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So people can understand, like your comment below.
It's frenetic and challenging to get high scores.
Some inspirations come from rythm based games like "Crypt of the necrodancer", "Amplitude".
The Idea of the game it's to avoid the obstacles that come with the music.
@veskaida
You have to keep moving on each beat to keep your movement combo... the blue and yellow squares are just there for feedback, once you're in a combo streak the squares change color to keep you informed that you're doing it well.
The longer the combo the higher the score... you unlock new characters and levels with high scores.
Since the game is a rythm / music game, it's highly optimized, so it doesn't require a high end PC, but at least having a GPU would help.