GUILTY GEAR Xrd -REVELATOR-

GUILTY GEAR Xrd -REVELATOR-

46 ratings
Performance tweaks for the Low End PC
By ShimazakiD
Hi there, as you might know, this is the kind of post that is dedicated for the people with low end pc's

 
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Disclamer
Back Up your files before editing it or replacing it, as if you don't, you might have to download the game again and that is a pain in the ♥♥♥, so, be carefull with those ini files.
About The Specs
First off, i'll introduce to my pc specs, the potato masher which i made the experiment with.

It is a laptop HP pavilion G7 series
AMD A8 4500m APU Cuad Core 1.9 Ghz with turbo up to 2.8 Ghz (But in Task mannager never goes more than 2.3 Ghz on turbo clock speed)
AMD Radeon HD 7640g
Ram 4 Gig ddr3 at 1066 Mhz



The Key Parameter
Well, as crappy as this laptop is, and with the config i'll upload, the games runs at 56 fps, but fluctuates between 51 to 59 fps depending of the stage.

The file that needs to be tweaked is BaseSystemSettings.ini, that is on your Guilty Gear Xrd Revelator directory, under Engine, then config folder

Steam\Steamapps\common\GUILTY GEAR Xrd -REVELATOR-\Engine\Config.

NOTE: It seems that depending of some factors, the engine folder could not rear the ini file to make the changes take effect, so i recomend to put the ini file in the engine\config folder and also in this other folder, just in case.

Steam\Steamapps\common\GUILTY GEAR Xrd -REVELATOR-\REDGame\Config

Sorry if this got a little confuse.

As known in the other guide on Xrd Sigh by DevaL, many effects play an important role in gaining FPS, but the ace in the hole is one key value, that one is...

FloatingPointRenderTargets=True

This parameter, when changed to false will boost performance up to 10 fps, so, keep this in mind, the downside.....no shadows below characters, also no Bloom for some reason (even if you leave it Bloom=True in the config file section.....but as you might have a low end PC, it will be a minimal set back.

Play with the rest
There are other parametters that you can play with, some like resolution, bloom, ambient occlusion, in fact, many of this setting can be turn to false in orther to gain minimal fps increments, but is up to you, to decide which ones will make a decent benefit for you.

Some of those are.

DirectionalLightmaps=False
MotionBlur=False
MotionBlurPause=False
DepthOfField=False
AmbientOcclusion=False
Bloom=True
bAllowLightShafts=False
Distortion=False
FilteredDistortion=False
DropParticleDistortion=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=False
OneFrameThreadLag=False
UseVsync=False
UpscaleScreenPercentage=False
Fullscreen=True
AllowOpenGL=False
AllowRadialBlur=False
AllowSubsurfaceScattering=False
AllowImageReflections=True
AllowImageReflectionShadowing=False
bAllowSeparateTranslucency=False
bAllowPostprocessMLAA=False
bAllowHighQualityMaterials=False

Those are in my ini file alreaddy set to false so, no worries to play with those.

There is one parameter called DynamicLights, if you set that to False, The Stage floor will disapear (thanks to Shadowlet for the tip)

A note here: after saving the file, it is best to do right click and propieties to the file and set it as read only file, as if you have the game in 2 compurers, the ini will be overwriten the next time you play the game in your potato masher....

Keep in mind that in the game, you can go to option, Display Settings and set the first option (Image quality settings) to "performance", the game will look more pixelated but it will help to squeeze 1 to 5 more FPS.
The tweaked file.
That's all folks
This will not be a super guide, but i'm glad to help with this little discovery, and i hope this will be worth it for other guys like me, with crappy laptops XD.

Here a video testing my tweaks on the machine mentioned before


And, thanks for your attention.

I might have not the best english around, but if this guide helps you, then, i can't be more happy for it.

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42 Comments
ShimazakiD  [author] Jul 2 @ 8:19am 
@LadyVermillion you're wellcome
LadyVermillion Jul 1 @ 9:19pm 
hey thank you very much this works <3 :Noel:
ShimazakiD  [author] Jun 26 @ 5:27pm 
Yes, this can be carry over to rev 2, as rev 2 is a dlc, not a full game, so, anything done in revelator, affects rev 2 too!---as they share the same config folder
what even Jun 26 @ 5:27pm 
ok thanks :D
what even Jun 26 @ 5:25pm 
oh lol, also does this carry over to rev 2?
ShimazakiD  [author] Jun 26 @ 5:24pm 
@AIDS ARE RELEASED, no, but an user KoviDomi Has already done something even better, a performance mod, you can find his tool in the discusions on the central fiction page....he is even planing to do something for Blazblue cross tag battle as well!, and sorry to erase you coment, it was an accident. jajaja. actually what i found in guilty gear was by trial and error, so, i'm no expert in this kind of things.
what even Jun 26 @ 5:23pm 
ive tried the mod but it hasnt done anything to fix fps :\
ShimazakiD  [author] Jun 22 @ 9:39pm 
@-Makise-Kurisu- as i stated, when FloatingPointRenderTargets is set to false, the bloom efects are gone, and not only for dizzy, if any character haz a color scheme that has glow on it (as the black and neon blue color scheme) will lose their "light"
-Makise-Kurisu- Jun 22 @ 9:22pm 
after i use the tweak file....there is no light when dizzy cloth appear...
ツ Clener74 May 18 @ 1:10pm 
Yea I got you. I modified it and it seemed to take effect regardless, so that's that at least. And no problem!