Natural Selection 2

Natural Selection 2

39 ratings
NS2+
 
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Modification: Look And Feel
Compatibility: Must Be Run On Server
File Size
Posted
Updated
1.970 MB
Feb 9, 2017 @ 11:52am
Apr 24 @ 1:40am
37 Change Notes ( view )

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NS2+

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Description
Mod ID: 334982d2

This mod aims to improve, fix and expand NS2 in order to bring players a better experience. It contains extra customization options and quality of life improvements. This mod needs to be installed on the server.

For server operators or modders that want to access the stats gathered by NS2+, you can read about it here[github.com].

You can check current and future progress through the NS2+ GitHub[github.com] page.

You can check some of the recommended settings here.

Main Menu Mods:
- The server browser will highlight other servers running this mod. If the server requires a map change because of any mod update, the player count will show up in red. If the server has disabled settings that conflict with your own the "ns2+" text will show up red. This can't be seen with the vanilla server browser.
- You can check and change the NS2+ Options menu before joining a server.

Features:
- You can customize your HUD and visuals with a new menu entry with tons of options such as multiple alien visions, hitsounds, etc.
- Weapon autopickup option for empty weapon slots.
- You can choose from a list of Alien Visions, one of them being completely customizable.
- Personal stats when you die and detailed team stats at the end of the round. You can check your last life stats by pressing the voiceover menu button (X by default).
- You can see parasited marines through parasited buildings.
- Commanders can disable click selecting for marine units (so marines don't get selected when medspamming).
- You can customize the size of the killfeed text/icons and the color of the border highlight to your liking.
- You can hide the viewmodels per-team if the server allows it.
- Commanders can always see if a Marine has a welder equipped.
- And many more options!

Server specific features:
- The mod will check for updates for all server mods every 15 minutes and will notify the players if there's been updates. If the server is empty it will cycle the map.
- Ability to disable certain client NS2+ features.
- Display average team skill on the scoreboard.
- Display player skill on the scoreboard pre-game (useful for captain games).
- Ability to export stats data gathered during the round.
- Server operators can check and configure features by typing "sv_plus" in console or editing NS2PlusServerConfig.json.

Thank you Mendasp for all your hard work!
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7 Comments
Neck Snapper Mar 3, 2018 @ 8:12am 
would be great if the removed marine and alien models left a couple small things. For marine leave the waepon icon that is selected on the bottom and on aliens have the edges of the screen flash when scanned.
aeroripper Nov 7, 2017 @ 10:06pm 
The "Show Percentages" and "Show Percentages with Bars" option appears to be broken. The bars show up as expected, but percentages aren't showing for structures at all. Hope it can be fixed, i much prefer the percentages.
Vitdom Sep 1, 2017 @ 12:39am 
A suggestion for the Stats screen at the end of each match.
Add a graph or something to show how many lifeforms of each class on the Alien team that is alive. And if possible, do the same with the marine team but count how many advanced weapons exist.
🅰𝕩𝕒𝕞𝕕𝕪 Jun 1, 2017 @ 5:37pm 
Could you please move those strings to a new localizations (gamestrings) text so we can be able to translate it?
OXO Sex Slave Apr 20, 2017 @ 10:33am 
Can we get a stat showing total damaged taken during game and total damaged taken per life form?

I would love to see how much damaged i absorbed as an Onos blocking marines and slowing them down.

It would be cool to see peoples ability to tank in the game.

Thats one of the major role of an onos is to draw fire and absorb as a distraction.
>KoR<Frisqy.ViruS [ZdrytchX] Feb 23, 2017 @ 8:17am 
This is the new NS2+ updated version for 2017. The management changed so more people can contribute i think.
SupaFred Feb 12, 2017 @ 5:27am 
What's up with this?