This game is now available on Steam!

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Genre: RPG
Platforms: PC, Mac
Languages: English
Players: Single-player
Feb 13, 2017 @ 6:48pm
Sep 15, 2017 @ 10:37am

View DUNGEONS OF CHAOS in the store

Store page
Recent Announcements View All (2)
Controls! Hit me.
Excited to bring DoC to Steam!
Release date: August to September 2017 (pushed to accommodate current game expansion)
DUNGEONS OF CHAOS is a 2D, turn-based, single player CRPG like you may have played it in the 80s.

UPDATE 8 Sep: testers confirm that the PC and Mac versions play well, so I am just wading through all the steam admin things and expect to release it later this month (September).

I have tried to recreate the feeling I had as a kid when I played the Ultima games or the gold-box series like Pool of Radiance. I spent chipping away at this game over 2 decades, and am continuously refining it. I released an early version for iPads in December 2014, and a cross-platform version to iTunes and GooglePlay in June 2016. I approached mobile platforms first because the need for a good CRPG was greatest there: something you can pick up for a few minutes when you have the time, something without InAppPurchases, without internet required, without phone permissions, without ads. Just a good ol' RPG.

I don't target this, and I don't expect this, to be appealing to younger gamers. But people that played CRPGs in their youth in the 80s will hopefully feel like coming home. I have added a few modern elements (like auto combat) because even I can't deal with the monotonous aspects some games had back then. After all, we all have dayjobs and families now.

I have sold 18,000 copies so far, with a 4.8 star rating on both stores, but I have received continuous feedback that people would like to play it on PC (and Mac), and that they enjoy it even using Android emulators at present.

So this is the greenlight project to bring DUNGEONS OF CHAOS to the PC and OSX. Since I developed the game in Unity, it works already. However the user interface and controls need an overhaul which is what I will be doing over the next months. ETA for release is July 2017, as I will first be completing the expansion ("chapter 3") I successfully funded via Kickstarter a few months ago.

I hope you will enjoy playing this game as much as the fans to date. If you want to see what they have to say, look here:



“This truly is not only a throwback to Ultima 4 and 5 but with the added complexity of customization of characters and equipment. Really fantastic job with this one. This has me continuing playing and with no IAP it really feels genuine. Great job!” - SkydiverTilt

“If you love old school RPGs, from the 80's, you will love this game.” - Sbleger76

“One of the best new dungeon crawlers on the market! 40+ hours of play” - caracul



Popular Discussions View All (1)
Feb 14, 2017 @ 9:48pm
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prometheusheir  [author] Sep 12, 2017 @ 1:05am 
With steam for review now. Only a matter of days!
Draft trailer:
prometheusheir  [author] Sep 9, 2017 @ 3:24am 
All coming together. Steam checklist and assets almost complete.
hstaphath Sep 8, 2017 @ 4:53pm 
My body (and wallet) are ready!!!
robjacobs71 Sep 8, 2017 @ 12:41pm 
Sitting here with my money...waiting....
Bonedog Sep 7, 2017 @ 7:33pm 
Testing is going well! PC Controls are working!
boromir Aug 22, 2017 @ 12:45am 
I have game on android and will buy it on apple ipad soon.Really want game on Steam as well.Please release soon.
prometheusheir  [author] Aug 17, 2017 @ 3:27pm 
the game expansion is complete and out and I am knee deep into the PC control work. Looking good so far, starting beta tester feedback round next week.
prometheusheir  [author] Aug 1, 2017 @ 7:14am 
Did not manage t hold the July date, my apologies, still working heavily on the game expansion which is 1-2 weeks away from completion. So it is most likely end of August to mid September for the PC port.
Bugsquash Jul 30, 2017 @ 6:17pm 
OK it's the end of July. Is it too much to hope for an end of the month release?
Firefly Jul 3, 2017 @ 4:09am 
Love this genre the mostest (the memories!), but just couldnt motivate myself on a small phone screen/UI, thank god it will be on PC soon ^_^