This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English
Players: Single-player
Feb 13, 2017 @ 4:45pm
Oct 16, 2017 @ 5:44pm

View Cogmind in the store

Store page
Recent Announcements View All (7)
Cogmind is officially "Coming Soon!"
Steam Release Date?
Release date: Coming Q3/4 2017 to Early Access (yes I know, "Cogmind is already polished" but... more cool features! :P)
Experience sci-fi tactical combat and exploration in a procedural world that combines traditional roguelikes with an immersive modern interface like no other. Build yourself from components found or salvaged from other robots. Attach power sources, propulsion units, utilities, and weapons to become a slow tank bristling with weapons, or a fast-moving flier zipping past enemies before they even have time to react, or a stealthy sword-wielding assassin/hacker, or whatever else you can come up with from the salvage you find. The situation can quickly change as you lose components and rebuild yourself from enemy remains. You are the Cogmind. Discover what that means as you explore a living, breathing world ruled by robots.

Core Features:
  • Build and modify a unique robot from parts found, or enemies defeated
  • Dynamic character development without XP/grinding
  • Procedurally generated world combined with hand-crafted content
  • ASCII evolved: Most advanced terminal interface ever
  • Thousands of particle effects and SFX
  • Fully destructible environment

Available now at Coming to Steam Early Access Q3/4 2017.

Recognition during four years of non-stop alpha development and early access:
  • Destructoid - Top Indie Games - 2016
  • Rock, Paper, Shotgun - Best PC Games - 2015 / 2016
  • IndieDB - Player-ranked Top 100 - 2014 / 2015 / 2016

"Cogmind is an impressive merging of old and new school game design." - Rock, Paper, Shotgun

"Cogmind is a wonderful thing, carefully and intelligently constructed, and with a gorgeous ASCII aesthetic." - Adam Smith, RPS

Find out more at

(Note that Mac/Linux are supported via Wine and work very smoothly, though I've not tagged this in Greenlight since they're not native builds.)
Popular Discussions View All (1)
May 5, 2017 @ 4:27pm
The release date of this game if you could be nice and tell the people my dear creator or publisher
Baron Von Bulldog [FD]
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Kyzrati  [author] Jun 25, 2017 @ 7:21pm 
@evil presley: Cogmind has always been fully mouse compatible, and fully keyboard compatible. You can use purely either one, or both :) (moreover, all popular movement methods are supported out of the box, no config necessary--numpad, arrows, vi, and of course mouse pathing)

As for when it's coming out, I'll post a news update about that now.
Boiling Jun 22, 2017 @ 12:57am 
Just tell us WHEN......
Meth Demon Jun 20, 2017 @ 5:04am 
can or will we be able to play this without a mouse?
Kyzrati  [author] May 23, 2017 @ 12:03am 
@Jeason1997: Unfortunately it's not possible to support other languages for a number of technical reasons.

As for release, now that Cogmind is Beta the content itself is definitely ready for wider exposure, though there a lot of other preparations and meta stuff to do before EA--mainly addressing some accessibility issues and also taking care of the business side of things. So the next step is to handle all that. Hope it goes smoothly :)
Jeason1997 May 22, 2017 @ 4:51am 
chinese pls :)
konnerharoldkersey May 1, 2017 @ 9:23pm 
Unbelievably excited for this to release!!!
Tomas Nau Apr 17, 2017 @ 8:48pm 
When will we be able to buy the EA version?
Kawaii Butterfly Mar 23, 2017 @ 9:25am 
Can't wait to buy it on Steam. Regional prices, you know)
🆁🅾🆂🆂🆄🅼 Mar 17, 2017 @ 8:13pm 
onyhow Mar 6, 2017 @ 3:06am 
Well, generally when people are talking price they're talking USD, since that's used as base price where regional prices are adjusted to (which I'm going to be paying in...but you know, generally when I know base USD price I can do rough conversion to my currency based on experience)...but yeah, thanks for the info!