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Star Crasher (VR-supported 3D Sci Fi RTS)
 
 
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Feb 10, 2017 @ 3:13am
Feb 18, 2017 @ 10:19pm
Description
Release date: Quarter 4, 2017
Raise a devastating army of cute creatures and robots, and crash the stars!

Immerse in a unique, RTS universe with VR support! See and command your armies on the battlefield as if you were there.

IS THIS GAME VR ONLY?
This game can be played with or without a VR headset.
For VR, we focus on popular VR solutions such as the Oculus Rift but also try to support lower-cost VR kits such as Cardboard-like solutions where you connect your smartphone to your computer using a cheap or free third party VR app.


REAL TIME STRATEGY, EVOLVED
+ A unique blend of Classic RTS mechanics and Next Generation gameplay
+ Eliminates boring, repetitive activities such as resource gathering

RANDOMLY GENERATED CAMPAIGNS
+ Explore and battle across an unknown universe with randomly generated elements
+ Conquer the stars by winning the battlefields of each
+ Multiple factions will attempt to wrestle your stars away from your command

LESS MICRO, MORE MACRO
In past RTS games, battles could be decided by who was better at "micro'ing" - very skilled player control of a single unit. In Star Crasher, we do things a bit differently: A war game should represent ALL-OUT WAR: Massive battles spanning hundreds of units smashed repeatedly into satisfying explosions and twisted metal. Here, you control squads of units, instead of individual units. Together, the squads form huge armies, reminiscent of the large battles in ancient times. But if the ancient armies of 1000 years ago can have the fun of large battles, why can't we in Sci-fi times?

COMPLEX FACTION A.I.
+ Each campaign generates random AI faction leaders, each with his own agendas and strategies
+ A.I. factions will wage war against you, or unite with you against a shared enemy
+ Advanced Artificial Intelligence, both for the grand faction AI, and for individual units and their battalions.

COMMAND MASSIVE ARMIES
+ Propel RTS battles to a new, epic scale.
+ Battlefields stretch grand distances, and even across a planet's moons

EASY TO LEARN, DIFFICULT TO MASTER
+ Easy controls
+ Intuitive interface


HOW DOES THE GAME START & END?
1) Each game starts by generating a random Universe - a map of planets and stars
2) Multiple races and factions, including yours, join this Universe at random star systems
3) You start invading nearby neutral planets, defeating their tribes with the goal of "crashing" and claiming their star
4) Each planet battle is a randomly generated map for your armies to duke it out
5) Soon, you will come into contact with the other factions and it's up to you (and them) whether to become allies or enemies
6) End-Game: Either your or your allied factions dominate every star system in the Universe
7) You can then start another random-generated campaign, keeping over some resources and tech from the previous.


MULTIPLAYER SUPPORT
Quick multiplayer skirmish battles instead of an MMO


GREENLIGHT UPDATES:
We are extremely busy during these final phases of our MANY projects, so we might not reply to comments as quickly as we'd like. We're not ignoring you and will reply as soon as we can.
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17 Comments
Nembutals Feb 14, 2017 @ 2:53am 
This is the perfect example of an Indie game. Total shit.
rogueWithLoveForRogues Feb 12, 2017 @ 2:07pm 
9 submissions so far, in only one week.
Beware of JMTimes. biz
etachanskijjj Feb 12, 2017 @ 2:30am 
Кто-то научился копировать свое же. Практически все игры этого разработчика это одна игра в разных скинах.
Sapphirewave Feb 11, 2017 @ 11:11am 
I knew you would return. Posting 7 or 8 games in one day wasn't enough for you and now you're back again.

Also, no.
Atlas Feb 11, 2017 @ 5:28am 
R!T!S!
Veskaida Feb 10, 2017 @ 11:56pm 
With a framerate only out-done by a powerpoint slide....

5 minutes is way too long for a "teaser". 30-90 seconds. Use more edits to get better pacing.
JibaNyarth Feb 10, 2017 @ 7:43pm 
Pointless resubmission. It has come to this, huh?
Raccoon Jesus Feb 10, 2017 @ 6:43pm 
:steamfacepalm:
TakeHomeTheCup Feb 10, 2017 @ 6:37pm 
You know what guys? Maybe we should all vote Yes, buy the game, give it a bad review, and refund.

Don't worry, you won't play the game longer than two hours.
It probably only has thirty minutes of game player anyway.
PurposelyDrifting Feb 10, 2017 @ 5:34pm 
shovelware... instant downvote. new dumpware dev on steam.