 2017 @ 7:02am
Feb 26 @ 7:58am
23 Change Notes ( view )

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We are the Imperial Navy

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Description
Important
1. Stellaris sometimes carries over Mod files even after player deactive the Mod. Try the "Clear user directory button" in the launcher if having issues.
2. 2.1 doesn't seem to change anything relatied to shipsets. I will not update this mod unless there's issue needs to be fixed or I want to update something.


Description
This mod adds a new shipset for those want to purge the galaxy with Emperor's sword
if you perfer vanilla gameplay or using Tech/Ship class mod
you can still use this mod, it does not change the gameplay
but the ship class added by the mod might not be reskined and will appear as vanilla Mammalian ship


Current state
Compatible with 2.1.*

Previous version
1.9.*: https://drive.google.com/open?id=1Y2wwg2M1RUBw6ck5_8WoBhf6lriSJnE_


Tremble before the majesty of the Emperor!
I made a video based on BFG: Armada cutscene
I just can't help myself
that cutscene makes me hype as hell
google BFG: Armada cutscene chapter 5 to watch the original


Build-in compatible mods
everyone's busy playing 2.0 including me


For those are waiting for NSC compatible
due to the changes of vanilla classes
I created a NSC stand-alone version
http://steamcommunity.com/sharedfiles/filedetails/?id=975590051


Models of this mod
All models are made by myself, not ported from other game
but most of the designs are from BFG: Armada and concept arts on website Lexicanum

name of the original each model based on
Corvette: Cobra
Destroyer: Firestorm
Cruiser: Dauntless
Battleship: Lunar
Titan: Emperor
Colossus: Blackstone Fortress
Transport / Colonizer: Imperial Transports
Constraction / Science: mixed Goliath and AdMech Light Cruiser
Defense platform: Orbital Defense Platform
Starbase: Ramilles-class Starfort (undone)
Ion cannon: undone
Fighter: Fury Interceptor
Bomber: Starhawk Bomber
Landing craft: Shark Assault Boat

names above are for the design
have nothing to do with the combat role or weaponry

check this page for more detailed information
http://wh40k.lexicanum.com/wiki/Imperial_Navy_Vessels_(List)


Shipsets
Imperial Navy: http://steamcommunity.com/sharedfiles/filedetails/?id=864541681
Necrons: https://steamcommunity.com/workshop/filedetails/?id=1250620211

RP Antagonist
Necrons: https://steamcommunity.com/sharedfiles/filedetails/?id=1157454973
Popular Discussions View All (1)
22
Nov 12, 2017 @ 9:26am
Just a few suggestions and possible improvements
Harbinger
< >
400 Comments
Torto The Conqueror Oct 2 @ 4:45pm 
Does this work with Realistic Ships?
=ADK= Skylark Sep 20 @ 4:05pm 
Hey, mods broken so might wanna fix it.
Imperial Fist Sep 6 @ 11:48am 
The game starts, but after 5% it crashes and closes.
EnHANSedAutism Aug 6 @ 8:10am 
It does not work for me, I am playing on the newest version and it shows me the standard mammalian ships.
Kyris Jul 31 @ 7:25pm 
any chance of the Chaos Ship sets from Battle Fleet Gothic ?
Иерарх Jul 30 @ 6:26am 
Greetings! Can you please change the model of the cruiser without a huge spire on the hull? She's terrible. And add a barge model from the battleship to the slots for aviation. I'm sure this is very much to like and looks much more pleasant to the eye. If you can, of course. Thanks for your work!
FlyingTaurus523 Jul 28 @ 3:26pm 
If you update this mod could you put in the ability to change the color of the ships to whatever color your empire's flag is?
SeventhSin Jul 21 @ 8:39pm 
/2.1.1
Obunga Jul 15 @ 6:18pm 
in the launcher it says that its not compatible with the lastest version
Space Douchebag Jun 30 @ 8:16pm 
If anyone is crashing in the 2.1.2 beta with/without this mod, remember to update your video drivers. Fixed my crashes.