This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Sons of Sol
 
 
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Feb 13, 2017 @ 4:09am
Jul 1, 2017 @ 4:31pm
Recent Announcements View All (6)
Work continues. Updated Demo. Square Enix Collective!
Greenlit!
Description
Release date: Q4 2017


In Sons of Sol, take command of your family's private military company and defend Kolrir's colonies from pirate attacks.
Fight explosive battles with your intelligent wingmates, then return to manage the resources, contracts and missions of the company in a persistent strategy layer.

The game is best described as "Asteroids meets Wing Commander and XCOM".



* Lead your forces through a non-linear strategic campaign, where the result of every battle matters.
* Revel in an arcade-style space shooter for the 21st century, with newtonian physics and detailed AI.
* Grow with your squadron! Use training doctrines, equipment upgrades, and specific orders in battle to transform your ragtag squadron into an elite fighting unit!
* Mourn your fallen comrades or rescue them from imprisonment. Permadeath, capture, and rescue are all in play.
* React to adaptive enemy strategies. Don’t expect the same tactics to work every time, and don’t expect to win every battle.
* Gain notoriety! As you grow more successful, challenging bounty hunters will be drawn to your engagements to hunt you down.
* Be mindful of your short and long term objectives through a variety of mission types like Raid, Escort, Base assault/defense, Capture and Elimination.



Lead Developer - Kevin Murphy, RetroNeo Games
Music & SFX - Steve Gregan (Guild of Dungeoneering, The Little Acre) & João Luís Gonçalves
Art - Fred Mangan (Guild of Dungeoneering)



"Asteroids on steroids" - GoldenGoose GG
"Hooked me instantly" - The Mental Attic
"Mixes space dogfights with tactical tension... give me more" - Reverend Speed
"Top down Wing Commander with Asteroids-like physics" - Space Game Junkie



Website[www.retroneogames.com]
Demo[www.dropbox.com]
Development Livestream playlist
Devlog
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62 Comments
Hypnopazūzu Jul 3 @ 1:03am 
This game looks beautiful and while it seems you're quite a busy guy I've still got my fingers crossed for a release! :2018ship:
RetroNeo Games  [author] Jun 5, 2017 @ 2:50am 
Happens all the time, Aileron!
Also, hey guys we're on Square Enix Collective this month (June 2017) .Would appreciate so much if we got yes votes and feedback there too.
The more traffic and votes, the more likely we are to get press, streamers, or even publishing.

Links get removed so you'll have to Google it, sorry.
- Kevin
MiNDbreak May 3, 2017 @ 1:29am 
I'd been planning something like this for a few months... You guys beat me to it :)
RetroNeo Games  [author] Mar 17, 2017 @ 5:10am 
Thanks so much everyone for the continued support and great comments. We were Greenlit yesterday! Onward to victory!!
codeBullet Mar 11, 2017 @ 4:24pm 
a true diamond in the rough
thebaymonster Mar 8, 2017 @ 4:18am 
Very well written article at Gamasutra. The passion shows in SoS.
chaosavy Mar 7, 2017 @ 1:49pm 
Looks very cool! Best of luck.
jim Mar 7, 2017 @ 11:25am 
Came here from Gamastura with a Yes vote and seconding draperza's request for Mac port.
tone1492 Mar 7, 2017 @ 10:17am 
Asteroids was one of my favorite childhood games hope this one gets through. Voted Yes
NeonSwarm Mar 7, 2017 @ 7:03am 
Read the article in Gamasutra, like the game so voted for you. I know what it is like trying to get through Greenlight, feels like it will never happen...but it does, so keep going, hope you make it :-)